havocjr3 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, 10, D:1) a +0 dagger (11, 9, D:1) a +0 club (13, -14, D:1) a +0 short sword (40, -2, D:1) 13 arrows (41, -5, D:1) a +0 club (41, -2, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, -9, D:2) a +0 hand axe (5, 0, D:2) 23 arrows (36, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (16, 31, D:3) 9 poisoned needles (22, 44, D:3) a +0 robe (24, 29, D:3) a +0 ring mail (33, 5, D:3) a +0 quarterstaff (39, 43, D:3) a +0 mace a +0 ring mail a +0 dagger a +0 scale mail (40, 43, D:3) a +0 hand axe a +0 flail a +0 war axe (45, 46, D:3) a +0 dagger (48, 20, D:3) a +0 dagger (49, 33, D:3) a +0 whip Level 4 of the Dungeon [Shop] Lyxkacok's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of fear (49 gold) a scroll of summoning (133 gold) 3 scrolls of magic mapping (147 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) [Shop] Fopsir's Magic Scroll Shop a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of random uselessness (10 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) 3 scrolls of teleportation (90 gold) a scroll of fear (35 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) [Shop] Ifao's Antique Weapon Shoppe the +10 dark maul {crush} (2134 gold) It inflicts extra damage upon your enemies. a cursed -1 hand axe (3 gold) a +0 hand axe (96 gold) a +0 falchion (96 gold) a +0 morningstar (128 gold) a +0 great mace (208 gold) a +0 flail (112 gold) a +0 mace (96 gold) a +0 trident (112 gold) (0, 0, D:4) a +0 dagger a +2 leather armour of fire resistance (1, -10, D:4) a +0 robe (4, -7, D:4) a +0 hunting sling (5, -7, D:4) a +0 hunting sling (9, -5, D:4) a +0 club a +0 dagger (22, -47, D:4) Sif Muna's Guide on Earth Spells Type Level a - Sandblast Earth 1 (25, -34, D:4) a scroll of remove curse (26, -46, D:4) a +0 falchion (32, -14, D:4) 3 poisoned needles (35, -17, D:4) 20 arrows (35, -7, D:4) a +0 club (37, -51, D:4) a +0 ring mail (37, -13, D:4) a cursed -1 ring mail a +0 chain mail (54, -32, D:4) a +0 ring mail (66, -40, D:4) a +0 rapier Level 5 of the Dungeon (23, -11, D:5) 23 arrows (32, 3, D:5) a +0 halberd (39, 3, D:5) a +0 ring mail (44, -30, D:5) 8 curare-tipped needles (46, 23, D:5) a +0 club (51, 18, D:5) a +0 short sword (57, -5, D:5) a +0 hunting sling Level 6 of the Dungeon (13, -5, D:6) 15 sling bullets (32, -9, D:6) a +0 quarterstaff (32, -2, D:6) a +0 mace (32, 0, D:6) a +0 short sword (33, 0, D:6) a +0 short sword (36, 0, D:6) a +0 dagger a +3 dagger a +0 robe (38, -9, D:6) a +0 hand axe (38, -2, D:6) a +0 hand axe a +0 leather armour (39, -10, D:6) a +0 mace a +0 leather armour (39, -8, D:6) 2 arrows (39, -7, D:6) an arrow (39, -6, D:6) an arrow (39, -5, D:6) 2 arrows (39, -2, D:6) a +0 shortbow 18 arrows (40, -2, D:6) a +0 flail (44, -22, D:6) a +0 scythe a +2 robe of fire resistance Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 15 arrows a +0 robe (2, -5, D:7) a +2 mace of protection (3, -6, D:7) a +0 short sword a +0 chain mail a +0 dagger (3, 1, D:7) an arrow (4, -6, D:7) a +0 leather armour a +0 mace a +0 club (4, 1, D:7) 2 arrows (5, 1, D:7) an arrow (7, -5, D:7) a +0 war axe (14, 6, D:7) 24 arrows (20, -7, D:7) a cursed -3 hand axe (26, 20, D:7) a +0 dagger a +0 leather armour a +0 halberd a +0 chain mail (35, 6, D:7) a +0 dagger (35, 7, D:7) a +0 chain mail a +0 short sword (35, 8, D:7) a +0 robe a +0 dagger (39, 13, D:7) 26 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +4 short sword (1, 0, D:8) a +0 robe (3, 6, D:8) a +0 robe (12, 5, D:8) 19 sling bullets (12, 7, D:8) a +0 shortbow (16, 9, D:8) a +0 shortbow a +0 short sword (20, 36, D:8) an uncursed staff of cold (42, 32, D:8) a +0 giant spiked club (56, 25, D:8) a cursed +0 shortbow Level 9 of the Dungeon [Shop] Renoaz's Magic Scroll Shop a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) 2 scrolls of remove curse (90 gold) a scroll of identify (30 gold) a