Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15810533286279367878 29 grerr the Grave Robber (level 3, -2/24 HPs) Began as a Vampire Necromancer on Feb 13, 2022. Slain by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1292 turns). grerr the Grave Robber (Vampire Necromancer) Turns: 1292, Time: 00:02:30 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 2/6 EV: 12 Int: 19 God: Gold: 98 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis + f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance Scrolls e - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} Potions b - a potion of cancellation {unknown} c - a potion of ambrosia {unknown} h - 2 potions of lignification {unknown} Skills: + Level 2.4 Dodging + Level 3.0 Stealth + Level 2.4 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 b - Animate Skeleton Necr 42% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 10% N/A 21% 4 Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Done exploring. Done exploring. There is an open door here. You see here a +0 robe. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. Found a ring mail. There is a stone staircase leading up here. Found a scroll labelled RUECRIEQA. The helpless Terence fails to defend himself. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, chance to affect: 85%) Terence writhes in agony. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, chance to affect: 85%) Terence writhes in agony. Terence closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, chance to affect: 85%) Terence writhes in agony. Terence closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, chance to affect: 85%) Terence barely resists. Terence hits you with a +0 flail. You die... . .. .#.# ...# #..# ####..# #.####...[.# #......<...# ######.....#######.# ####...@@.?...# #...#####.## #...# ##.## ... ..... ##...# ##.## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grerr the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Found a faded altar of an unknown god. 194 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/5 252 | D:1 | Learned a level 1 spell: Animate Skeleton 684 | D:1 | Reached skill level 5 in Necromancy 1106 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1106 | D:1 | Reached XP level 3. HP: 19/24 MP: 2/6 1282 | D:2 | Noticed Terence 1292 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_domino_2 D:2: minmay_general_purpose_star, layout_loops_ring, basic_altar, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 2.4 Stealth | | 3.0 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 2 Dagger || 8 Cast: Pain || 49 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 27