hackum Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 24, D:1) a +0 spear (6, 20, D:1) a cursed +0 robe (8, 13, D:1) 13 arrows (11, -10, D:1) a potion of mutation (11, 3, D:1) a potion of curing (17, 3, D:1) 3 fruits (18, -11, D:1) a +0 dagger (18, 5, D:1) a +0 club (19, 33, D:1) a +0 leather armour (19, 40, D:1) a +0 club (20, 37, D:1) 23 bolts (22, -9, D:1) a +0 club (23, -6, D:1) 14 bolts (23, 37, D:1) a potion of degeneration (24, -2, D:1) a potion of heal wounds (25, 26, D:1) a stone (27, 11, D:1) a bread ration (27, 28, D:1) 2 stones (30, 25, D:1) a +0 leather armour (33, 23, D:1) a potion of heal wounds (34, 26, D:1) a +0 hunting sling (35, 3, D:1) 31 bolts (46, 33, D:1) a +0 short sword (49, 1, D:1) a +0 hand axe (53, 49, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a potion of might (4, 15, D:2) a bread ration (4, 25, D:2) 26 stones (7, 18, D:2) a potion of might (14, 22, D:2) a +0 mace (16, -13, D:2) 12 stones (16, 17, D:2) an uncursed ring of wizardry (17, 16, D:2) a potion of cancellation (17, 19, D:2) a +0 hunting sling a +0 club 16 stones (17, 22, D:2) a stone (17, 23, D:2) a stone (18, 1, D:2) 26 stones (18, 17, D:2) a +0 club (18, 23, D:2) a stone (23, -4, D:2) 36 arrows (24, -8, D:2) a +0 club 18 stones a +0 leather armour (26, -8, D:2) a stone (26, -5, D:2) 22 bolts (26, 5, D:2) 4 stones a +0 club (28, -1, D:2) 2 potions of haste (28, 15, D:2) a +0 club (29, -8, D:2) 2 stones a book of Fire (29, -6, D:2) a +0 dagger (29, 6, D:2) 23 arrows (29, 7, D:2) a stone (30, 0, D:2) a +0 scale mail a +0 flail (35, 19, D:2) a +0 ring mail (39, 16, D:2) a +0 whip (44, 14, D:2) a +0 mace Level 3 of the Dungeon (3, -15, D:3) a +0 hand axe a +0 mace (4, -2, D:3) a scroll of random uselessness (5, -21, D:3) a cursed +0 scale mail (7, -11, D:3) a scroll of noise (9, -8, D:3) an arrow (10, -8, D:3) an arrow (10, 3, D:3) 26 stones a +0 hunting sling a +0 club a +0 dagger (11, 2, D:3) a +0 dagger (12, 1, D:3) a +0 dagger (13, -16, D:3) a +0 club (13, -9, D:3) an arrow (13, -8, D:3) a +0 club (14, -14, D:3) a potion of magic (15, -10, D:3) 3 arrows (15, -6, D:3) an arrow (15, -3, D:3) a +0 flail (16, -11, D:3) an arrow (17, -1, D:3) 2 stones a +0 robe a +0 dagger (19, -43, D:3) 3 scrolls of amnesia (19, -12, D:3) 2 arrows (20, -26, D:3) 20 bolts (21, -12, D:3) an arrow (23, -13, D:3) an arrow (24, -9, D:3) 14 bolts (26, -14, D:3) an arrow (28, -1, D:3) a bread ration (31, 6, D:3) a +0 club (32, 5, D:3) a +0 club a +0 club a +0 club a +0 club (37, -13, D:3) 10 arrows a +0 shortbow (37, -2, D:3) 4 stones a +0 leather armour a +0 leather armour (38, -2, D:3) a +0 dagger a +0 robe (39, -6, D:3) a stone (40, -9, D:3) a stone (40, -7, D:3) a stone (41, -10, D:3) a bread ration (41, -9, D:3) a cursed -3 short sword (42, -8, D:3) a +0 dagger (42, -7, D:3) a stone (45, -26, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 17 stones (1, 5, D:4) a +0 club (2, 22, D:4) a +0 club (8, 6, D:4) a beef jerky (15, 10, D:4) 2 stones (15, 11, D:4) a stone (16, 9, D:4) 2 stones (16, 10, D:4) a stone (16, 14, D:4) a +0 whip 5 stones (17, 26, D:4) a +0 halberd (17, 27, D:4) a +0 spear (18, 17, D:4) a +0 leather armour a +0 club (18, 18, D:4) a +0 leather armour a +0 falchion a +0 war axe (18, 19, D:4) a stone a +0 leather armour a +0 dagger (18, 26, D:4) a cursed -2 dagger (20, 21, D:4) a stone (21, 22, D:4) 11 stones a cursed -3 hand axe (22, 7, D:4) a +0 dagger (23, 27, D:4) a cursed +0 leather armour a +0 