hackum Level 1 of the Dungeon (0, 0, D:1) a bread ration (2, 1, D:1) a +0 club (14, 1, D:1) a +0 club (-8, 8, D:1) a +0 leather armour (9, 9, D:1) a +0 dagger (6, 18, D:1) a cursed +0 club (5, 22, D:1) a stone (5, 23, D:1) a stone (5, 24, D:1) a stone (-31, 25, D:1) a potion of heal wounds (-25, 26, D:1) 15 arrows (5, 26, D:1) a stone (11, 27, D:1) 2 potions of curing (0, 31, D:1) a +1 short sword a kobold corpse (skeletalised by now) (4, 31, D:1) a stone (18, 31, D:1) a +0 club (-3, 32, D:1) a +0 dagger (-3, 34, D:1) a stone (13, 36, D:1) a stone (13, 37, D:1) a stone (-19, 38, D:1) a potion of agility (13, 38, D:1) a stone (-23, 39, D:1) a +0 robe (14, 40, D:1) a +0 short sword (1, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 sling (-8, 2, D:2) a bat corpse (rotten by now) (-3, 13, D:2) a bat corpse (rotten by now) (-11, 14, D:2) a giant newt corpse (-2, 17, D:2) an adder corpse (rotten by now) (-3, 19, D:2) a giant newt corpse (rotten by now) (-13, 24, D:2) a potion of might (-25, 31, D:2) a potion of restore abilities (-25, 38, D:2) 13 gold pieces (-1, 59, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a wand of fire (11) (2, 10, D:3) 8 gold pieces (-4, 51, D:3) a potion of heal wounds