hackum Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-2, 2, D:1) a +0 club (0, 3, D:1) a +0 naga barding (0, 5, D:1) a +2 short sword of freezing (2, 5, D:1) a +0 dagger (4, 5, D:1) a stone (-17, 7, D:1) a +0 ring mail (-6, 8, D:1) a +0 club (-11, 11, D:1) 31 arrows (-14, 14, D:1) a +0 robe (3, 16, D:1) a +0 dagger (9, 19, D:1) a +0 short sword (-2, 20, D:1) a +0 club (13, 26, D:1) a +0 hunting sling (9, 37, D:1) a stone (-9, 50, D:1) a +0 club a +0 club (-4, 56, D:1) a +0 club Level 2 of the Dungeon (-7, 2, D:2) 17 arrows (-7, 4, D:2) a +0 club (-29, 14, D:2) a +0 club (-26, 14, D:2) a +0 scale mail (-5, 14, D:2) a scroll of random uselessness a -1 hand axe (11, 14, D:2) a +0 club (11, 15, D:2) a +0 dagger (9, 17, D:2) a +0 war axe (18, 17, D:2) a +0 whip (-19, 22, D:2) a +0 short sword (23, 23, D:2) a +0 club (-23, 24, D:2) a stone (-24, 26, D:2) a +0 spear (-21, 28, D:2) a +0 dagger (4, 28, D:2) a +0 whip (-11, 34, D:2) a cursed -2 dagger (-18, 38, D:2) 23 sling bullets (-20, 39, D:2) a +0 dagger a stone (-7, 42, D:2) a +0 whip (5, 42, D:2) a +0 hunting sling (-7, 44, D:2) a potion of lignification (-16, 49, D:2) 15 arrows (-5, 51, D:2) a +0 club (-4, 51, D:2) a cursed -1 spear Level 3 of the Dungeon (13, 6, D:3) 25 stones (20, 8, D:3) a +0 club (-4, 14, D:3) a +0 dagger (-4, 15, D:3) a +0 leather armour (-3, 15, D:3) a +0 club a +0 short sword (10, 18, D:3) a +0 club (-14, 19, D:3) a +4 trident of piercing (5, 22, D:3) a stone (6, 23, D:3) a +0 hunting sling 18 stones (-42, 27, D:3) a +0 hunting sling (1, 28, D:3) a +0 club a +0 club (6, 30, D:3) 7 needles of sleeping (4, 32, D:3) a +0 whip (6, 32, D:3) a +0 club a +0 hunting sling 15 stones (-30, 33, D:3) 25 stones (16, 33, D:3) a cursed -1 club (6, 37, D:3) a +0 club (-22, 40, D:3) 24 bolts (-5, 42, D:3) 21 arrows (-7, 45, D:3) a +0 dagger (-9, 50, D:3) a +0 whip (-28, 51, D:3) a +0 robe (11, 51, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip (1, 0, D:4) a +0 halberd (3, 0, D:4) a +0 spear (1, 6, D:4) a +0 club (15, 9, D:4) a potion of lignification (4, 10, D:4) 15 stones (-22, 14, D:4) 8 arrows (-9, 21, D:4) a +0 whip of draining a +0 whip (-9, 22, D:4) a +0 club (-13, 26, D:4) 16 arrows (1, 27, D:4) a +0 dagger (-32, 29, D:4) a +0 leather armour (-2, 29, D:4) a stone (-4, 30, D:4) a stone (-17, 31, D:4) a cursed -3 mace (-16, 36, D:4) 15 arrows (-11, 36, D:4) a +0 whip (15, 36, D:4) the cursed +1 robe of the Frog {rElec rPois} It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (-25, 38, D:4) a +0 mace (-35, 41, D:4) a +0 dagger a stone (-23, 42, D:4) 16 stones (-11, 42, D:4) a +0 helmet (-35, 44, D:4) a stone (14, 44, D:4) a book of Enchantments (-33, 47, D:4) a stone Level 5 of the Dungeon (41, 1, D:5) a +0 shortbow (21, 4, D:5) a +0 flail of draining a +0 leather armour (-5, 8, D:5) a +0 war axe (25, 8, D:5) a +0 scale mail (-6, 9, D:5) a +1 antimagic flail (-4, 