heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 1, D:1) 25 bolts (25, 1, D:1) a +0 club (34, 2, D:1) 15 stones (29, 3, D:1) 4 stones (5, 5, D:1) a cursed -2 hunting sling (20, 7, D:1) 25 arrows (16, 8, D:1) a +0 robe (39, 18, D:1) a +0 club (56, 24, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 0, D:2) a +0 leather armour (5, 1, D:2) 12 stones (14, 8, D:2) a +0 cutlass (7, 9, D:2) a +0 spear (-3, 12, D:2) a +0 club (-31, 14, D:2) a +0 club (2, 19, D:2) 13 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 14 bolts (-7, 3, D:3) a +0 mace a +0 club (48, 4, D:3) a +0 club (7, 13, D:3) a cursed -1 cutlass (41, 14, D:3) a +0 dagger a +0 hunting sling 17 stones (19, 16, D:3) 26 stones (41, 16, D:3) a stone (29, 17, D:3) 8 stones (41, 18, D:3) a stone (41, 19, D:3) a stone (21, 20, D:3) a +0 robe (41, 20, D:3) a stone (41, 22, D:3) 2 stones (5, 23, D:3) a +0 war axe (30, 24, D:3) a +0 dagger (16, 26, D:3) a +0 hunting sling 18 stones (14, 28, D:3) 3 stones (15, 28, D:3) a stone (33, 28, D:3) a +0 club (14, 29, D:3) 5 stones (14, 30, D:3) 4 stones (33, 30, D:3) a +0 whip (15, 32, D:3) a stone (0, 34, D:3) a +0 robe (21, 35, D:3) 15 stones (-2, 37, D:3) 31 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (-2, 2, D:4) a +0 club (0, 3, D:4) a +0 club (1, 7, D:4) a +0 mace (-5, 13, D:4) a +0 dagger (20, 16, D:4) a +0 hand crossbow (-15, 20, D:4) a +0 leather armour (-22, 21, D:4) a +0 club (-22, 22, D:4) a +0 club (17, 22, D:4) a +0 giant spiked club (10, 26, D:4) a +0 giant spiked club (-13, 27, D:4) a +0 whip a +0 dagger a cursed +0 ring mail a +0 trident a +0 leather armour (3, 36, D:4) 26 bolts (19, 40, D:4) a cursed +0 chain mail (22, 42, D:4) a +0 club a +0 scale mail a +0 dagger a +0 robe a +1 dagger of electrocution a +0 leather armour (23, 42, D:4) a +0 giant club (-4, 47, D:4) 20 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (18, 0, D:5) a +0 cutlass (42, 1, D:5) 14 arrows (9, 4, D:5) a +0 club (59, 4, D:5) a +0 cutlass (36, 6, D:5) a +0 pair of gloves (37, 6, D:5) 27 sling bullets (39, 9, D:5) a +0 club (28, 12, D:5) 19 stones (-1, 15, D:5) a cursed +0 pair of gloves (29, 15, D:5) a +0 leather armour (24, 25, D:5) a +0 scale mail (14, 31, D:5) 2 poisoned arrows (34, 35, D:5) a cursed +0 pair of gloves (31, 36, D:5) a +0 pair of gloves (19, 40, D:5) a +0 robe (47, 42, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 14 stones (4, 2, D:6) a +0 robe (24, 12, D:6) a +0 club (33, 19, D:6) a +0 halberd (unseen) (32, 20, D:6) a +0 leather armour a +0 short sword (32, 21, D:6) a +0 trident (33, 21, D:6) a +0 flail of holy wrath (-27, 22, D:6) 25 arrows (30, 23, D:6) a +0 halberd (35, 23, D:6) a +0 giant club (29, 24, D:6) a +0 scale mail a +0 spear (30, 24, D:6) a +0 halberd (19, 28, D:6) a +0 war axe (19, 35, D:6) a cursed +0 giant club (-3, 38, D:6) a +0 robe (-19, 40, D:6) a +3 club (4, 41, D:6) a stone (5, 41, D:6) a stone (7, 41, D:6) a +0 short sword (38, 42, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (-16, 6, D:7) 22 stones (-19, 17, D:7) a +0 flail (-18, 18, D:7) 16 stones (-24, 19, D:7) a +0 dagger (-24, 20, D:7) a +0 whip a +0 leather armour (-16, 20, D:7) 16 sling bullets (-24, 21, D:7) a +0 dagger a +0 robe (-4, 21, D:7) a +0 cutlass (15, 23, D:7) 19 arrows (1, 24, D:7) a cursed +0 shortbow (-5, 27, D:7) a +0 ring mail (-31, 28, D:7) a +0 trident (-32, 29, D:7) a +0 plate armour a +0 scimitar of electrocution (-30, 29, D:7) a +0 dagger (-32, 30, D:7) a +0 robe a +0 dagger (-23, 33, D:7) a +0 helmet (-22, 43, D:7) a +0 hand axe (-22, 44, D:7) a +0 club a +0 club a cursed -1 chain mail (-21, 44, D:7) a +0 flail a +0 dagger a +0 robe (-8, 47, D:7) a +0 club (-26, 48, D:7) a poisoned needle (-28, 