ho4mwr Level 1 of the Dungeon (1, 30, D:1) a +0 dagger (7, 19, D:1) a +0 leather armour (18, -5, D:1) a +0 short sword (21, -9, D:1) a +0 club (24, 29, D:1) a +0 dagger (42, 30, D:1) a +0 scale mail Level 2 of the Dungeon (14, -14, D:2) a +0 dagger (16, -17, D:2) a +0 leather armour (26, -12, D:2) a staff of death (29, -15, D:2) a +0 club (34, -32, D:2) a +0 whip (41, -33, D:2) a +0 ring mail a +0 whip a +0 dagger (42, -33, D:2) a +0 robe a +0 dagger (62, -9, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -8, D:3) a +0 dagger (6, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, 16, D:4) a +0 dagger of holy wrath a +0 dagger (8, 16, D:4) a +0 dagger a +0 sling a +0 dagger a +0 club a +0 dagger a +0 club a +0 animal skin a +0 club (17, -30, D:4) a +0 club (19, 14, D:4) a +0 robe (20, -9, D:4) 9 gold pieces (23, 1, D:4) a +0 dagger (34, 20, D:4) a +2 arbalest of flaming (42, -17, D:4) a +0 club (42, -14, D:4) a +0 whip a +0 scale mail (43, -16, D:4) a +0 flail a +0 leather armour a +0 short sword (43, -14, D:4) a +0 dagger a +0 robe (66, -22, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 club (0, 1, D:5) a +0 falchion (1, -1, D:5) a +0 club (1, 1, D:5) a +0 club (2, -30, D:5) a +0 short sword (2, 0, D:5) a +0 chain mail a +0 club (2, 1, D:5) a +0 club (8, -27, D:5) a +0 spear (17, -2, D:5) a +0 dagger (31, -23, D:5) a +0 giant club (36, -13, D:5) a +0 robe (45, -21, D:5) a +0 war axe (51, -16, D:5) the ring "Tal Jeuz" {*Corrode rF+ Will+ Int+2 Dex+3} [ring of willpower] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 giant club (0, 4, D:6) a +0 helmet (6, 5, D:6) a +0 spear (6, 23, D:6) a +0 club (8, -8, D:6) a book of Necromancy (8, 7, D:6) a +0 spear (8, 29, D:6) a +0 club a +0 whip a +0 leather armour (14, 7, D:6) a +0 leather armour (25, 38, D:6) a +0 dagger a +0 robe a +0 short sword a +0 war axe a +0 leather armour (31, -2, D:6) a +0 spear (32, -2, D:6) a +0 club a +0 leather armour a +0 club a +0 spear (37, 24, D:6) a +0 hand axe (55, 9, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +2 flail a +0 robe (1, 1, D:7) a +4 battleaxe of freezing a +0 robe (1, 3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -31, D:7) a +0 quarterstaff (11, -6, D:7) a +0 flail a +0 dagger a +0 robe a +0 mace (16, 5, D:7) a +0 mace a +0 leather armour a +1 hand axe of freezing a +0 leather armour a +0 war axe a +0 dagger a +0 robe (18, -32, D:7) a +0 shortbow (42, 7, D:7) a +1 antimagic war axe (46, 11, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (9, 2, D:8) a +0 flail (27, 12, D:8) a +0 ring mail (27, 26, D:8) a +0 shortbow (32, 13, D:8) a +0 shortbow (45, 10, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 2, D:9) a +0 short sword a +0 scale mail an orc corpse the Ecumenical Temple (12, -7, Temple) a +0 dagger