grothendieck Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 46, D:1) a +0 leather armour (15, 10, D:1) a +0 leather armour (16, 33, D:1) a +0 dagger (17, 36, D:1) a +0 robe (20, 53, D:1) a +0 dagger (28, 28, D:1) a +0 dagger (31, 9, D:1) a +0 leather armour (34, 39, D:1) a +0 whip (37, 27, D:1) a +2 dagger of flaming (53, 19, D:1) a +0 sling Level 2 of the Dungeon [Shop] Xianaga's Jewellery Shoppe a +5 ring of evasion (468 gold) an amulet of faith (520 gold) the ring of Moral Flaws {rF+ MP+9 Int-5 SInv} (360 gold) [ring of magical power] Int: It affects your intelligence (-5). rF: It protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of wizardry (390 gold) an amulet of regeneration (390 gold) an amulet of regeneration (390 gold) a +4 ring of slaying (1014 gold) (0, 0, D:2) a +0 dagger (2, -25, D:2) a +2 scythe of venom a +0 robe (12, -29, D:2) a +0 pair of gloves (27, -28, D:2) a +0 dagger (38, -28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip of freezing a +0 robe (1, 27, D:3) a +0 dagger (5, 13, D:3) a +0 whip a +0 scale mail a +0 club a +0 flail (32, 33, D:3) a +0 war axe (35, 36, D:3) a +0 robe a +0 dagger (56, 35, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (1, 17, D:4) a +0 war axe (1, 22, D:4) a +0 giant club (2, -1, D:4) a +0 hammer (2, 0, D:4) a +0 hammer (3, -1, D:4) a +2 quarterstaff of chaos (6, -2, D:4) a +0 hammer (8, -2, D:4) a +0 hammer (20, 36, D:4) a +0 rapier (22, 25, D:4) a +0 scale mail (22, 46, D:4) a +0 dagger (24, 30, D:4) a +0 dagger a +0 sling (28, -2, D:4) a +0 club (35, 28, D:4) a +0 whip (41, 5, D:4) a +0 whip (41, 6, D:4) a +0 club (42, 25, D:4) a +0 chain mail (44, 8, D:4) a +0 leather armour a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (18, -12, D:5) 4 potions of degeneration (27, -9, D:5) a +0 spear (28, -8, D:5) a +0 spear (30, -25, D:5) a +0 war axe 3 large rocks (33, -24, D:5) 3 large rocks (36, -6, D:5) a +0 leather armour (37, -21, D:5) a +0 robe a +0 dagger (37, -20, D:5) a +0 scale mail a +0 dagger (37, -19, D:5) a +0 trident (38, -21, D:5) a +0 robe a +0 dagger (39, -12, D:5) a +0 robe a +0 dagger (45, -20, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 21, D:6) a +0 whip (0, 22, D:6) a +0 halberd a +0 giant club (3, 29, D:6) a +0 spear a +0 ring mail (24, 18, D:6) +0 steam dragon scales (25, 43, D:6) a +0 war axe (28, 41, D:6) a +0 buckler (31, 37, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, 4, D:7) a +0 morningstar (10, -10, D:7) a +0 short sword a curare-tipped dart a +4 dagger of flaming (10, 11, D:7) a +0 whip (10, 27, D:7) a potion of degeneration (11, -10, D:7) a +0 dagger (11, 4, D:7) a +0 spear (17, 4, D:7) a +0 dagger a +0 whip a +0 whip a +0 short sword (26, -12, D:7) a +0 sling (26, 12, D:7) a +0 flail a +0 whip (27, 11, D:7) a +0 leather armour a +0 hand axe (28, 13, D:7) a +0 club (29, -20, D:7) a +0 spear (29, -6, D:7) a +0 whip (32, -3, D:7) a +0 hand axe (34, 15, D:7) a +0 short sword (36, -19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 sling (20, 23, D:8) a +0 robe (25, -3, D:8) a +0 whip a +0 leather armour (27, -4, D:8) a +0 club a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 mace (30, -4, D:8) a +0 club (30, -3, D:8) a +0 club (31, -2, D:8) a +0 whip (31, 18, D:8) a +0 