Dungeon Crawl Stone Soup version 0.17-a0-1481-gfdcec5c (webtiles) character file. 8 hackum the Insei (level 2, 8/24 HPs) Began as a Demonspawn Monk on July 4, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (437 turns). hackum the Insei (Demonspawn Monk) Turns: 437, Time: 00:00:19 Health: 8/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 37 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of magic mapping {unknown} e - a scroll of teleportation {unknown} g - 2 scrolls of remove curse {unknown} h - a scroll of blinking {unknown} k - a scroll of identify {unknown} Potions f - a potion of lignification {unknown} i - a potion of degeneration {unknown} j - 2 potions of might {unknown} Comestibles b - a bread ration Skills: + Level 3.1 Fighting + Level 2.9 Dodging - Level 1.7 Stealth + Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History There are monsters nearby! There are monsters nearby! You hit the hobgoblin but do no damage. Your punch misses the hobgoblin. The bat barely misses you. The hobgoblin closely misses you. There are monsters nearby! You hit the bat. You kill the bat! The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.######### ##### #.........# ....########.........### ...............)........ ................@....... .....##...##............ .....#.................. .....#.................$ .....#.......########... .....##.##.#.# .. ......#.##...# . ......#......# ......#......# There were no monsters in sight! Vanquished Creatures 4 bats (D:1) A hobgoblin (D:1) 2 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 436 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 436 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 437 | D:1 | Quit the game Vault maps used: D:1: erik_arrival_cave_to_civilisation Action || total -------------------------++------- Melee: Unarmed || 19 Stab: Sleeping || 2