49, D:7) a poisoned needle (-27, 49, D:7) a poisoned needle (-34, 50, D:7) a +0 robe a +1 vampiric dagger (-30, 50, D:7) a cursed -3 blowgun a +0 short sword 12 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 13 sling bullets of frost (38, 6, D:8) 8 sling bullets (44, 10, D:8) a +0 club a +0 short sword a +0 blowgun 3 curare-tipped needles (4, 11, D:8) a +0 dagger a +0 dagger a +0 robe (2, 12, D:8) a +0 short sword a +0 leather armour (3, 12, D:8) a +0 dagger a +0 robe (4, 12, D:8) a +0 flail a +0 scale mail (6, 12, D:8) a +1 ring mail of cold resistance (45, 12, D:8) a curare-tipped needle (39, 13, D:8) 17 gold pieces (45, 13, D:8) 2 curare-tipped needles a +0 club (15, 14, D:8) a +0 scale mail (39, 14, D:8) 16 gold pieces (45, 14, D:8) a curare-tipped needle (39, 15, D:8) 9 gold pieces (0, 16, D:8) 31 stones (39, 16, D:8) 12 gold pieces (39, 17, D:8) 16 gold pieces (2, 20, D:8) the +4 longbow "Thuhell" {flame, MR++ Dex+3} It turns projectiles fired from it into bolts of flame. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (47, 23, D:8) 10 arrows (58, 23, D:8) a +0 cutlass (23, 31, D:8) a +0 short sword a stone (-4, 34, D:8) a +0 mace a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (-3, 38, D:8) an uncursed ring of loudness (43, 39, D:8) a +0 shortbow 14 arrows (43, 42, D:8) a +0 falchion (40, 49, D:8) a +0 falchion (39, 50, D:8) a +0 club (50, 51, D:8) a +0 war axe (38, 55, D:8) a +1 dagger of holy wrath a +0 leather armour (39, 55, D:8) a +0 falchion a +0 dagger a +0 robe (40, 55, D:8) a +0 glaive a +0 plate armour Level 9 of the Dungeon [Shop] Klopeahe's Weapon Shop 16 poisoned needles (96 gold) the +8 cutlass "Shoun" {flame, Str+3} (907 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). a cursed +0 shortbow (1 gold) 23 sling bullets (172 gold) 7 silver bolts (63 gold) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} (864 gold) It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 quick blade (225 gold) a +2 battleaxe of electrocution (423 gold) the +7 shortbow "Zodwuo" {freeze, Str+4 Int+1} (868 gold) It turns projectiles fired from it into bolts of frost. It affects your strength (+4). It affects your intelligence (+1). a +0 blowgun (37 gold) 14 poisoned arrows (84 gold) (0, 0, D:9) the cursed +1 battleaxe of Gimpid {flame, +Blink +Fly rC++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It lets you fly. It lets you blink. It has a curse placed upon it. (67, 3, D:9) a +0 giant club a +0 giant club (56, 9, D:9) 2 sling bullets (55, 10, D:9) a +0 giant spiked club a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 leather armour (55, 12, D:9) a sling bullet (15, 15, D:9) a +0 quarterstaff (56, 23, D:9) 21 stones (15, 29, D:9) a +0 dagger a +0 robe a +0 morningstar a +0 giant club (10, 34, D:9) a +0 ring mail (31, 38, D:9) a +0 spear (37, 39, D:9) an uncursed staff of summoning (18, 44, D:9) a +0 dagger a +0 robe (62, 46, D:9) a +0 ring mail of poison resistance (5, 52, D:9) a +0 dagger a +0 leather armour (5, 53, D:9) a cursed -2 mace a cursed -2 club a +0 leather armour a +0 dagger a +0 robe (5, 54, D:9) a +0 flail a +0 dagger a +0 robe (43, 54, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +1 ring mail of fire resistance (-42, 6, D:10) a +0 trident (-44, 7, D:10) a +0 shortbow 3 arrows of flame (-14, 7, D:10) 22 sling bullets (-57, 9, D:10) a +0 cutlass (-42, 11, D:10) an arrow of flame (-27, 18, D:10) a +0 long sword (-30, 19, D:10) 4 stones (-28, 19, D:10) a stone a cursed +0 club (-27, 19, D:10) 28 bolts a +1 hand crossbow of freezing (-28, 20, D:10) a +0 short sword (-57, 21, D:10) 23 stones (-35, 23, D:10) a +0 mace a +0 robe a cursed +0 dagger (-33, 24, D:10) a +0 short sword a +0 