robe a +1 dagger of electrocution (33, -1, D:8) a +0 quarterstaff (35, 6, D:8) a +0 leather armour (36, 15, D:8) a +0 dagger (38, 10, D:8) a +0 leather armour a +0 hand axe (40, 8, D:8) a +0 ring mail a +0 short sword a +0 short sword a +0 short sword a +0 leather armour a +0 dagger (41, -10, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (42, -10, D:8) a +0 short sword (42, 7, D:8) a +0 robe a +0 dagger (45, 11, D:8) a +0 quarterstaff (47, 20, D:8) a +0 short sword (51, 3, D:8) the +0 scale mail "Vumien" {rC+++ rN+ Regen+ Dex-3 SInv} Dex: It affects your dexterity (-3). rC: It renders you almost immune to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (55, 35, D:8) a +3 dagger a +0 robe a +0 dagger a curare-tipped dart Level 9 of the Dungeon [Shop] Jantiest's Weapon Emporium a +0 flail (42 gold) a +0 hand axe (36 gold) a +0 shortbow (36 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) the +2 sling of the Crawling Thing {drain, Str+3 Int+2} (362 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+2). a +0 short sword (36 gold) the +5 rapier "Neplae Qoec" {drain, Will+} (537 gold) Will: It increases your willpower. a +1 scimitar of draining (170 gold) (0, 0, D:9) a +2 dagger of electrocution (3, 1, D:9) a +0 dagger of venom (4, 1, D:9) a +0 robe a +0 dagger (9, -33, D:9) a +0 dagger (11, -32, D:9) a +0 club a +0 robe (12, 9, D:9) a +0 broad axe a +0 plate armour a +0 short sword a +0 leather armour (13, 9, D:9) a +2 trident of protection (15, -27, D:9) a ring of see invisible (15, -17, D:9) a +3 scale mail of cold resistance (unseen) (15, 0, D:9) a +0 shortbow (21, -42, D:9) a +0 flail a +0 ring mail (24, -32, D:9) a +0 shortbow (24, -31, D:9) a +0 long sword (25, -28, D:9) a +6 ring of strength (27, -17, D:9) 2 atropa-tipped darts (31, -7, D:9) a +0 dagger a +1 short sword of speed a +0 dagger a +0 short sword a +0 short sword a +0 dagger a +0 short sword a +0 club a +0 robe a +1 dagger of venom (32, -7, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 vampiric scimitar a +0 club (51, -31, D:9) a +1 dagger of protection (56, -10, D:9) a +0 dagger (57, -10, D:9) a +0 morningstar Level 10 of the Dungeon (11, -22, D:10) 5 boomerangs of dispersal a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 leather armour a +0 short sword a +0 short sword a +0 plate armour a +0 flail (16, -9, D:10) a +0 shortbow (20, -9, D:10) a +1 heavy falchion (26, -17, D:10) a +0 flail (27, -10, D:10) a +0 plate armour a +0 long sword (30, -14, D:10) a +0 dagger (30, -8, D:10) a +0 long sword a +0 robe a +0 halberd a +0 robe (30, -7, D:10) a +0 robe a +0 long sword a +0 robe a +4 mace (31, -9, D:10) a +4 spear a +0 robe (40, -22, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -21, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (2, -29, D:11) a potion of degeneration (11, 6, D:11) a +0 war axe (12, 4, D:11) a +0 club (12, 5, D:11) a +0 whip of electrocution a +0 hand axe a +0 leather armour (13, -5, D:11) a +0 giant spiked club a +0 dire flail (15, -5, D:11) a +3 dagger a +0 robe (23, -23, D:11) a +0 robe (37, -30, D:11) a +0 shortbow (37, -22, D:11) a blink frog corpse (38, 8, D:11) a +0 robe (42, -3, D:11) a +0 robe (43, -20, D:11) a +0 plate armour a +2 vampiric trident a water moccasin corpse