Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 1 harmitage the Gusty (level 1, -1/11 HPs) Began as an Octopode Air Elementalist on Mar 10, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (33 turns). harmitage the Gusty (Octopode Air Elementalist) Turns: 33, Time: 00:01:41 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles b - a bread ration Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The zap hits the jackal. You kill the jackal! The zap misses the kobold. The zap hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. The jackal stops to sniff the ground. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The zap misses the jackal. The jackal bites you. You die... $# .. ######## #. #### #......# .#.... ###.h....###...... #.h†Kh.....##..... #@#......#........ #.#####+##..#..... #.# #..##.#### ..# #...8..... ### #...#K.... #...#..h.. #...#..... #..?8...h. #..######. You could see 3 jackals and a kobold. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | harmitage the Octopode Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_simple_crosswalls Action || total -------------------------++------- Cast: Shock || 5 Dodge: Dodged || 10