robe a +0 dire flail a +0 robe a +1 dagger of venom a +0 robe a cursed +3 flail a +0 hand axe a +0 plate armour (-17, 32, D:10) a +0 club (-32, 34, D:10) a +0 dagger (-8, 35, D:10) a +0 falchion (-7, 35, D:10) a +0 trident a +0 leather armour (-8, 36, D:10) a +0 scale mail (-7, 36, D:10) a +0 short sword (-34, 39, D:10) a +0 giant spiked club (-40, 40, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Eshrid's Food Shoppe a royal jelly (28 gold) a meat ration (70 gold) a slice of pizza (21 gold) a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a slice of pizza (21 gold) a beef jerky (21 gold) (0, 0, D:11) 19 stones (-11, 12, D:11) 22 stones (23, 31, D:11) the ring "Cateseklau" {+Fly Str+3 Dex-3} [ring of flight] It affects your strength (+3). It affects your dexterity (-3). It lets you fly. Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (-1, 1, D:12) a +0 giant club (still there?) a +0 flail (still there?) (0, 1, D:12) a +0 hand axe a +0 leather armour 22 gold pieces a +0 club a +0 flail a +0 plate armour a +0 mace a +0 plate armour a +0 dire flail a +0 chain mail (1, 1, D:12) a +0 flail (unseen) (0, 2, D:12) a +0 trident of venom (2, 3, D:12) a cursed -3 hand axe (-7, 5, D:12) a +0 mace (-6, 5, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) an arrow (2, 0, D:13) a +0 shortbow 21 arrows (34, 4, D:13) 27 stones (56, 10, D:13) a +0 hand axe (38, 12, D:13) a +0 great mace a +0 leather armour (57, 12, D:13) 11 sling bullets (46, 15, D:13) a +0 flail (28, 16, D:13) a +0 quarterstaff (36, 16, D:13) an arrow (37, 16, D:13) a stone (44, 16, D:13) a +2 dagger of speed 3 stones a +0 longbow 10 arrows (46, 17, D:13) a +3 ring of protection (41, 18, D:13) a +0 giant club (9, 19, D:13) a +0 glaive (46, 19, D:13) a +2 long sword of holy wrath (28, 20, D:13) 10 arrows (46, 20, D:13) 18 silver sling bullets (28, 21, D:13) a +0 whip (46, 21, D:13) a +0 glaive (46, 22, D:13) 10 sling bullets (28, 23, D:13) a cursed -2 war axe (58, 25, D:13) an ornate deck of changes (15, 33, D:13) 25 tomahawks (7, 34, D:13) 12 stones (59, 37, D:13) a +0 mace Level 14 of the Dungeon [Shop] Clocial's General Store a box of beasts (320 gold) a scroll of enchant armour (120 gold) a potion of mutation (40 gold) a +2 hand crossbow of flaming (292 gold) a plain deck of defence (224 gold) a bread ration (80 gold) 19 stones (30 gold) a +0 short sword (48 gold) the +7 hand axe of Shril {chop, +Blink rPois} (923 gold) It inflicts extra damage upon your enemies. It protects you from poison. It lets you blink. a stone of tremors (640 gold) a book of Callings (480 gold) a +0 cloak (72 gold) (0, 0, D:14) a +0 shortbow 11 arrows of frost (-59, 2, D:14) a wand of frost (12) (5, 8, D:14) 22 bolts Level 15 of the Dungeon (0, 0, D:15) 13 stones (-4, 12, D:15) 3 stones (-5, 13, D:15) a stone (-4, 13, D:15) 5 stones (19, 40, D:15) a +0 club (7, 41, D:15) a +0 chain mail Level 1 of the Orcish Mines (2, 18, Orc:1) 17 stones Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 club a +0 leather armour (8, 2, Orc:3) a +1 dagger of venom a +0 robe (9, 2, Orc:3) a +1 flail of protection a +0 plate armour (9, 3, Orc:3) a +0 whip (-10, 6, Orc:3) a +0 dagger a +0 robe (-11, 9, Orc:3) a +0 halberd 8 tomahawks a +0 plate armour (-10, 9, Orc:3) a +0 club (-9, 9, Orc:3) a +0 flail a cursed +0 ring mail (-8, 9, Orc:3) a +0 flail (3, 9, Orc:3) a cursed +0 dagger a +0 robe (-10, 10, Orc:3) a +0 mace (-9, 10, Orc:3) a +0 leather armour a +0 dagger a +0 robe (-8, 10, Orc:3) a +0 club (4, 10, Orc:3) a +0 flail a +0 leather armour (-16, 12, Orc:3) a cursed +0 leather armour Level 4 of the Orcish Mines [Shop] Daelehuti's Distillery a potion of confusion (13 gold) a potion of curing (26 gold) a