9, D:5) a +0 club a +0 ring mail (8, 13, D:5) an arrow (9, 14, D:5) an arrow (28, 15, D:5) a +0 mace a +0 scale mail (-12, 16, D:5) a +0 scale mail (11, 16, D:5) a +0 shortbow 28 arrows (27, 17, D:5) a +0 dagger a +0 robe (27, 18, D:5) a +0 hand axe a +0 short sword (33, 18, D:5) 13 arrows (-10, 19, D:5) a +0 robe (24, 20, D:5) a +0 cutlass (-9, 26, D:5) a +0 shortbow 12 arrows (-10, 29, D:5) an arrow (30, 30, D:5) a poisoned arrow (3, 31, D:5) a +0 club (11, 31, D:5) a +0 scale mail (32, 31, D:5) a poisoned arrow (34, 31, D:5) a +0 shortbow 18 poisoned arrows (-9, 33, D:5) an arrow (-5, 33, D:5) 30 stones (11, 33, D:5) a +0 dagger (12, 36, D:5) a scroll of random uselessness (26, 38, D:5) a +0 giant club (41, 42, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 16 bolts (6, 3, D:6) a +0 dagger a +0 robe a +0 club (7, 3, D:6) a +0 short sword a +0 club (8, 3, D:6) a +1 dagger of electrocution a +0 scale mail (-42, 5, D:6) a +0 dagger a +0 robe (17, 6, D:6) 17 arrows (-42, 7, D:6) a +0 flail a tomahawk of returning (-41, 7, D:6) a +0 ring mail (12, 10, D:6) a +0 club (-40, 17, D:6) the +2 hand axe of Karma {flame, rC++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. (-49, 18, D:6) a +0 dagger a +0 flail (-49, 19, D:6) a +0 leather armour a +2 dagger of pain a +0 dagger (-6, 19, D:6) 20 stones (-10, 20, D:6) a +0 falchion a +0 leather armour (-9, 25, D:6) a +0 flail (17, 27, D:6) a -3 ring of strength (-3, 34, D:6) 24 stones (10, 43, D:6) a +0 short sword (13, 44, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Qadas' Antique Weapon Shop a +2 long sword of protection (87 gold) a cursed -2 arbalest (112 gold) a +0 arbalest (112 gold) the +6 spear of the Botono {reap, rPois rN+ HP-6} (1210 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). a +0 falchion (75 gold) a +0 quarterstaff (100 gold) a +0 dire flail (100 gold) a +0 falchion (75 gold) (0, 0, D:7) 16 stones (-10, 1, D:7) a +0 flail (-9, 1, D:7) a +0 club (-27, 2, D:7) a +0 robe (-15, 2, D:7) a cursed +0 long sword (-9, 2, D:7) a +0 club a +0 ring mail (17, 2, D:7) a +0 robe a +1 dagger of flaming (-8, 3, D:7) a cursed -3 flail (17, 3, D:7) a +0 leather armour a +0 hand axe (17, 4, D:7) a +0 leather armour a +0 mace (2, 9, D:7) a +0 long sword a +0 robe (3, 9, D:7) a +0 long sword of protection a +0 robe (31, 9, D:7) a +0 dagger a +0 robe (-12, 11, D:7) 18 stones (18, 11, D:7) 13 stones (-16, 14, D:7) a +0 club a +0 robe (-1, 15, D:7) a +0 morningstar (5, 15, D:7) a +0 short sword a +0 ring mail (6, 15, D:7) a +0 dagger a +0 robe (6, 16, D:7) a +0 trident (21, 16, D:7) 17 stones (-15, 17, D:7) a +2 short sword a +0 robe (-16, 18, D:7) a +2 great sword a +0 robe (-15, 18, D:7) a cursed +1 mace of protection a +0 robe (0, 23, D:7) a wand of fireball (0) (1, 30, D:7) a poisoned needle (-27, 31, D:7) a cursed +0 hand axe a +0 robe a cursed +0 short sword a +0 robe a +3 great