Dungeon Crawl Stone Soup version 0.17-a0-1481-gfdcec5c (webtiles) character file. 9 hackum the Skirmisher (level 2, 14/24 HPs) Began as a Demonspawn Fighter on July 4, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (61 turns). hackum the Skirmisher (Demonspawn Fighter) Turns: 61, Time: 00:00:12 Health: 14/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 6 Int: 9 God: Gold: 6 SH: 8 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - a scroll of magic mapping {unknown} Potions d - a potion of might Comestibles e - a bread ration f - 2 fruits Skills: + Level 3.2 Fighting + Level 1.8 Axes + Level 2.9 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The jackal is almost dead. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. You block the jackal's attack. There are monsters nearby! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal is almost dead. You block the jackal's attack. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.>###..(....# ......#......# .# ...........#.### .### ......##...._..##...### ...........#.#........# #####...........#..... . ...........#......#.#..# #######.#..#....#.....# .... ...#.......@..### .......###.....†h..# ....... #...........# ....... ................ .......####...!.#....... ..... ............... ............... ....... .?..... You could see a jackal. Vanquished Creatures A giant gecko (D:1) 6 jackals (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | Found a shattered altar of Ashenzari. 60 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 60 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 61 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_orchard, ashenzari_altar_1 Action || total -------------------------++------- Melee: War axe || 16