iVAG Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 14, D:1) a +0 club (16, -14, D:1) a +0 club (18, -10, D:1) a +0 robe (27, -16, D:1) a +0 short sword (36, -13, D:1) a +0 whip (45, 11, D:1) a +0 leather armour (50, 13, D:1) a +0 club (50, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 20, D:2) a +0 hand axe (27, 38, D:2) a +0 club (36, 9, D:2) a +0 club (38, 17, D:2) a +0 short sword (41, 10, D:2) a cursed +0 club a +0 club (42, 10, D:2) a +0 club (45, 10, D:2) a +0 leather armour (56, 23, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, 1, D:3) a +2 vampiric dagger (15, 34, D:3) a cursed -3 club (15, 35, D:3) a +0 flail of protection (19, 11, D:3) a +0 club a +0 chain mail (25, -8, D:3) a +0 hunting sling (39, 34, D:3) a +0 leather armour (40, 41, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Nusmet's Antique Weapon Boutique a +2 battleaxe of flaming (592 gold) a +0 trident (87 gold) a +0 arbalest (112 gold) a +0 short sword (75 gold) the +7 morningstar of Suesod {vamp, rN+} (1455 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. the cursed +13 scythe of Curses {drain, *Curse} (2000 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +0 morningstar (100 gold) the cursed +0 halberd of Extinguishment {venom, +Blink +Rage Int-4 Dex+5} (535 gold) It poisons the flesh of those it strikes. It affects your intelligence (-4). It affects your dexterity (+5). It lets you blink. It lets you go berserk. It has a curse placed upon it. [Shop] Veciylel's Antique Armour Shop a +0 robe (16 gold) a +2 robe of magic resistance (407 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 cloak (103 gold) a +0 ring mail (92 gold) a +0 pair of gloves (103 gold) the +2 robe "Utzorosch" {Int+4} (600 gold) It affects your intelligence (+4). If you switch to wearing this armour, your AC will increase by 4 (5 -> 9). a +0 robe (16 gold) the +5 robe of Night {Dark MR+ SInv} (1380 gold) It affects your resistance to hostile enchantments. It lets you see invisible. If you switch to wearing this armour, your AC will increase by 7 (5 -> 12). [Shop] Potoc's Weapon Shop a +0 club (13 gold) the +3 mace "Zityzol" {chaos, *Noise rF+ Str+2 Stlth+} (492 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+2). It protects you from fire. It may make noises in combat. It makes you more stealthy. 12 stones (15 gold) a +0 club (13 gold) 12 stones (15 gold) a +0 dagger (26 gold) [Shop] Ratixap's General Store 13 stones (16 gold) 20 stones (26 gold) a book of the Earth (845 gold) a potion of invisibility (104 gold) (0, 0, D:4) a +0 hand axe (15, 34, D:4) a +0 dagger a +0 ring mail (15, 37, D:4) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (16, -9, D:4) a +0 club (16, -3, D:4) a +0 leather armour (18, -10, D:4) a +0 flail (22, -14, D:4) a +0 flail a +0 leather armour (30, 1, D:4) a +0 halberd (34, 13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (22, 16, D:5) a ration (28, 13, D:5) a +4 ring of dexterity