grinvi4 Level 1 of the Dungeon (0, 0, D:1) 23 stones (6, -18, D:1) a cursed -2 whip (6, 6, D:1) a +0 dagger (7, -3, D:1) a stone (8, -1, D:1) a stone (20, -6, D:1) a +0 short sword (20, 12, D:1) a +0 leather armour (37, -20, D:1) a +0 short sword (37, -16, D:1) a +0 club (38, 9, D:1) a +0 club (57, 3, D:1) 20 sling bullets (72, 26, D:1) 13 arrows Level 2 of the Dungeon (2, 2, D:2) 2 throwing nets (7, 19, D:2) 2 stones (7, 27, D:2) 13 arrows (12, 13, D:2) a cursed -2 spear (15, 14, D:2) a +0 club (16, 7, D:2) a +0 spear a +0 club (17, 27, D:2) a +0 dagger (17, 34, D:2) a +0 club (19, 33, D:2) a cursed -1 halberd (21, 31, D:2) a +0 spear (31, 39, D:2) 13 arrows (32, 32, D:2) a +0 ring mail (47, 18, D:2) a +0 club (48, 24, D:2) a +0 hunting sling Level 3 of the Dungeon (15, 28, D:3) a +0 hunting sling 18 stones (23, 35, D:3) a +0 spear (24, 36, D:3) a +0 flail (25, 29, D:3) a +0 dagger (30, 22, D:3) a +0 halberd (30, 29, D:3) 31 arrows (33, 35, D:3) a +0 flail (38, 21, D:3) 13 stones (50, -11, D:3) a +0 blowgun a +0 dagger 18 poisoned needles (51, 40, D:3) a cursed +0 pair of gloves (52, 1, D:3) a +0 club (60, 29, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) 23 stones (0, 32, D:4) a +0 robe (1, 4, D:4) a +0 war axe a cursed +0 chain mail (2, 11, D:4) 16 bolts (6, -7, D:4) a +0 scale mail (11, 27, D:4) a +0 ring mail (12, 12, D:4) a +0 flail (14, 13, D:4) 13 bolts (15, 9, D:4) a +0 short sword (16, 8, D:4) a +0 trident a +0 war axe a +0 leather armour (17, 8, D:4) a +0 dagger a +0 robe (20, -9, D:4) a +0 whip a +0 dagger a +0 robe (21, -9, D:4) a +0 flail a +0 leather armour a +0 trident (31, 14, D:4) 17 bolts (55, 18, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Oruohe Nuorph's Antique Weapon Shoppe a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 bardiche (171 gold) the +7 hunting sling of Amortisation {flame, +Inv rPois rC+ Dex-2} (1115 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It protects you from cold. It protects you from poison. It lets you turn invisible. a +4 vampiric rapier (646 gold) a +0 short sword (57 gold) a +3 glaive of freezing (545 gold) a +2 scimitar of electrocution (418 gold) a cursed +0 mace (1 gold) a +0 trident (66 gold) a +0 dagger (38 gold) a +0 mace (57 gold) a +0 war axe (66 gold) (0, 0, D:5) a +0 giant club (4, -22, D:5) a +0 chain mail (5, -23, D:5) a +0 club a cursed +0 leather armour (7, 9, D:5) a +0 scale mail (10, -23, D:5) a +0 trident a +0 ring mail (12, 7, D:5) a +0 hunting sling (31, 11, D:5) a +0 ring mail (39, -6, D:5) 19 stones (47, -10, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 2, D:6) a +0 hand axe (1, -1, D:6) 7 stones (2, 0, D:6) a +0 mace (2, 2, D:6) a +0 spear (3, -24, D:6) a +0 robe a cursed +0 short sword (4, -26, D:6) a cursed -2 robe a +2 helmet a +0 robe a +0 mace (9, -18, D:6) a +0 flail (9, -12, D:6) a +0 short sword (13, -25, D:6) 18 stones (13, -12, D:6) a +0 robe (20, -36, D:6) a +0 leather armour (21, -31, D:6) a +0 shortbow 20 arrows (24, -13, D:6) a +0 robe (31, -25, D:6) a +0 giant club (33, -22, D:6) 30 stones (40, 0, D:6) a +1 leather armour of poison resistance (44, -20, D:6) a +0 whip (48, -18, D:6) 15 bolts Level 7 of the Dungeon (13, -8, D:7) a +0 robe the Ecumenical Temple