sword a +0 robe a cursed +2 hand axe a +0 robe (-1, 31, D:7) a book of Envenomations (29, 31, D:7) 15 bolts of flame (-6, 37, D:7) 16 stones (21, 38, D:7) a +0 giant spiked club (20, 39, D:7) a +1 scythe of protection a +0 robe (19, 48, D:7) a +0 leather armour a +0 short sword a +0 ring mail a +0 mace Level 8 of the Dungeon (0, 0, D:8) 20 stones (4, 2, D:8) a cursed -2 war axe (8, 8, D:8) a +0 long sword (2, 9, D:8) 11 poisoned needles (8, 10, D:8) a +0 great sword (-22, 11, D:8) a +0 leather armour (-23, 15, D:8) a +0 robe a +0 dagger (-7, 16, D:8) a +0 chain mail (7, 16, D:8) a +0 giant club (5, 24, D:8) a +0 leather armour (-17, 28, D:8) 4 arrows (-1, 28, D:8) a +0 giant club a cursed +0 robe (-11, 30, D:8) 10 stones (9, 30, D:8) 21 stones (-12, 31, D:8) 7 stones (-11, 31, D:8) 8 stones (-11, 32, D:8) 5 stones (-28, 34, D:8) a +0 ring mail (-25, 34, D:8) a +0 club (3, 35, D:8) 13 arrows of flame (-26, 36, D:8) 12 stones (-28, 38, D:8) a +0 long sword (-30, 41, D:8) a cursed -3 falchion Level 9 of the Dungeon [Shop] Lietherch's Antique Weapon Shop a +0 trident (112 gold) a +0 short sword (96 gold) a +0 spear (96 gold) a +2 vampiric whip (80 gold) a +0 trident (112 gold) a +0 falchion of draining (96 gold) the cursed +1 short sword "Moizih" {slice, rElec SInv} (256 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. a +0 short sword of venom (96 gold) (0, 0, D:9) a +0 dagger (50, 4, D:9) a +0 short sword a +0 blowgun (28, 15, D:9) 25 stones (17, 16, D:9) a +0 falchion (16, 19, D:9) 10 sling bullets of frost (42, 21, D:9) 28 stones (34, 22, D:9) a +0 club (10, 25, D:9) 17 stones (55, 25, D:9) a +0 short sword a +0 plate armour a tomahawk (56, 25, D:9) a +0 short sword a tomahawk a +0 club a cursed -1 leather armour a potion of poison (37, 26, D:9) a poisoned needle (56, 26, D:9) a +0 ring mail (50, 27, D:9) a book of Ice (40, 28, D:9) a +0 dagger a +0 blowgun (14, 29, D:9) a +0 hand crossbow (19, 31, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 31, D:9) a +0 dagger a +0 robe (28, 39, D:9) a +0 dagger a +0 blowgun (23, 40, D:9) a poisoned needle (30, 40, D:9) an uncursed staff of death Level 10 of the Dungeon (0, 0, D:10) 13 gold pieces (37, 3, D:10) 17 gold pieces (48, 11, D:10) 13 gold pieces (17, 13, D:10) a +0 mace (34, 27, D:10) 2 tomahawks of returning (35, 27, D:10) 17 gold pieces (still there?) 17 gold pieces (still there?) Level 11 of the Dungeon (0, 0, D:11) a potion of poison (11, 5, D:11) 10 gold pieces (-4, 11, D:11) 3 stones (-4, 12, D:11) a +0 short sword (-3, 12, D:11) 6 gold pieces a +0 dagger (-2, 12, D:11) 6 gold pieces (-2, 21, D:11) a sack of spiders (1, 31, D:11) a large rock (0, 33, D:11) a large rock (-2, 34, D:11) a large rock (-6, 35, D:11) an arrow (-5, 35, D:11) 109 gold pieces (still there?) 72 gold pieces (still there?) (-3, 35, D:11) a large rock (-24, 41, D:11) 22 gold pieces the Ecumenical Temple