Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 1842119125440488336, levelgen mode: deterministic 30 huusk the Shield-Bearer (level 3, 43/43 HPs) Began as a Human Fighter on Aug 29, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:08:48 (582 turns). huusk the Shield-Bearer (Human Fighter) Turns: 582, Time: 00:08:48 Health: 43/43 AC: 21 Str: 18 (21) XL: 3 Next: 37% Magic: 3/3 EV: 2 Int: 6 (8) God: Gold: 42 SH: 9 Dex: 10 (13) Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn i - ring of teleportation (curse) MPRegen 0.08/turn (no ring) @: mighty, mildly poisoned (43 -> 42), tree-form A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) e - a +0 short sword h - a +0 hand axe j - a +0 club l - a +0 dagger m - a +0 club n - a +0 dagger v - a +0 hunting sling w - a +0 dagger x - a cursed -1 club Missiles g - 3 stones (quivered) r - 3 silver boomerangs Armour b - a +0 scale mail (melded) c - a +0 shield (worn) k - a +0 pair of boots (melded) u - a +0 ring mail Jewellery i - a cursed ring of teleportation (left branch) Scrolls t - 2 scrolls of identify {unknown} Potions p - a potion of degeneration Comestibles f - a ration s - 4 chunks of flesh Skills: + Level 3.2 Fighting + Level 2.5 Maces & Flails + Level 3.2 Armour + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You cannot move. You cannot move. You cannot move. You cannot move. There isn't anything here! You cannot move. You cannot move. You cannot move. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You feel a slight, muted jump rush through you. Oops, that ring feels deathly cold. i - a cursed ring of teleportation (left branch) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. You cannot move. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...................> .....##..............# .....##.............$ ... ..##.##..............#..# ..##..#......#....###...# ..##.....).....#.....<#.# . ##...................# #...................# ##..........♣....)..# .......#............# #$......#.#.†........# ....#..>#.#.............. ....#..#..#).........#### .. #....##..........# .. #..........# ####.#..#### #...## There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 giant cockroaches 2 goblins (D:2) 5 hobgoblins 2 kobolds (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huusk the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 316 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 529 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 582 | D:2 | Quit the game Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, minmay_cut_off D:2: layout_rooms Action || total -------------------------++------- Melee: Flail || 50 Use: Potion || 4 Armor: Scale mail || 19 Dodge: Dodged || 12 Block: Shield || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------