hackum Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (48, 24, D:1) a +0 dagger (51, 25, D:1) a +0 club (48, 27, D:1) a +0 hand axe (18, 41, D:1) a +0 club (49, 43, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (9, 3, D:2) a +0 club (4, 8, D:2) a +0 flail (5, 10, D:2) a +1 whip of electrocution (-17, 11, D:2) a +0 leather armour (12, 17, D:2) a +0 flail (-9, 18, D:2) a stone (12, 18, D:2) a +0 club (-8, 19, D:2) a stone (-8, 20, D:2) a stone (-8, 21, D:2) a stone (-8, 24, D:2) 19 stones (-10, 37, D:2) a +0 dagger Level 3 of the Dungeon (-2, 3, D:3) a green rat corpse (rotten by now) (-55, 8, D:3) a rat corpse (skeletalised by now) (-45, 11, D:3) 15 stones (-19, 14, D:3) a scroll of identify (-34, 16, D:3) 2 potions of cancellation (-66, 21, D:3) a book of the Tempests (-59, 25, D:3) a potion of restore abilities (-38, 43, D:3) 13 gold pieces (-58, 48, D:3) a +2 flail of protection (-21, 49, D:3) a +0 dagger of electrocution a +0 ring mail a +0 club a sewer (3, 3, Sewer) a jackal corpse (2, 4, Sewer) 6 stones a kobold corpse a kobold corpse (3, 4, Sewer) a +0 short sword of flaming 3 stones (0, 27, Sewer) 13 gold pieces (0, 28, Sewer) 19 gold pieces (1, 28, Sewer) 2 javelins of penetration