iVAG Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (35, -11, D:1) a -2 club (39, -4, D:1) a cursed -3 dagger (44, 8, D:1) a +0 whip (47, -14, D:1) a +0 whip (53, 2, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -5, D:2) a +0 leather armour (4, 9, D:2) a +0 club a +0 robe (13, -26, D:2) a +0 dagger (15, -24, D:2) a +0 leather armour (16, -14, D:2) a +0 leather armour (35, -23, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (11, 21, D:3) a +0 ring mail (12, 41, D:3) a +0 mace (22, 10, D:3) 20 bolts (36, 44, D:3) a +0 dagger (48, 15, D:3) 7 poisoned needles (59, 28, D:3) a +0 club Level 4 of the Dungeon [Shop] Jafecu's Jewellery Shoppe an uncursed ring of protection from cold (325 gold) a +3 ring of dexterity (204 gold) an uncursed ring of protection from cold (325 gold) an uncursed amulet of the acrobat (390 gold) an uncursed amulet of rage (520 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of protection from cold (325 gold) an uncursed amulet of harm (390 gold) (0, 0, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (1, 0, D:4) a +0 robe a +0 dagger (2, 0, D:4) a +0 whip of electrocution a +0 hand axe a +0 ring mail (4, 18, D:4) a +0 scale mail (5, -3, D:4) a +0 mace (8, -1, D:4) a +0 giant club (8, 0, D:4) a +0 short sword (15, 35, D:4) a +0 quarterstaff (18, 39, D:4) a +1 flail of holy wrath a +3 leather armour of positive energy (20, 4, D:4) a +0 mace (46, -13, D:4) a +0 robe Level 5 of the Dungeon (0, 2, D:5) a +0 ring mail (2, -37, D:5) a +0 club (16, -23, D:5) a +0 ring mail a +0 flail (18, -17, D:5) a +0 falchion (20, -32, D:5) 2 tomahawks (21, -32, D:5) a +0 robe a +0 dagger (23, -32, D:5) a +0 club (24, -32, D:5) a +0 leather armour (25, -32, D:5) 6 needles of confusion (41, -27, D:5) a +0 dagger a +0 leather armour a +0 flail (42, -23, D:5) the +5 ring mail "Mont" {-Tele rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 trident a +0 hunting sling a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (3, -11, D:6) a +0 giant club (11, -35, D:6) 16 bolts (24, -3, D:6) 16 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -11, D:7) a +0 dagger (6, -28, D:7) a +0 scale mail (13, -5, D:7) a +0 shortbow (15, -22, D:7) a +0 leather armour (19, -19, D:7) a +0 leather armour (22, -25, D:7) a +0 robe (33, -6, D:7) a +0 dagger (35, -21, D:7) a +0 leather armour (35, -9, D:7) a +0 whip (35, -8, D:7) a +0 short sword a +0 club a +1 short sword of electrocution (35, -1, D:7) 19 bolts (42, -33, D:7) a +0 war axe (47, -15, D:7) a +0 dagger a +0 robe (50, -25, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword of electrocution (3, 10, D:8) a +0 giant club (12, 8, D:8) a +0 scale mail (21, -1, D:8) a +0 robe (21, 7, D:8) a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail (22, 7, D:8) a +2 flail of protection a +0 chain mail (30, 13, D:8) a +4 dagger of chaos a +1 robe of fire resistance (34, 10, D:8) a +0 giant club (35, -6, D:8) a +0 arbalest (36, -11, D:8) a +0 trident (49, -16, D:8) a cursed +2 spear a +0 robe (49, -14, D:8) a +0 robe (49, -13, D:8) a +0 great sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (2, 0, D:9) a +0 dagger a +0 robe (3, 4, D:9) a +0 ring mail (7, 1, D:9) a +0 dagger (8, 6, D:9) a +1 flail of crushing a +0 leather armour (9, -14, D:9) a +0 short sword (12, 3, D:9) a +0 morningstar a +0 scale mail (14, 1, D:9) a cursed -3 rapier (14, 27, D:9) a +0 long sword a +0 chain mail (21, 10, D:9) a +0 giant club (22, 8, D:9) a +0 war axe (23, 8, D:9) a +0 glaive a +0 chain mail (23, 20, D:9) a +2 dagger of venom (25, 21, D:9) a cursed -3 flail (26, 6, D:9) a +0 robe a cursed -1 dagger (29, -25, D:9) a +0 plate armour (29, -12, D:9) 4 tomahawks of returning (34, -6, D:9) a cursed -2 animal skin a +0 glaive of chopping (44, 27, D:9) a -1 trident 2 potions of degeneration (45, 7, D:9) a cursed +0 robe a +0 dagger (47, 8, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon [Shop] Huosar's Distillery 2 potions of might (96 gold) a potion of ambrosia (96 gold) a potion of degeneration (12 gold) a potion of resistance (120 gold) a potion of agility (48 gold) a potion of agility (48 gold) a potion of flight (36 gold) 2 potions of cancellation (192 gold) [Shop] Jutaalue's Antique Armour Shop a +0 chain mail (148 gold) a +1 ring mail of cold resistance (528 gold) a +0 chain mail (148 gold) a +1 robe of cold resistance (419 gold) a +2 robe (419 gold) a +0 pair of gloves (148 gold) a +4 plate armour of magic resistance (1650 gold) the cursed +0 scale mail of Duezull {rF++} (841 gold) It greatly protects you from fire. It has a curse placed upon it. a +0 leather armour (66 gold) a +0 pair of gloves (148 gold) a +0 leather armour (66 gold) a cursed +0 scale mail (33 gold) a +2 robe of positive energy (485 gold) the cursed +0 robe of Kamad {Str+2} (293 gold) It affects your strength (+2). It has a curse placed upon it. a +0 scale mail (132 gold) [Shop] Ruoniyng's Gadget Boutique a wand of enslavement (9) (121 gold) a wand of digging (8) (264 gold) a crystal ball of energy (220 gold) a lightning rod (4/4) (440 gold) a crystal ball of energy (220 gold) a wand of polymorph (6) (88 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) a phial of floods (440 gold) [Shop] Ytoetorch's Distillery a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of haste (280 gold) a potion of brilliance (56 gold) 2 potions of agility (112 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) 2 potions of might (112 gold) [Shop] Cesaf's Antique Armour Boutique the cursed +0 robe of Hinelic {rElec Str+4} (482 gold) It affects your strength (+4). It insulates you from electricity. It has a curse placed upon it. a +0 robe (16 gold) a +3 scale mail of poison resistance (552 gold) a +0 leather armour (48 gold) +1 storm dragon scales (2088 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +2 helmet (396 gold) a +0 robe of positive energy (112 gold) a +0 plate armour (552 gold) the cursed -2 shield of the Harp {Stlth+} (31 gold) It makes you more stealthy. It has a curse placed upon it. a +0 scale mail of cold resistance (264 gold) a +0 robe (16 gold) a +0 chain mail of fire resistance (276 gold) a +3 plate armour of fire resistance (1080 gold) a +0 scale mail (96 gold) (0, 0, D:10) a +0 trident (1, -10, D:10) a +0 club (10, -17, D:10) a +0 trident (12, -17, D:10) a +0 robe a +2 dagger of venom (13, -14, D:10) a +0 chain mail a +0 club (15, -10, D:10) a +0 shortbow a +0 club (18, 6, D:10) a +0 troll leather armour (18, 12, D:10) a +0 rapier (23, 5, D:10) a +0 long sword a +0 plate armour (24, 5, D:10) a +0 dagger a cursed +0 robe (25, 5, D:10) a +0 leather armour (28, -7, D:10) a +0 hunting sling (28, -2, D:10) a +0 flail (30, -3, D:10) a +0 dagger a +0 robe (31, -28, D:10) 11 poisoned needles (34, -14, D:10) 12 poisoned needles (39, -19, D:10) a +0 leather armour a +0 quarterstaff a +0 hunting sling (41, 13, D:10) a book of Beasts (42, -22, D:10) a +0 hand axe Level 11 of the Dungeon (2, -3, D:11) a +0 hand axe (3, -3, D:11) a +0 hand axe (3, -2, D:11) a +0 hand axe (3, 0, D:11) a +0 giant club (4, 10, D:11) a cursed +3 morningstar a +0 robe a +0 flail a +0 robe (4, 11, D:11) a +1 flail of freezing a +0 robe a +0 robe (4, 12, D:11) a +2 mace a +0 robe (5, 4, D:11) a +0 hand axe a goblin corpse (skeletalised by now) (5, 5, D:11) a +0 dagger (5, 6, D:11) a +0 dagger (19, 26, D:11) 20 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd 3 tomahawks of returning a kobold corpse (0, 1, Bailey) a tomahawk of returning (0, 2, Bailey) a +1 halberd of electrocution a +0 halberd a gnoll corpse (1, 3, Bailey) 3 tomahawks of returning a hobgoblin corpse (2, -3, Bailey) a +0 halberd (2, -2, Bailey) 8 tomahawks of returning a hobgoblin corpse (5, -5, Bailey) 3 tomahawks of returning (6, 8, Bailey) 7 tomahawks of returning a hobgoblin corpse a kobold corpse (7, -7, Bailey) a gnoll skeleton (7, 9, Bailey) 3 tomahawks of returning a hobgoblin corpse (8, 10, Bailey) a +0 halberd of electrocution a +0 halberd a gnoll corpse (9, -8, Bailey) 6 tomahawks of returning 3 chunks of flesh a hobgoblin skeleton (9, 10, Bailey) 8 tomahawks of returning 3 potions of magic a hobgoblin corpse a kobold corpse (10, -8, Bailey) 4 tomahawks of returning a +2 halberd of electrocution a +0 halberd a hobgoblin corpse a gnoll corpse (skeletalised by now) (10, 0, Bailey) a +0 halberd (10, 10, Bailey) a +1 halberd of electrocution (unseen) (12, -6, Bailey) a tomahawk of returning (12, 4, Bailey) a potion of berserk rage (15, -6, Bailey) 2 tomahawks of returning a kobold corpse (skeletalised by now) (15, -5, Bailey) 3 tomahawks of returning (16, -6, Bailey) 8 tomahawks of returning a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (18, -8, Bailey) 3 tomahawks of returning