groda1 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 17, D:1) a +0 club (0, 47, D:1) 16 stones (4, 46, D:1) 24 arrows (8, 43, D:1) a +0 mace (16, 39, D:1) a +0 centaur barding (23, 13, D:1) 20 arrows (31, 48, D:1) a +0 club (31, 57, D:1) 23 arrows (41, 9, D:1) 25 sling bullets (41, 23, D:1) a +0 scale mail (45, -3, D:1) a +0 club (46, 41, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -4, D:2) 19 stones (18, -11, D:2) a +0 club (19, -6, D:2) 28 bolts (23, -9, D:2) a +0 club (23, -7, D:2) a +0 spear (23, 0, D:2) a +0 whip (30, 3, D:2) a +0 club (31, -4, D:2) a +0 leather armour Level 3 of the Dungeon (2, 0, D:3) a stone (3, 0, D:3) a +0 hand axe a +0 short sword 2 stones (4, 0, D:3) a +0 mace (4, 1, D:3) a stone (4, 2, D:3) a +0 short sword (5, 0, D:3) a stone (9, 21, D:3) a +0 club (11, -8, D:3) a stone (11, 26, D:3) 19 stones (12, -8, D:3) a stone (13, -8, D:3) a stone (14, -8, D:3) a stone (15, -8, D:3) a stone (15, 18, D:3) a +0 leather armour (15, 31, D:3) 22 arrows (17, 32, D:3) 22 arrows (33, -2, D:3) a +0 falchion (34, 21, D:3) a +0 halberd (34, 32, D:3) a +0 short sword (35, -8, D:3) 14 arrows (35, 19, D:3) a +0 whip (35, 21, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +2 flail of crushing (2, 10, D:4) 24 bolts (11, -11, D:4) 9 poisoned needles (15, 20, D:4) 25 bolts (18, -8, D:4) 12 stones (39, -6, D:4) 31 stones Level 5 of the Dungeon [Shop] Faeluq's Weapon Shoppe a +0 war axe (42 gold) a +2 trident of flaming (219 gold) a cursed -2 trident (1 gold) a +1 hand axe of electrocution (174 gold) a +0 great sword (78 gold) the +5 hand crossbow of Callousness {freeze, *Corrode rC+ rN+ Int+2} (577 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. a +0 falchion (36 gold) a +0 falchion (36 gold) the +10 trident "Cuemuilo" {antimagic, rElec rF- Stlth+} (843 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. 19 sling bullets (114 gold) a +0 flail (42 gold) (3, 16, D:5) a +2 hat a +0 hunting sling (5, 19, D:5) 29 bolts (7, 34, D:5) a +0 spear (12, 35, D:5) 22 stones (14, -11, D:5) a +0 robe (16, -11, D:5) a +0 falchion a +0 robe (18, -11, D:5) a +0 dagger a +0 robe (18, 22, D:5) 20 stones (21, 1, D:5) a +0 chain mail (23, 1, D:5) a +0 leather armour (24, 1, D:5) a +0 robe a +0 halberd (24, 2, D:5) a +0 robe a +4 long sword (25, 1, D:5) a +0 hand axe (25, 2, D:5) a +0 robe a +2 flail (28, -3, D:5) a +0 mace (30, 6, D:5) a +0 giant club (32, -9, D:5) a +0 naga barding (35, 19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 17, D:6) a +0 club (4, 18, D:6) a +0 spear a +0 ring mail (5, 18, D:6) a +0 spear (14, 4, D:6) a +0 giant club (16, 4, D:6) a +0 leather armour a +0 falchion (16, 6, D:6) a +0 scale mail a +0 dire flail (16, 34, D:6) a +0 flail (16, 35, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (17, 0, D:6) a +0 hand axe a +0 ring mail (17, 35, D:6) a cursed +0 hand axe a +0 leather armour a +0 whip a +0 chain mail a cursed -3 mace (18, -1, D:6) a +0 dagger a +2 robe of fire resistance a +0 whip (18, 4, D:6) a +0 trident (19, -2, D:6) a +0 dagger a +0 robe a cursed +0 whip (19, -1, D:6) a +0 short sword a +0 flail a +0 leather armour (19, 28, D:6) 22 arrows (21, 26, D:6) an arrow (23, 26, D:6) a +0 shortbow 14 arrows (25, 11, D:6) a +0 club a +0 leather armour (25, 12, D:6) a +2 dagger of venom a +0 robe 2 tomahawks (25, 17, D:6) a tomahawk (26, 8, D:6) 23 stones (26, 11, D:6) a +0 club (26, 12, D:6) a +0 flail a +0 leather armour (27, -3, D:6) a +0 ring mail a +0 short sword (27, 14, D:6) 2 stones (30, 16, D:6) a cursed +0 leather armour (32, 34, D:6) a +0 war axe (33, -23, D:6) a +0 club (35, -12, D:6) 8 javelins (35, 35, D:6) a cursed +0 ring mail (37, 10, D:6) a +0 giant spiked club (48, 0, D:6) a +0 halberd (48, 1, D:6) a +2 whip of freezing a +0 club a +0 spear (48, 2, D:6) a +0 whip a +0 robe (49, -5, D:6) a +0 robe Level 7 of the Dungeon (3, -35, D:7) a +0 spear (14, -24, D:7) 23 arrows (16, -20, D:7) a +0 scimitar (16, -8, D:7) a scroll of noise (21, -31, D:7) a +0 giant club (24, -22, D:7) a +0 giant club (25, -38, D:7) a +0 leather