hackum Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (-31, 8, D:1) a cursed -2 hunting sling (-20, 11, D:1) a +0 dagger (-15, 30, D:1) a +0 dagger (9, 36, D:1) a +0 buckler (12, 37, D:1) a +0 hand axe (4, 43, D:1) 10 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) a +0 club (15, 1, D:2) a cursed -1 hunting sling a +0 club 20 stones (15, 5, D:2) 2 tomahawks (19, 6, D:2) a +0 buckler (-28, 8, D:2) a +0 club a cursed +0 robe (-28, 10, D:2) a +0 dagger (0, 12, D:2) 26 bolts (5, 12, D:2) a stone (6, 13, D:2) a stone (6, 15, D:2) a stone (24, 19, D:2) a cursed -1 short sword (20, 20, D:2) a +0 scale mail (21, 32, D:2) 24 sling bullets (-3, 34, D:2) a +0 hunting sling 24 stones (-1, 35, D:2) a stone (-18, 36, D:2) a +0 ring mail (-19, 38, D:2) 2 fruits (-7, 38, D:2) a bread ration (-19, 42, D:2) 13 arrows (-25, 43, D:2) a +2 chain mail of cold resistance (-15, 43, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 4 fruits (4, 4, D:3) 5 large rocks (25, 6, D:3) a bread ration (41, 6, D:3) a +0 club (0, 8, D:3) a +0 hunting sling (20, 13, D:3) a +0 club (0, 16, D:3) a +0 dagger (7, 19, D:3) a +0 club (23, 20, D:3) 12 sling bullets of frost (6, 22, D:3) 21 stones (34, 24, D:3) a +0 falchion (9, 30, D:3) a bread ration (14, 30, D:3) a +0 club (30, 36, D:3) a +0 mace (4, 39, D:3) a potion of porridge Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (36, 2, D:4) a stone (44, 2, D:4) a +0 club 2 stones (39, 3, D:4) a stone (45, 8, D:4) a +0 short sword (2, 9, D:4) a +0 club (13, 9, D:4) a cursed +0 scale mail (22, 11, D:4) 16 gold pieces (37, 11, D:4) a poisoned needle (-16, 12, D:4) a book of Party Tricks (10, 17, D:4) a +0 mace (12, 17, D:4) a +0 short sword (10, 18, D:4) a cursed +0 leather armour a +0 scale mail a +0 hand axe (11, 18, D:4) a +0 flail (41, 18, D:4) a +0 whip (12, 24, D:4) 2 stones (34, 29, D:4) 3 stones (7, 30, D:4) 17 stones (9, 30, D:4) the +1 long sword "Eklivieq" {flame, rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (14, 32, D:4) a hound corpse (skeletalised by now) (5, 33, D:4) a +0 mace (7, 33, D:4) a ball python corpse (skeletalised by now) (21, 33, D:4) a +0 dagger (37, 35, D:4) a +0 giant spiked club (8, 36, D:4) a ball python corpse (skeletalised by now) (2, 38, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a throwing net (-3, 2, D:5) 13 gold pieces (-4, 4, D:5) a throwing net (-9, 8, D:5) an orc corpse (-9, 9, D:5) a +0 hand axe (-10, 11, D:5) a +0 flail