grerr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 10, D:1) a +0 club (22, 19, D:1) 17 stones (24, 13, D:1) a +0 club (24, 16, D:1) a stone (26, 7, D:1) a stone (26, 8, D:1) a stone (26, 9, D:1) a stone (30, 38, D:1) a +0 dagger (34, 27, D:1) 15 stones (37, 46, D:1) a +0 robe (39, 28, D:1) a +0 dagger (40, 16, D:1) a cursed +0 dagger (41, 14, D:1) 2 stones (46, 44, D:1) a +0 hand axe (48, 28, D:1) a +0 dagger (50, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -2, D:2) 2 stones (14, 27, D:2) a +0 leather armour (15, -7, D:2) a stone (19, -9, D:2) a +0 ring mail (21, 12, D:2) 21 stones (22, 0, D:2) a +0 mace (23, -16, D:2) a +0 pair of gloves (29, -21, D:2) a +0 falchion (34, -16, D:2) a +0 vampiric spear (34, 8, D:2) a +0 hand axe (36, -3, D:2) a +0 club a cursed +0 ring mail (53, 3, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, 25, D:3) 13 arrows (5, 34, D:3) a +0 club (7, 1, D:3) a +2 dagger of draining (7, 26, D:3) a +0 short sword 13 stones (9, -3, D:3) a +0 dagger (9, 28, D:3) a +0 whip (12, 3, D:3) a stone (13, 20, D:3) a +0 leather armour a +0 hand axe a +0 mace (14, 30, D:3) 2 stones 11 sling bullets (18, 25, D:3) a +0 hand axe (19, 21, D:3) 19 sling bullets (24, -5, D:3) a +0 dagger (28, 15, D:3) 13 stones (36, 25, D:3) a +0 club (37, 7, D:3) a +0 dagger (41, 27, D:3) a +0 short sword (42, 8, D:3) 26 stones (42, 27, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 ring mail (4, -7, D:4) a +0 dagger a +0 robe (4, 0, D:4) a +0 dagger a +0 robe (7, -1, D:4) a +0 dagger a +0 robe (19, -10, D:4) the +3 ring mail of Meppuik {rF+} It protects you from fire. (21, 11, D:4) a +0 leather armour (21, 15, D:4) a +0 spear (27, 24, D:4) 16 stones (28, 0, D:4) a +0 dagger (30, 23, D:4) 9 arrows (31, 9, D:4) a +0 leather armour (32, -7, D:4) 17 stones (34, -3, D:4) a +0 giant club (35, 27, D:4) a +0 robe a +0 dagger of electrocution (40, 32, D:4) a +0 war axe (46, 22, D:4) a +0 leather armour (47, 15, D:4) a +0 flail (47, 25, D:4) 2 scrolls of random uselessness (48, 29, D:4) 11 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff a +0 club the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (3, 5, D:5) a +0 dagger (6, 7, D:5) a +0 leather armour (11, -4, D:5) a +0 whip (23, 7, D:5) an arrow (26, 8, D:5) an arrow (27, 11, D:5) a stone a +0 shortbow 22 arrows (27, 12, D:5) a stone (27, 18, D:5) a +0 short sword a +0 short sword 32 stones (31, 30, D:5) a +0 dagger a +0 robe a +0 dagger (32, 31, D:5) a cursed -1 dagger a +0 robe (34, 12, D:5) a +0 flail of protection (40, 3, D:5) a +0 trident (42, 4, D:5) 21 stones Level 6 of the Dungeon [Shop] Emuk's Assorted Antiques a scroll of blinking (150 gold) a +0 trident (70 gold) a scroll of identify (40 gold) a lamp of fire (800 gold) a +0 long sword (70 gold) a scroll of magic mapping (70 gold) a +0 leather armour (40 gold) a scroll of identify (40 gold) a scroll of fog (40 gold) (0, 0, D:6) a +0 robe (0, 15, D:6) a +0 trident (11, -11, D:6) the +2 robe "Dulonogh" {rF+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. (13, 7, D:6) a +0 spear (16, 27, D:6) 15 bolts (22, 26, D:6) a tomahawk (24, -10, D:6) 20 arrows (24, 29, D:6) a +0 mace a +0 leather armour a +0 club a +1 chain mail of positive energy (25, 14, D:6) a potion of lignification a scroll of immolation (25, 31, D:6) a +0 trident a +0 hand axe (26, 26, D:6) a +0 great mace 3 tomahawks a cursed -2 hand axe a +0 leather armour (27, -10, D:6) 8 stones (27, 26, D:6) a +0 robe a +0 dagger (27, 27, D:6) a +0 short sword (28, 26, D:6) a +0 hand axe (30, 26, D:6) a +0 flail (37, -7, D:6) 26 stones (48, 36, D:6) a +0 flail (50, -8, D:6) 13 sling bullets (61, 23, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 6, D:7) a +0 scale mail (2, 1, D:7) a +0 scale mail (12, 12, D:7) a +0 short sword (12, 14, D:7) 15 gold pieces (31, 34, D:7) a +0 hand axe a +0 leather armour (44, 41, D:7) a stone (46, 42, D:7) a +2 whip of electrocution a big kobold corpse (skeletalised by now) (47, 42, D:7) 2 stones a kobold corpse (skeletalised by now) (47, 43, D:7) a stone (49, 43, D:7) a cursed -2 ring of strength (50, 17, D:7) a +0 flail a +0 scale mail (61, 46, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of identify