hand axe (23, 34, D:4) 22 stones (31, 7, D:4) 8 stones (34, 22, D:4) a +0 spear a royal jelly (35, 12, D:4) a bread ration Level 5 of the Dungeon (0, 0, D:5) a potion of curing (6, -1, D:5) a beef jerky (10, -13, D:5) a +0 whip (11, -28, D:5) a slice of pizza (13, -22, D:5) 28 stones (16, -22, D:5) a +0 ring mail (18, 7, D:5) a +0 war axe (22, -13, D:5) a +0 leather armour (22, 12, D:5) a +0 giant club (24, 18, D:5) a cursed -2 mace (29, -4, D:5) a +0 ring mail a +0 whip (39, -23, D:5) a potion of lignification (46, 12, D:5) a +0 scale mail (53, 0, D:5) a +0 rapier (62, -8, D:5) a cursed -2 giant club (63, -11, D:5) a scroll of amnesia Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -1, D:6) a +0 short sword (12, 12, D:6) a +0 spear (22, -24, D:6) a +0 giant club (32, -9, D:6) a +0 dagger a +0 scale mail (33, -9, D:6) a book of Callings (35, -5, D:6) 15 sling bullets (36, -16, D:6) a +0 leather armour (37, -22, D:6) 17 stones (42, -2, D:6) a +0 robe Level 7 of the Dungeon [Shop] Qioreer's Antique Weapon Boutique the +5 quarterstaff "Simij" {freeze, +Rage rElec Dex+3 Stlth-} (252 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It lets you go berserk. It makes you less stealthy. the +3 long sword "Atiw" {freeze, +Fly rElec rN+} (238 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It lets you fly. the cursed +2 shortbow "Mauxtirr" {flame, *Confuse rC+ MR+ MP+9} (224 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may confuse you when you take damage. It has a curse placed upon it. a +2 long sword of freezing (98 gold) a +4 short sword of draining (84 gold) the +8 morningstar "Wojuine" {crush, +Blink MR+ Int-3 Dex+10} (252 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+10). It affects your resistance to hostile enchantments. It lets you blink. a +2 great sword of flaming (182 gold) a +3 flail of draining (98 gold) the +3 mace "Gokhluoce" {flame, *Noise MR+++ Str-3 Dex+8} (224 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It may make noises in combat. a +1 flail of holy wrath (98 gold) the cursed +2 morningstar of the Revolution {freeze, +Fly rElec Str+2} (252 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +1 dagger of holy wrath (56 gold) a +0 battleaxe of flaming (182 gold) (6, 35, D:7) a +0 dagger (6, 36, D:7) a +0 chain mail a +0 flail (9, 8, D:7) a +0 scale mail a +0 dagger (9, 41, D:7) a cursed +0 short sword (13, 37, D:7) a +0 leather armour a +0 hand axe (14, 38, D:7) a +0 short sword (15, 38, D:7) a cursed -1 leather armour a +0 whip (20, 14, D:7) a +0 giant club (20, 30, D:7) a meat ration (22, 17, D:7) a +0 robe a +0 halberd (23, 29, D:7) 5 tomahawks (25, 19, D:7) 25 sling bullets (25, 26, D:7) a +0 robe a +0 short sword a +0 dire flail a +0 robe (26, 26, D:7) a +0 hand axe a +0 robe a scroll of noise (26, 30, D:7) a cursed +0 long sword (27, 21, D:7) a +0 giant club (27, 32, D:7) a bread ration (33, 39, D:7) a +0 flail (37, 10, D:7) a +0 robe (38, 11, D:7) a +0 short sword a +0 whip (38, 42, D:7) a +0 trident a +0 leather armour (39, 41, D:7) a +0 morningstar (39, 42, D:7) a +0 dagger a +0 leather armour a +1 falchion of distortion a +0 leather armour (40, 17, D:7) 2 stones (40, 41, D:7) a +0 dagger (42, 16, D:7) a stone (49, 4, D:7) a +0 giant club (54, -3, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Neinn's Distillery a potion of resistance (140 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of agility (56 gold) 2 potions of heal wounds (140 gold) 2 potions of mutation (70 gold) (0, 0, D:8) 20 stones (5, -7, D:8) a +0 centaur barding (7, 8, D:8) 18 arrows a +0 giant spiked club (8, 5, D:8) a meat ration (12, -17, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (19, -18, D:8) a +0 dagger (22, 6, D:8) a +0 leather armour (23, 21, D:8) 3 slices of pizza (24, 21, D:8) 3 slices of pizza (25, -17, D:8) 16 silver bolts (25, 24, D:8) 4 fruits (25, 26, D:8) 4 fruits (27, 25, D:8) 4 fruits (28, -6, D:8) 2 potions of heal wounds (29, 21, D:8) 2 meat rations (29, 30, D:8) a +0 dagger a +4 hand axe of flaming (30, 22, D:8) a +0 halberd (32, -24, D:8) a +0 club (47, -23, D:8) an uncursed ring of stealth Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of stealth (1, -15, D:9) a wand of fireball (0/15) a wand of cold (0/15) a wand of digging (0/24) a wand of disintegration (0/24) a scroll of amnesia (2, -13, D:9) a meat ration (17, 16, D:9) an uncursed ring of teleportation (18, 16, D:9) a +0 spear (23, 9, D:9) 20 stones (24, -18, D:9) a beef jerky (29, -28, D:9) a potion of flight (51, -2, D:9) a potion of poison (61, 1, D:9) 7 tomahawks Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club 15 arrows a +0 shortbow (0, 1, D:10) an arrow (0, 2, D:10) 2 arrows (0, 3, D:10) 2 arrows (3, 33, D:10) 2 stones (3, 34, D:10) a +0 hand crossbow 14 poisoned bolts (4, 32, D:10) a scroll of immolation a +0 short sword a +0 blowgun a +0 whip (4, 33, D:10) a +0 dagger 4 stones a +0 club (4, 34, D:10) a cursed -1 dagger a +0 short sword of draining 8 stones a +0 club (5, -6, D:10) 21 bolts (5, 11, D:10) a book of Geomancy (5, 33, D:10) 4 poisoned bolts a stone (6, 33, D:10) a stone a +0 short sword (6, 34, D:10) a +0 war axe a +0 leather armour a cursed -1 dagger a +0 robe a +0 short sword 5 stones (6, 35, D:10) 6 stones (7, 12, D:10) a +0 giant spiked club (7, 35, D:10) a +0 dagger a +0 whip a +0 club a +0 whip a +0 short sword a stone a +0 short sword a +0 short sword (15, 31, D:10) a potion of curing (29, -7, D:10) a +1 great sword a +0 robe (30, -7, D:10) a +1 falchion a +0 robe a +0 spear a +0 robe (32, -7, D:10) a cursed +2 hand axe a +0 robe (34, -7, D:10) a cursed +0 short sword a cursed +0 robe (40, 25, D:10) a book of Maledictions (51, 35, D:10) a +0 long sword a +0 leather armour (52, -1, D:10) 23 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 11 gold pieces (2, 2, Orc:1) 13 gold pieces (10, -13, Orc:1) 11 gold pieces (15, -16, Orc:1) 31 gold pieces (17, -18, Orc:1) 28 gold pieces (19, -13, Orc:1) 19 gold pieces (19, 4, Orc:1) 17 gold pieces (20, 7, Orc:1) 15 gold pieces (22, 2, Orc:1) 15 gold pieces (24, -18, Orc:1) 26 gold pieces (24, -6, Orc:1) a tomahawk (24, -5, Orc:1) a tomahawk (24, -4, Orc:1) a tomahawk (25, -7, Orc:1) a tomahawk (25, 15, Orc:1) 21 gold pieces (26, -10, Orc:1) a tomahawk (27, -10, Orc:1) 18 gold pieces (27, -9, Orc:1) 13 gold pieces (27, -3, Orc:1) 23 gold pieces (28, -10, Orc:1) 16 gold pieces (28, -9, Orc:1) 14 gold pieces (31, -7, Orc:1) 13 gold pieces (31, 6, Orc:1) 14 gold pieces (31, 14, Orc:1) 18 gold pieces (33, -6, Orc:1) 27 gold pieces (35, -13, Orc:1) 24 gold pieces (37, 12, Orc:1) 11 gold pieces (38, 10, Orc:1) 28 gold pieces (42, 14, Orc:1) 7 gold pieces (43, 3, Orc:1) 8 gold pieces an ice cave (0, 0, IceCv) 12 gold pieces (0, 1, IceCv) 12 gold pieces (0, 2, IceCv) 17 gold pieces (0, 3, IceCv) 21 gold pieces (1, -2, IceCv) 12 gold pieces (1, -1, IceCv) 15 gold pieces (31, -25, IceCv) 6 gold pieces