grerr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 16, D:1) a +1 spear of piercing (4, 23, D:1) a +0 hand axe (10, -12, D:1) 21 stones (13, 16, D:1) 22 stones (28, 34, D:1) a +0 club (32, -5, D:1) a +0 hunting sling 8 stones (36, 24, D:1) a throwing net (37, 17, D:1) a +0 hand axe (38, 32, D:1) a +0 club (39, -6, D:1) a stone (40, 35, D:1) 29 stones (42, -10, D:1) a +0 short sword (55, 18, D:1) 17 stones Level 2 of the Dungeon (3, -4, D:2) a bat corpse (skeletalised by now) (10, 6, D:2) a +0 whip (19, 32, D:2) a +0 robe (23, -17, D:2) a +0 ring mail (25, 25, D:2) a stone (27, -18, D:2) 12 sling bullets (28, -20, D:2) a +0 dagger (28, 30, D:2) a cursed -2 club 4 stones (29, 30, D:2) a +0 helmet (32, -11, D:2) a +0 robe (34, 27, D:2) a stone (36, 9, D:2) a +0 spear (38, 18, D:2) a +0 short sword (40, 15, D:2) 23 bolts (40, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 1, D:3) a ball python skeleton (11, 7, D:3) a +0 robe (11, 10, D:3) a +0 club a goblin corpse (12, -3, D:3) 4 tomahawks (15, 9, D:3) a bat skeleton (20, 13, D:3) a +0 leather armour (27, 21, D:3) a +0 hand axe a +0 leather armour (28, 4, D:3) a +0 dagger (29, 4, D:3) 6 tomahawks (30, 6, D:3) a scroll of remove curse (30, 16, D:3) a jackal skeleton (31, 7, D:3) a scroll of remove curse (37, 17, D:3) a cursed -3 trident