potion of might (32 gold) 2 potions of flight (78 gold) a potion of heal wounds (39 gold) a potion of haste (91 gold) a potion of haste (91 gold) a potion of cure mutation (455 gold) a potion of restore abilities (39 gold) a potion of curing (26 gold) a potion of curing (26 gold) a potion of porridge (13 gold) [Shop] Ila Liev's Antique Armour Boutique a +0 scale mail (116 gold) a +1 pair of gloves of archery (130 gold) a +0 scale mail (116 gold) a +0 swamp dragon armour (1450 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) [Shop] Kuitroal's Assorted Antiques a scroll of immolation (73 gold) a cursed +0 robe (14 gold) a wand of flame (7) (21 gold) a +2 great sword of draining (136 gold) a +1 mace of crushing (63 gold) a +0 club (21 gold) an uncursed staff of air (252 gold) a scroll of brand weapon (420 gold) a scroll of identify (42 gold) [Shop] Ena Laul's Weapon Shop a +0 dagger (28 gold) a cursed +0 whip (1 gold) a +0 hand axe (42 gold) a +2 broad axe of venom (235 gold) the +10 war axe of Valiance {freeze, rN+ SInv} (1003 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It enhances your eyesight. a +0 hand crossbow (49 gold) the +8 lajatang "Maynkaem" {slice, +Blink rPois rF++ MR+ Stlth--} (1409 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It makes you much less stealthy. a +1 cutlass of draining (198 gold) Level 1 of the Elven Halls (8, 9, Elf:1) an arrow (9, 10, Elf:1) a cursed -3 short sword a +0 dagger a +0 scale mail (10, 10, Elf:1) a +0 short sword a +0 longbow of flaming 11 arrows (8, 11, Elf:1) the +0 robe of Fuenink {rN+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (9, 11, Elf:1) a +0 scimitar a +0 shortbow 12 arrows a +0 leather armour (17, 12, Elf:1) a +0 long sword a +0 ring mail (18, 12, Elf:1) a +0 cutlass (19, 12, Elf:1) a +4 short sword a cursed -1 buckler a +0 scimitar (2, 18, Elf:1) a +0 short sword (23, 25, Elf:1) a +0 dagger (25, 33, Elf:1) a +0 short sword (12, 50, Elf:1) a +0 dagger (12, 51, Elf:1) a +0 buckler a +0 long sword (13, 51, Elf:1) a +2 long sword of draining (14, 51, Elf:1) an arrow (15, 51, Elf:1) a +0 long sword (16, 51, Elf:1) a +0 buckler a +0 short sword a +0 leather armour 25 arrows a +0 short sword a +0 shortbow (2, 58, Elf:1) a +0 scimitar a +0 shortbow 14 arrows a +0 leather armour Level 2 of the Elven Halls [Shop] Hachirom's Book Shop a book of Callings (600 gold) a book of Necromancy (600 gold) a Grand Grimoire (2208 gold) a book of Air (700 gold) a book of Frost (700 gold) the Volume of Curses (900 gold) Spells Type Level Sure Blade Hexes/Charms 2 Confuse Hexes 3 Summon Guardian Golem Hexes/Summoning 4 Cause Fear Hexes 4 Mass Confusion Hexes 6 a book of Power (900 gold) a book of Necromancy (600 gold) a book of Frost (700 gold) a book of Transfigurations (1100 gold) a book of Flames (700 gold) a book of Power (900 gold) [Shop] Wiaprit's Jewellery Shop the amulet "Lerghovut" {Faith rC- Int+2} (751 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It makes you vulnerable to cold. an uncursed ring of positive energy (340 gold) an uncursed amulet of clarity (340 gold) a +5 ring of protection (935 gold) an uncursed ring of positive energy (340 gold) an uncursed amulet of resist mutation (680 gold) an uncursed ring of fire (425 gold) the ring of the Scarab {+Fly rF+ MR+} (630 gold) [ring of flight] It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. an uncursed ring of protection from magic (425 gold) a cursed amulet of inaccuracy (34 gold) [Shop] Kaaphad's Antique Weapon Emporium a +0 mace (81 gold) a +0 hunting sling (40 gold) a +0 halberd (108 gold) a +0 great mace (175 gold) a +0 cutlass (108 gold) a +1 flail of protection (94 gold) a +2 war axe of freezing (94 