grerr Level 1 of the Dungeon (11, 18, D:1) a +0 short sword (20, -4, D:1) a +0 ring mail (20, 34, D:1) a +0 leather armour (21, -18, D:1) a +0 short sword (23, -18, D:1) a +0 dagger (30, 9, D:1) a +0 club a +0 dagger (32, -18, D:1) a +0 club 5 stones (48, -10, D:1) a +0 dagger 2 stones (53, -19, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -16, D:2) a +0 ring mail (2, 7, D:2) 15 stones (14, -2, D:2) a hobgoblin skeleton (15, -10, D:2) the +3 ring mail "Nexab" {+Inv} +Inv: It lets you turn invisible. (16, 1, D:2) a bat corpse (skeletalised by now) (16, 2, D:2) a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (18, -17, D:2) a rat corpse (25, 0, D:2) a +0 chain mail (26, 12, D:2) 20 sling bullets (27, 3, D:2) a +0 club (27, 12, D:2) a +0 whip (28, 28, D:2) a +0 mace (30, 19, D:2) 21 arrows (32, -12, D:2) 27 bolts (39, -15, D:2) 26 arrows (41, 28, D:2) a +0 mace