grerr Level 1 of the Dungeon (0, 0, D:1) 18 stones (8, 15, D:1) a +0 club a +0 spear (10, 19, D:1) a +0 scale mail (12, 13, D:1) a +0 whip (13, 16, D:1) a stone (17, 16, D:1) a stone (18, 21, D:1) a +0 dagger (19, 17, D:1) 2 stones (23, -6, D:1) 14 stones (32, 19, D:1) 14 stones (37, 27, D:1) a +0 dagger (40, 3, D:1) 21 stones (41, -13, D:1) a +0 club (41, -9, D:1) a +0 robe (57, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (12, -4, D:2) a +0 dagger (14, -27, D:2) a +0 ring mail (15, -27, D:2) 24 arrows (17, 18, D:2) a +0 club (18, -24, D:2) 12 stones (28, -25, D:2) a +2 mace of protection (30, 21, D:2) 15 stones (32, 4, D:2) a +0 leather armour (33, 25, D:2) a +0 hand axe (34, -12, D:2) a +0 falchion (40, 0, D:2) 25 stones (42, -13, D:2) a cursed -1 dagger (43, -12, D:2) a +0 club (46, 4, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (14, -16, D:3) a +0 dagger (15, -10, D:3) a cursed -1 club (24, -27, D:3) a +0 club a +0 leather armour (25, -26, D:3) a +0 club a +0 robe (26, -27, D:3) a +0 club (32, 7, D:3) 12 arrows (35, -33, D:3) a +0 dagger a +0 ring mail (53, 3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of electrocution (1, 12, D:4) a +0 ring mail (3, -14, D:4) a +0 robe a +0 dagger of speed (4, -13, D:4) a +0 robe a +0 dagger (4, -11, D:4) a +0 chain mail a +0 short sword a +0 dagger a +0 robe (5, -18, D:4) a +0 dagger (11, 4, D:4) 15 stones (16, -30, D:4) a +0 pair of gloves (18, -4, D:4) a +0 rapier (22, -11, D:4) a +0 war axe (24, 8, D:4) 13 stones (32, -17, D:4) 5 stones (33, -18, D:4) 3 stones (33, -17, D:4) 4 stones (33, -16, D:4) 4 stones (34, -17, D:4) 5 stones (35, -17, D:4) 5 stones (35, -4, D:4) a -3 quarterstaff (36, -16, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) 22 stones (15, 5, D:5) a jackal corpse (skeletalised by now) (15, 13, D:5) a +0 flail a +0 flail a +0 leather armour a +0 whip (20, -21, D:5) 17 sling bullets (23, 3, D:5) 5 poisoned needles (30, 1, D:5) a +0 scimitar a +0 robe (51, -23, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (4, 0, D:6) a +0 hand axe (6, 5, D:6) the +0 dagger of Watchfulness {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). (11, -6, D:6) a +0 ring mail (13, 0, D:6) a hound skeleton (16, 10, D:6) 19 sling bullets (30, -10, D:6) 24 stones the Ecumenical Temple