gold) (0, 0, Elf:2) a +0 short sword a +0 short sword of distortion a +0 leather armour a +0 buckler (-13, 7, Elf:2) a +0 long sword (-3, 9, Elf:2) an arrow (-7, 12, Elf:2) a +0 cutlass (38, 22, Elf:2) the +10 captain's cutlass {speed} Attacks with this weapon are significantly faster. a wand of lightning (0) (32, 26, Elf:2) 19 stones (19, 47, Elf:2) 2 poisoned arrows (19, 48, Elf:2) a poisoned arrow (-5, 52, Elf:2) 13 stones Level 3 of the Elven Halls (-7, 8, Elf:3) a +0 long sword a +0 chain mail (-54, 10, Elf:3) a +0 long sword (-53, 11, Elf:3) a +0 leather armour (-44, 13, Elf:3) a cursed -3 short sword a +0 leather armour (-43, 13, Elf:3) a cursed +0 buckler (unseen) (-44, 14, Elf:3) a cursed -3 scimitar (unseen) (-44, 15, Elf:3) a cursed -1 short sword (unseen) (-50, 29, Elf:3) the +10 trident of Gravity {flame, rF+ SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It enhances your eyesight. (-40, 30, Elf:3) 18 stones (-63, 36, Elf:3) an uncursed staff of earth (-60, 36, Elf:3) a +0 dagger (-68, 37, Elf:3) a +0 hunting sling (-66, 37, Elf:3) an uncursed staff of power (-65, 37, Elf:3) a +0 dagger (-64, 37, Elf:3) a +0 scale mail (-58, 37, Elf:3) a +0 short sword (-68, 38, Elf:3) a +0 cutlass (-61, 38, Elf:3) the cursed -5 pair of boots of Brotam {Str+3 Dex-1 Stlth+} It affects your strength (+3). It affects your dexterity (-1). It makes you more stealthy. It has a curse placed upon it. (-62, 39, Elf:3) a book of Transfigurations (-61, 39, Elf:3) a +0 helmet (-51, 41, Elf:3) 18 stones (-56, 46, Elf:3) the cursed +1 war axe "Breephoj" {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (-7, 48, Elf:3) a +0 cutlass a +0 leather armour (-45, 54, Elf:3) the cursed +5 scale mail of Twilight {rPois} It protects you from poison. It has a curse placed upon it. (-46, 55, Elf:3) the Grimoire of Execration Spells Type Level Confusing Touch Hexes 2 Slow Hexes 2 Fulminant Prism Conjuration/Hexes 4 Silence Hexes/Air 5 Mass Confusion Hexes 6 Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (-12, 10, Lair:1) a +0 chain mail (-39, 25, Lair:1) the +9 arbalest "Boec" {venom, rElec Stlth-} It poisons the ammo it fires. It insulates you from electricity. It makes you less stealthy. (-37, 47, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 greatsling (-6, 6, Lair:2) a +0 long sword (-13, 38, Lair:2) 25 arrows (35, 50, Lair:2) 21 bolts of frost Level 3 of the Lair of Beasts (0, 0, Lair:3) a stone of tremors (44, 1, Lair:3) a +0 pair of gloves (8, 5, Lair:3) 11 arrows (32, 27, Lair:3) a +0 leather armour (65, 32, Lair:3) 26 bolts (51, 38, Lair:3) a +0 lajatang (67, 42, Lair:3) 3 scrolls of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. (7, 4, Lair:4) a +0 leather armour (21, 11, Lair:4) the +8 dagger "Schezaiwa" {flame, rF++ rC++ MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (-41, 2, Lair:5) a phial of floods an ornate deck of changes (-39, 3, Lair:5) 9 arrows (-10, 5, Lair:5) 16 stones (-63, 16, Lair:5) 20 stones (-69, 21, Lair:5) a +2 plate armour of cold resistance (-62, 21, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 sling bullets (-15, 15, Lair:6) a +0 leather armour (-27, 27, Lair:6) a +0 broad axe (-3, 33, Lair:6) a wand of polymorph (8) a wand of polymorph (6) (-41, 35, Lair:6) a +0 short sword (-29, 37, Lair:6) a +0 hand axe (-21, 41, Lair:6) a +0 dagger (-21, 49, Lair:6) a -3 ring of evasion Level 7 of the Lair of Beasts (0, 0, Lair:7) 16 poisoned needles (-4, 1, Lair:7) a +0 club (49, 23, Lair:7) a +0 scale mail (10, 25, Lair:7) a potion of poison (34, 27, Lair:7) a +0 hand axe (9, 28, Lair:7) 15 stones (22, 28, Lair:7) a +0 ring mail (-4, 36, Lair:7) a +0 long sword (31, 43, Lair:7) a +0 cloak of darkness