armour (27, -17, D:7) a +0 short sword (29, -28, D:7) a +0 robe (40, 3, D:7) a +0 hand axe (44, -28, D:7) a +0 robe (48, -19, D:7) 12 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (5, 16, D:8) 4 tomahawks (11, 1, D:8) a sling bullet (15, 0, D:8) a +0 quarterstaff a +2 hunting sling of flaming 16 sling bullets a +0 leather armour (19, -1, D:8) 13 arrows a +0 shortbow (25, -12, D:8) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (28, 14, D:8) 2 tomahawks (29, 14, D:8) a cursed +0 ring mail a +0 mace (30, 14, D:8) a tomahawk (35, -3, D:8) a +0 whip (35, 22, D:8) a +0 leather armour (unseen) (35, 23, D:8) a +0 flail (35, 24, D:8) a +2 dagger of draining (37, 12, D:8) 3 needles of confusion (37, 17, D:8) a +0 flail (49, -2, D:8) a +0 giant spiked club a +0 giant club (57, 3, D:8) a +0 rapier Level 9 of the Dungeon (1, -7, D:9) a +0 ring mail of cold resistance (12, -2, D:9) a tomahawk (14, -4, D:9) 3 tomahawks a +0 leather armour (14, -2, D:9) a tomahawk (14, 14, D:9) a potion of magic (15, 40, D:9) a +0 dagger (16, 37, D:9) a +0 flail (24, 40, D:9) a +0 dagger a +0 robe (25, 40, D:9) a +0 spear a +0 robe (26, 40, D:9) a +0 long sword a +0 plate armour (29, -3, D:9) 2 arrows (31, -3, D:9) an arrow (31, 11, D:9) a +0 giant spiked club a +2 vampiric whip (33, -3, D:9) 17 arrows a +0 shortbow (36, 15, D:9) 6 poisoned needles (37, 39, D:9) a +0 giant club a +0 giant club (47, 36, D:9) 5 javelins of penetration (48, 9, D:9) a +0 robe (49, -6, D:9) a book of Frost (50, 25, D:9) a +0 giant spiked club (53, 18, D:9) 6 curare-tipped needles Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 poisoned needles (4, 10, Lair:1) a +0 leather armour (18, 26, Lair:1) 25 stones (41, -18, Lair:1) a +0 falchion (49, 29, Lair:1) a cursed +0 robe (52, -11, Lair:1) a +0 plate armour (57, 32, Lair:1) 23 bolts (59, 26, Lair:1) 29 stones (63, -4, Lair:1) a potion of degeneration (63, -3, Lair:1) a +0 helmet (63, 30, Lair:1) a scroll of immolation (64, 3, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (31, 18, Lair:2) 31 stones (33, 0, Lair:2) a cursed +0 leather armour (34, -10, Lair:2) 25 stones (41, 18, Lair:2) an uncursed ring of loudness (44, -20, Lair:2) a +0 ring mail (44, 22, Lair:2) a +0 leather armour (46, 15, Lair:2) an uncursed ring of resist corrosion (54, -11, Lair:2) 8 stones (74, -9, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Maledictions a wand of flame (0/48) (12, -23, Lair:3) a +0 war axe (13, 1, Lair:3) a +0 scale mail (15, -14, Lair:3) a scroll of immolation (15, 28, Lair:3) an uncursed ring of magical power (16, -25, Lair:3) a +0 plate armour a +2 hat (17, -2, Lair:3) 12 arrows (21, -18, Lair:3) a +0 buckler (25, -16, Lair:3) a +0 ring mail (31, 9, Lair:3) 16 stones (40, -12, Lair:3) a +0 shortbow (49, 26, Lair:3) 26 stones Level 4 of the Lair of Beasts (17, 21, Lair:4) a +0 leather armour (26, -2, Lair:4) a +0 robe (29, -19, Lair:4) a potion of lignification (29, -16, Lair:4) a +0 chain mail (40, -15, Lair:4) a +0 cloak (44, 19, Lair:4) 8 bolts (48, 8, Lair:4) +0 ice dragon scales (50, -21, Lair:4) 16 stones (52, 1, Lair:4) a +0 battleaxe (61, 4, Lair:4) a +0 arbalest (62, 3, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (9, 1, Lair:5) an uncursed staff of poison (14, 17, Lair:5) an uncursed staff of conjuration (17, 46, Lair:5) a book of Necromancy (18, 45, Lair:5) a book of Battle a book of Clouds (19, -1, Lair:5) a +0 helmet (36, 33, Lair:5) 17 arrows (38, 32, Lair:5) a +0 scale mail (48, 19, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (6, 23, Lair:6) a hell hound corpse (25, 0, Lair:6) a +0 chain mail (31, 3, Lair:6) a +2 halberd of flaming the +1 robe of the Clam {Dex+5} It affects your dexterity (+5). a +1 war axe (38, 18, Lair:6) a +0 rapier (44, -17, Lair:6) a +0 scale mail (46, -3, Lair:6) a +0 battleaxe (56, 11, Lair:6) a +0 hand crossbow (57, 10, Lair:6) 7 poisoned needles (57, 15, Lair:6) a +0 scimitar of electrocution (58, 10, Lair:6) a +0 scale mail (60, 7, Lair:6) 19 sling bullets (61, 10, Lair:6) 23 arrows (62, 7, Lair:6) a cursed -3 scimitar