grerr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 1, D:1) a +0 dagger a +0 club a +0 short sword (6, -3, D:1) a +0 leather armour (14, -6, D:1) a +0 scale mail (14, 12, D:1) a +0 great mace (19, 0, D:1) a +0 leather armour (19, 11, D:1) a +0 whip (47, 19, D:1) a +0 dagger 2 stones (48, -22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Volohik's Magic Scroll Boutique a scroll of blinking (105 gold) a scroll of enchant weapon (105 gold) 3 scrolls of identify (84 gold) 3 scrolls of enchant weapon (315 gold) (0, 0, D:2) a +0 spear (6, 2, D:2) a +2 ring mail of cold resistance (7, -8, D:2) the +3 hand axe "Zexat" {vorpal, Drain Fly rF++ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 5, D:2) a +0 robe (15, 11, D:2) 4 stones (18, 24, D:2) a stone (19, 27, D:2) a ring of magical power a potion of degeneration a potion of berserk rage a scroll of noise (20, 2, D:2) a +0 dagger a +0 short sword (28, -13, D:2) a +0 buckler (30, 9, D:2) a +0 chain mail a +0 short sword (32, -13, D:2) the +10 hand axe of Sariepel {flame, Str+5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (2, -4, D:3) a ring of see invisible (2, 13, D:3) 7 stones (3, 13, D:3) a potion of degeneration (10, -1, D:3) a +0 spear (12, 8, D:3) a +0 robe (13, 16, D:3) a scroll of noise (18, 10, D:3) 2 stones (19, 27, D:3) a +0 dagger of venom (23, 12, D:3) a +0 chain mail a +0 whip (27, 6, D:3) a +0 dagger a +0 ring mail 3 stones a +0 whip a +0 club (29, 6, D:3) a +0 club (32, 22, D:3) 4 stones a +0 club (33, 13, D:3) a +0 whip (35, 21, D:3) a potion of degeneration (36, 32, D:3) a +0 chain mail Level 4 of the Dungeon (11, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 mace (32, -4, D:4) a +0 club (33, -3, D:4) 2 stones a +0 short sword (37, 16, D:4) a +0 mace a +0 ring mail (42, -14, D:4) a +0 club a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe (43, -13, D:4) a +0 club (48, -10, D:4) a +0 club a +0 sling a +0 war axe a +0 ring mail a +0 dagger a +0 dagger a +0 dagger a +0 mace a +0 hand axe (48, -8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (12, 8, D:5) a +0 trident (12, 17, D:5) a +0 dagger (26, -9, D:5) a +0 dagger (26, -8, D:5) a +0 leather armour a +0 flail (26, 0, D:5) a +0 halberd (27, -8, D:5) a +0 club (27, 0, D:5) a +0 spear (27, 3, D:5) a +0 club (28, -10, D:5) a +0 hand axe a +0 leather armour a +0 short sword (28, -9, D:5) a +0 flail (28, 5, D:5) a +0 club a +0 leather armour (31, -21, D:5) a +0 robe (32, 36, D:5) a +0 club (38, 36, D:5) a +2 cloak (50, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (0, 42, D:6) a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour (0, 43, D:6) a +0 chain mail a +0 trident (3, 23, D:6) a scroll of teleportation (12, -5, D:6) a +0 leather armour (17, 40, D:6) a +0 giant spiked club (19, 44, D:6) a +0 club (21, 50, D:6) a +0 club a +0 dagger (22, 50, D:6) a +0 hand axe (23, 48, D:6) a +0 club (46, 10, D:6) a scroll of blinking (46, 46, D:6) a +0 club a +0 leather armour (47, 36, D:6) a potion of berserk rage (47, 48, D:6) +0 steam dragon scales a potion of haste (56, 0, D:6) a +0 flail of pain a +0 scale mail (57, 3, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a poisoned dart (3, 5, D:7) a scroll of identify (30, 12, D:7) a sky beast corpse (31, 15, D:7) a +0 dagger a +0 robe an orc corpse (35, 14, D:7) a +0 club a +0 ring mail an orc corpse (43, 19, D:7) 8 stones the Ecumenical Temple