a +1 large shield Level 8 of the Lair of Beasts (0, 0, Lair:8) a potion of poison (17, 29, Lair:8) 7 curare-tipped needles (18, 30, Lair:8) 20 sling bullets (-12, 37, Lair:8) a potion of confusion (-10, 38, Lair:8) 11 arrows of flame (-9, 39, Lair:8) a +0 great mace (-9, 40, Lair:8) a +4 trident of protection (-7, 42, Lair:8) 17 bolts of flame Level 1 of the Shoals (-4, 7, Shoals:1) 8 stones Level 2 of the Shoals (0, 0, Shoals:2) 7 sling bullets (19, 3, Shoals:2) 22 stones (-13, 7, Shoals:2) 21 stones (-12, 8, Shoals:2) a +0 ring mail a +0 battleaxe (-11, 10, Shoals:2) a +0 whip (-4, 16, Shoals:2) an arrow (-3, 17, Shoals:2) an arrow (34, 18, Shoals:2) 13 stones (37, 25, Shoals:2) 18 stones (26, 34, Shoals:2) 16 stones (0, 40, Shoals:2) 16 stones (13, 42, Shoals:2) a +0 trident a throwing net Level 3 of the Shoals (0, 0, Shoals:3) 11 stones (1, 0, Shoals:3) 16 stones (-1, 1, Shoals:3) 7 stones (0, 2, Shoals:3) a stone (0, 5, Shoals:3) 3 stones (-2, 6, Shoals:3) a stone (-1, 6, Shoals:3) 2 stones (0, 6, Shoals:3) a stone (3, 10, Shoals:3) 27 stones (-29, 12, Shoals:3) a +0 trident 7 tomahawks (-32, 13, Shoals:3) a +0 cutlass a +0 robe (-34, 15, Shoals:3) a tomahawk Level 4 of the Shoals (0, 0, Shoals:4) 17 stones (-7, 12, Shoals:4) 7 stones Level 5 of the Shoals (0, 0, Shoals:5) a throwing net (-5, 5, Shoals:5) a +8 giant club (4, 8, Shoals:5) a cursed -1 trident (5, 8, Shoals:5) a +0 leather armour a cursed -2 trident (2, 9, Shoals:5) a wand of polymorph (12) (6, 9, Shoals:5) a cursed -3 trident (2, 11, Shoals:5) a throwing net (8, 15, Shoals:5) a sling bullet (4, 16, Shoals:5) a stone (8, 17, Shoals:5) a sling bullet (9, 18, Shoals:5) a +0 club (unseen) (8, 19, Shoals:5) a +0 club a +0 hunting sling 28 stones a +0 spear a +0 hunting sling 15 sling bullets (9, 19, Shoals:5) a +0 club a +1 hunting sling of flaming 30 stones (40, 19, Shoals:5) a box of beasts (unseen) (9, 20, Shoals:5) a +0 spear a +0 longbow 25 arrows (5, 23, Shoals:5) a +4 shortbow of flaming (50, 25, Shoals:5) the +5 scimitar "Rikam" {slice, Noisy rPois MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. (-8, 28, Shoals:5) a +0 demon trident of venom (19, 30, Shoals:5) 12 javelins of returning (still there?) a +0 spear (still there?) 13 javelins of returning (still there?) a +0 leather armour (still there?) (14, 39, Shoals:5) 18 stones Level 1 of the Snake Pit (0, 0, Snake:1) a +2 scimitar of venom (1, 1, Snake:1) a +0 robe (2, 3, Snake:1) a +0 mace (-17, 20, Snake:1) a +0 short sword a +0 trident (-16, 20, Snake:1) a +0 halberd a +0 robe a +0 dagger of venom a +0 robe a +0 shield a +0 spear (-16, 21, Snake:1) a +0 halberd a +0 robe a +0 robe (13, 23, Snake:1) a +0 blowgun (2, 30, Snake:1) a +0 long sword a +0 robe (24, 31, Snake:1) a +0 hunting sling (0, 54, Snake:1) a +0 morningstar a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a cursed -1 short sword (43, 17, Snake:2) a +0 robe a +0 halberd (-6, 18, Snake:2) a +0 chain mail (31, 32, Snake:2) a +0 robe (2, 39, Snake:2) a +0 ring mail (27, 46, Snake:2) a +0 trident (10, 47, Snake:2) a +0 robe (24, 48, Snake:2) a +0 war axe (7, 49, Snake:2) a wand of frost (12) (22, 50, Snake:2) 12 arrows of flame a +0 flail a +0 shortbow (19, 51, Snake:2) an arrow of flame a +0 war axe (21, 51, Snake:2) an arrow of flame (43, 52, Snake:2) a +0 glaive Level 3 of the Snake Pit (0, 0, Snake:3) a cursed +0 plate armour (6, 16, Snake:3) an arrow (58, 20, Snake:3) 20 arrows (40, 27, Snake:3) a bolt (41, 28, Snake:3) a +0 flail (39, 29, Snake:3) 3 bolts (42, 29, Snake:3) a bolt (39, 30, Snake:3) 16 stones (43, 30, Snake:3) a bolt (-13, 33, Snake:3) a +0 scale mail (43, 33, Snake:3) 6 bolts (43, 34, Snake:3) a cursed -2 robe a -3 