hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (57, 1, D:1) a +0 ring mail (41, 2, D:1) 18 stones (38, 10, D:1) a +0 club (15, 11, D:1) a +0 leather armour (21, 14, D:1) a stone (25, 14, D:1) a +0 club 2 stones (39, 22, D:1) a +0 leather armour (21, 27, D:1) a +0 leather armour (34, 29, D:1) a +0 club (52, 30, D:1) a +0 dagger (31, 36, D:1) a +0 dagger (36, 38, D:1) a +0 club (37, 38, D:1) a +0 club (47, 51, D:1) a +0 ring mail (47, 53, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) 2 stones (-19, 1, D:2) a +0 club (1, 1, D:2) a stone (1, 7, D:2) a +0 club a +0 hunting sling 7 stones (-40, 8, D:2) a +0 scale mail (0, 10, D:2) a +0 hand axe (-42, 12, D:2) a +0 dagger (-7, 40, D:2) a +0 dagger (-19, 46, D:2) a +0 trident (-57, 49, D:2) a +0 club (-14, 53, D:2) a +0 short sword Level 3 of the Dungeon (38, 2, D:3) a +0 robe (35, 9, D:3) a +0 hand axe (41, 10, D:3) a stone (-2, 15, D:3) a +0 dagger (17, 18, D:3) a +0 leather armour (28, 21, D:3) a +0 club (35, 21, D:3) a +0 dagger (30, 33, D:3) a +0 short sword a +0 scale mail (34, 37, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 robe (-44, 3, D:4) a +0 giant spiked club (8, 10, D:4) a +0 short sword (-6, 18, D:4) a +0 mace (-45, 27, D:4) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 leather armour Level 5 of the Dungeon [Shop] Bihovvyuck's Antique Weapon Shoppe a +3 falchion (75 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +1 falchion of electrocution (75 gold) a cursed -2 trident (87 gold) a +0 flail (87 gold) a +0 mace (75 gold) a +0 longbow (112 gold) the +8 short sword "Matianex" {holy, +Fly rElec MR- Dex+4} (200 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +0 dagger (50 gold) a +0 quarterstaff (100 gold) the +8 mace "Ameontoa" {crush, *Corrode rPois rC+ Dex+3} (200 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It protects you from poison. It may corrode your equipment when you take damage. a +0 flail (87 gold) the +2 dagger of Ponapim {pierce, rF+ Int+2} (175 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. (0, 0, D:5) a +0 club (-15, 4, D:5) a +0 club (14, 6, D:5) a +0 club (-35, 10, D:5) a scroll of noise (-35, 11, D:5) a sling bullet (-13, 12, D:5) a cursed -2 dagger a cursed -2 morningstar a +0 dagger a +0 robe a +0 hand axe (-30, 13, D:5) a +0 club (7, 18, D:5) a +0 dagger (3, 24, D:5) a +3 mace of draining (12, 29, D:5) a +0 giant club a +0 hand axe a +0 chain mail (9, 30, D:5) a +0 club (-5, 36, D:5) a +0 buckler (10, 37, D:5) a +0 dagger a +0 robe (7, 40, D:5) a +0 dagger of protection a +0 robe (2, 42, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 ring mail