hackum Level 1 of the Dungeon (0, 0, D:1) 14 stones (10, 0, D:1) a +0 club (-7, 1, D:1) a +0 club (6, 19, D:1) a +0 shield (-6, 23, D:1) 22 poisoned needles (32, 23, D:1) a +0 club (-13, 31, D:1) 24 stones (-16, 32, D:1) a +0 short sword (-5, 34, D:1) a stone (-10, 35, D:1) a stone (-9, 35, D:1) a stone (-7, 35, D:1) a stone (-2, 37, D:1) a +1 dagger of draining (27, 39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 2, D:2) 16 poisoned needles (33, 2, D:2) a +0 whip (14, 3, D:2) a +0 club a hobgoblin corpse (rotten by now) (14, 4, D:2) a jackal corpse (rotten by now) (29, 5, D:2) 24 stones (50, 7, D:2) 28 stones (20, 8, D:2) a +0 hunting sling (1, 9, D:2) a +0 mace of protection (23, 9, D:2) a +0 hand axe (34, 9, D:2) 10 bolts of flame (44, 9, D:2) a +0 club (3, 13, D:2) a cursed -1 scythe a +0 robe (24, 13, D:2) a +0 ring mail (39, 14, D:2) a rat skeleton (24, 22, D:2) a +0 club (-3, 25, D:2) a plain deck of war (46, 27, D:2) a quokka corpse (skeletalised by now) (-3, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (18, 0, D:3) a stone (0, 2, D:3) a +0 club a hobgoblin corpse (19, 2, D:3) 10 gold pieces (17, 8, D:3) a +0 cloak