battleaxe 20 bolts a +0 arbalest (44, 34, Snake:3) 12 bolts a +0 battleaxe a +0 arbalest (45, 34, Snake:3) a +0 robe a +0 trident (45, 35, Snake:3) a +0 dire flail (-7, 50, Snake:3) 23 stones Level 4 of the Snake Pit (0, 0, Snake:4) a +0 hand axe (-25, 10, Snake:4) a +0 halberd (-24, 11, Snake:4) a +0 halberd (-23, 12, Snake:4) a +0 quarterstaff a +0 robe (-17, 12, Snake:4) 5 stones Level 5 of the Snake Pit (-3, 1, Snake:5) a +0 scimitar a +0 robe (-12, 2, Snake:5) a +0 halberd (7, 2, Snake:5) 2 bolts (7, 4, Snake:5) a bolt (7, 5, Snake:5) a +0 arbalest a +0 long sword 6 bolts (-22, 22, Snake:5) a +0 spear a +0 robe (40, 31, Snake:5) a +0 robe (41, 31, Snake:5) a +0 mace a +0 robe (-16, 34, Snake:5) a +0 robe a +0 spear (-12, 34, Snake:5) a +0 robe a +0 trident (40, 36, Snake:5) a +0 long sword Level 1 of the Pits of Slime Level 3 of the Pits of Slime (5, 1, Slime:3) 2 potions of lignification a +2 animal skin of fire resistance a potion of mutation Level 6 of the Pits of Slime (0, 0, Slime:6) the cursed +3 demon whip of Due Proportion {vamp, Str+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It has a curse placed upon it. (11, 0, Slime:6) the +4 plate armour of Opemem {+Rage rElec} It insulates you from electricity. It lets you go berserk. (-1, 1, Slime:6) 12 stones (9, 1, Slime:6) 17 stones (2, 10, Slime:6) 25 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0 short sword (-6, 5, Vaults:1) a +0 long sword (32, 5, Vaults:1) a +0 great mace a cursed +0 ring mail (32, 7, Vaults:1) a +0 scale mail (36, 7, Vaults:1) a +0 giant club (-8, 8, Vaults:1) a +0 scimitar (36, 9, Vaults:1) a book of Summonings an uncursed ring of protection from magic (-8, 10, Vaults:1) a +0 long sword (48, 21, Vaults:1) a +0 giant club a cursed -2 long sword a +0 plate armour (47, 22, Vaults:1) a +0 dagger a +0 robe (49, 22, Vaults:1) a +3 arbalest of evasion 27 bolts (-11, 31, Vaults:1) 27 stones (-11, 34, Vaults:1) a stone (7, 35, Vaults:1) 12 stones (-9, 36, Vaults:1) a stone (25, 39, Vaults:1) the +8 trident of Focus {venom, Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). Level 2 of the Vaults [Shop] Fiplir's Book Shoppe a book of Enchantments (550 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) a book of Unlife (715 gold) a book of Power (495 gold) a Necronomicon (1214 gold) a book of Conjurations (330 gold) a book of Hinderance (220 gold) (0, 0, Vaults:2) 21 bolts (60, 9, Vaults:2) a +1 arbalest of freezing a +1 arbalest of flaming a +0 arbalest 44 bolts (60, 10, Vaults:2) a +0 arbalest 22 bolts (60, 11, Vaults:2) a +0 arbalest 17 bolts of frost (62, 11, Vaults:2) a bolt (63, 11, Vaults:2) a bolt (1, 16, Vaults:2) the +1 robe of Fituweun {+Rage rElec MR++ Str+1 Int-1} It affects your strength (+1). It affects your intelligence (-1). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (45, 33, Vaults:2) 9 stones (16, 53, Vaults:2) a +0 robe (17, 53, Vaults:2) a +0 giant club (18, 53, Vaults:2) a +0 giant club a +0 giant spiked club (17, 54, Vaults:2) a +0 giant club (18, 55, Vaults:2) 18 stones (43, 62, Vaults:2) 16 stones (4, 64, Vaults:2) a +0 giant club Level 3 of the Vaults (0, 0, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant spiked club (0, 1, Vaults:3) a +0 club a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (1, 1, Vaults:3) a +0 giant club a +0 giant spiked club a +0 dire flail (35, 1, Vaults:3) a +0 long sword (39, 1, Vaults:3) 19 stones (49, 3, Vaults:3) a crystal ball of energy (37, 4, Vaults:3) a +0 chain mail (-10, 13, Vaults:3) 18 stones (6, 16, Vaults:3) a +0 arbalest 23 bolts (-1, 18, Vaults:3) 21 stones (0, 32, Vaults:3) 23 stones (5, 40, Vaults:3) a +1 war axe of electrocution a +0 chain mail a +0 shield (5, 41, Vaults:3) a +0 arbalest of flaming 20 bolts (34, 42, Vaults:3) a +0 dire flail a +0 chain mail a +0 war axe a +0 chain mail (46, 42, Vaults:3) 12 stones (34, 43, Vaults:3) a +1 war axe of chopping a +7 plate armour of ponderousness (3, 52, Vaults:3) a wand of frost (7) (36, 52, Vaults:3) a +0 hand axe Level 4 of the Vaults (0, 0, Vaults:4) a +0 plate armour a +0 large shield (1, 0, Vaults:4) a +0 halberd a +0 chain mail (-1, 1, Vaults:4) a +2 battleaxe of freezing a +0 morningstar a +2 battleaxe of holy wrath (0, 1, Vaults:4) a +0 plate armour a +0 broad axe a +0 chain mail a +2 shield (63, 10, Vaults:4) a scroll of random uselessness (5, 12, Vaults:4) a +0 great sword a +0 plate armour (42, 13, Vaults:4) a +0 chain mail an orc corpse (skeletalised by now) (43, 13, Vaults:4) a +2 great sword of flaming a +0 broad axe (42, 14, Vaults:4) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (-1, 17, Vaults:4) a +0 leather armour (27, 17, Vaults:4) a +0 giant club a +0 giant spiked club (28, 18, Vaults:4) a +0 giant club a +0 halberd a +0 robe (57, 20, Vaults:4) a stone giant corpse (skeletalised by now) (56, 26, Vaults:4) a +0 morningstar a +0 ring mail (6, 29, Vaults:4) a +0 arbalest 4 bolts of flame (6, 30, Vaults:4) a +0 arbalest 10 silver bolts (8, 30, Vaults:4) a bolt a potion of porridge a silver bolt (6, 31, Vaults:4) a +0 glaive a +0 plate armour (7, 31, Vaults:4) a +5 arbalest 20 bolts (8, 31, Vaults:4) a bolt of flame (0, 32, Vaults:4) 16 stones (9, 32, Vaults:4) a silver bolt (10, 32, Vaults:4) a silver bolt a bolt of flame (10, 33, Vaults:4) a +0 morningstar a +0 scale mail (0, 34, Vaults:4) a stone (0, 35, Vaults:4) 3 stones (31, 40, Vaults:4) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (32, 40, Vaults:4) a +0 club a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (33, 40, Vaults:4) a +0 giant club (33, 41, Vaults:4) a +0 giant spiked club (54, 44, Vaults:4) 21 stones (8, 51, Vaults:4) the Collected Works on Spatial Unholy Arts Spells Type Level Shroud of Golubria Charms/Translocation 2 Vampiric Draining Necromancy 3 Teleport Other Translocation 3 Dispel Undead Necromancy 5 Simulacrum Ice/Necromancy 6 (38, 56, Vaults:4) a +0 ring mail (27, 58, Vaults:4) a +0 halberd a +0 plate armour (16, 59, Vaults:4) 2 javelins of penetration (62, 60, Vaults:4) a +0 short sword a +0 chain mail (6, 61, Vaults:4) a +2 battleaxe of freezing (9, 62, Vaults:4) a scroll of vulnerability (1, 63, Vaults:4) a scroll of summoning (39, 64, Vaults:4) a +2 halberd of venom a +0 chain mail a +0 club (36, 65, Vaults:4) a cursed -2 giant club (38, 65, Vaults:4) a +0 mace a +0 scale mail (36, 66, Vaults:4) a +0 long sword a +0 plate armour (37, 66, Vaults:4) a +0 club a cursed +0 leather armour a +1 battleaxe of chopping a +0 plate armour (38, 66, Vaults:4) a +0 club Level 5 of the Vaults (0, 0, Vaults:5) a scroll of fog (-1, 1, Vaults:5) a +2 robe of the Archmagi (-2, 2, Vaults:5) a +3 ring mail of cold resistance (0, 2, Vaults:5) 39 gold pieces (-7, 5, Vaults:5) a large rock (-5, 5, Vaults:5) a royal jelly (-8, 6, Vaults:5) 2 large rocks (-6, 6, Vaults:5) a +0 long sword (still there?) a +0 great mace of protection (still there?) a +0 flail of protection (still there?) (-7, 7, Vaults:5) a +0 dagger (-6, 7, Vaults:5) a +0 ring mail (-6, 8, Vaults:5) a +0 long sword (still there?) a bolt of frost (still there?) (-4, 8, Vaults:5) a cursed +0 plate armour (unseen) (-25, 13, Vaults:5) 2 large rocks (-30, 14, Vaults:5) a +0 cutlass (-27, 15, Vaults:5) a +2 long sword of slicing (unseen) (-26, 15, Vaults:5) a +0 bardiche of flaming a +0 battleaxe a +0 war axe a +2 long sword of slicing (-27, 17, Vaults:5) a +2 morningstar of freezing (unseen)