scroll of random uselessness (15 gold) (0, 0, D:9) a +0 robe (3, -2, D:9) a +0 dagger (17, 3, D:9) a +0 giant spiked club (17, 20, D:9) a +0 flail a +0 leather armour a +0 war axe (18, 20, D:9) a +0 falchion (23, -2, D:9) a +0 whip (36, 11, D:9) a +0 arbalest (39, 11, D:9) a +0 robe a +0 long sword a +0 robe a +3 flail (40, 12, D:9) a +0 robe a +0 falchion a +0 robe a +3 short sword (42, 18, D:9) a +0 giant club (48, -11, D:9) 24 sling bullets (48, 5, D:9) a +0 dagger (48, 6, D:9) a +0 flail a +0 animal skin (49, -7, D:9) a +0 giant spiked club (64, 7, D:9) a +0 scale mail (66, -1, D:9) a +0 robe a +0 dagger (67, 0, D:9) a cursed -2 ring mail Level 10 of the Dungeon (0, 0, D:10) 19 arrows (17, 4, D:10) a +0 short sword (19, 4, D:10) a +0 flail a +0 ring mail (21, 4, D:10) a +0 ring mail (21, 5, D:10) a +0 mace (22, -25, D:10) a +0 war axe (30, -1, D:10) a +2 dire flail a +0 robe (33, -31, D:10) a +0 dagger a +0 robe (34, -31, D:10) a +0 morningstar (39, -28, D:10) a +0 dagger (39, -27, D:10) a +0 whip (46, -14, D:10) a +0 giant club (48, -12, D:10) 50 arrows (50, -16, D:10) a +0 giant spiked club (52, -37, D:10) a +0 leather armour of fire resistance (63, -23, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) a +0 short sword 8 poisoned needles a +0 short sword (1, 0, D:11) a +0 short sword (3, 0, D:11) a +4 dagger of chaos (6, -1, D:11) a +0 short sword a +2 dagger of flaming a +0 short sword a +0 dagger a +0 pair of gloves (12, -23, D:11) a +0 flail a +0 dagger (14, -23, D:11) a +0 shortbow 12 arrows (16, -22, D:11) 2 arrows (16, -12, D:11) a cursed +0 ring mail (16, 9, D:11) 16 stones (17, -21, D:11) 2 arrows (18, -21, D:11) a +0 club a +0 scale mail (18, -20, D:11) a +0 long sword a +0 chain mail (19, -15, D:11) a cursed -3 quarterstaff (20, -42, D:11) a +0 scale mail (20, 0, D:11) a +0 hunting sling 297 stones (22, -22, D:11) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (27, 3, D:11) a +0 mace (37, -16, D:11) 17 arrows (42, -2, D:11) 27 sling bullets (42, -1, D:11) a +0 hand axe a cursed +0 animal skin (46, 3, D:11) a +0 great sword Level 1 of the Lair of Beasts (0, 0, Lair:1) the amulet "Zoiberch" {RegenMP rC+ MR+ Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (2, -2, Lair:1) an uncursed staff of summoning (8, 0, Lair:1) the +3 ring mail "Tietz" {rC+ Str-3 Stlth+} It affects your strength (-3). It protects you from cold. It makes you more stealthy. (22, -11, Lair:1) 139 bolts (23, -12, Lair:1) a +0 troll leather armour a +0 chain mail (29, -39, Lair:1) 26 stones (38, -45, Lair:1) a +0 falchion (39, -39, Lair:1) 23 sling bullets (40, -3, Lair:1) a potion of degeneration (46, -43, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of stealth a +2 ring of dexterity (3, 8, Lair:2) 11 stones (14, 8, Lair:2) a scroll of torment 3 scrolls of random uselessness (14, 49, Lair:2) a +0 chain mail (22, 34, Lair:2) a +0 leather armour (26, 28, Lair:2) a +3 dagger of venom (31, 9, Lair:2) the +10 short sword "Idwiugie" {pain, MP+9 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your magic capacity (+9). (31, 21, Lair:2) a +0 scale mail (56, 51, Lair:2) a +1 hat (59, 9, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (4, -13, Lair:3) a +0 dagger (12, -21, Lair:3) a +0 halberd (37, 14, Lair:3) 21 gold pieces (38, -16, Lair:3) a +0 scale mail (50, -16, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (2, 9, Lair:4) 2 large rocks (11, 22, Lair:4) 2 tomahawks (13, 15, Lair:4) 24 stones (13, 22, Lair:4) a tomahawk (18, 24, Lair:4) 21 arrows (20, -3, Lair:4) a +0 trident (20, 17, Lair:4) a +0 broad axe of chopping (23, 13, Lair:4) a +2 dagger of electrocution (24, 20, Lair:4) 2 needles of sleeping a +0 blowgun a catoblepas skeleton (25, 27, Lair:4) 17 stones (26, 16, Lair:4) 13 stones (30, 3, Lair:4) a +0 buckler (45, 1, Lair:4) a +0 arbalest (47, 1, Lair:4) a hydra corpse (skeletalised by now) (52, 21, Lair:4) a +0 ring mail