Dungeon Crawl Stone Soup version 0.17-a0-1485-g22cb0ee (webtiles) character file. 9 hackum the Insei (level 2, 20/24 HPs) Began as a Demonspawn Monk on July 5, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (531 turns). hackum the Insei (Demonspawn Monk) Turns: 531, Time: 00:00:54 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 9 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) g - ring of positive energy (curse) @: not resistant to hostile enchantments, unstealthy A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a cursed ring of positive energy (left hand) Scrolls d - a scroll of identify {unknown} e - a scroll of random uselessness {unknown} f - a scroll of remove curse {unknown} Potions c - a potion of agility {unknown} i - a potion of flight {unknown} j - a potion of heal wounds {unknown} Comestibles b - a bread ration h - a beef jerky Skills: + Level 3.2 Fighting + Level 2.7 Dodging + Level 1.7 Stealth + Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. Message History You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! You start resting. A jackal comes into view. A jackal is nearby! You see here a club. A jackal is nearby! A jackal comes into view. There are monsters nearby! A jackal comes into view. There are monsters nearby! You catch the helpless jackal momentarily off-guard. You punch the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......####..##. ... ......##...# #.##.. . .........### #.#.. .# #.........# #.#.# #.# #......#>..###...# ##.######## ##.....##.......)# #..PP...(.# ##....###♣.P♣♣..###.PPP.....# ##.....#♣..♣♣...#.♣♣♣♣P....# ####......♣.P.P.@.....♣......# ...#......♣....h..##...PP....# ##.#......♣♣♣P♣..###.........# ...#....††......## #..######## ##.#............# #..# ...#............####..### ##.#.........h.....#....## .........#..#h......[..## ..........###............# You could see 3 jackals. Vanquished Creatures A giant gecko (D:1) A hobgoblin (D:1) A jackal (D:1) A giant newt (D:1) 2 goblins (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 530 | D:1 | Gained mutation: Your flesh is cold resistant. [demonic ancestry] 530 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 531 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_line_fractal, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_diagonal, infiniplex_forest_clump_small Action || total -------------------------++------- Melee: Unarmed || 33 Stab: Distracted || 1