Dungeon Crawl Stone Soup version 0.31-a0-200-gbc41564c69 (webtiles) character file. Game seed: 7044534889024149568 358 iVAG the Conjurer (level 6, -8/44 (45) HPs) Began as a Draconian Conjurer on June 25, 2023. Was an Initiate of Vehumet. Mangled by a wight ... wielding a +5 trident (10 damage) ... on level 4 of the Dungeon. The game lasted 00:08:08 (3597 turns). iVAG the Conjurer (Draconian Conjurer) Turns: 3597, Time: 00:08:09 HP: -8/44 (45) AC: 8 Str: 9 XL: 6 Next: 37% MP: 1/9 EV: 12 Int: 20 God: Vehumet [......] Gold: 169 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . a - +3 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . o - +0 cloak rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lightly drained A: AC +6, unfitting armour, cold-blooded a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) f - a +3 rapier of speed Missiles d - 25 stones Armour c - a +0 pair of boots (worn) o - a +0 cloak (worn) Scrolls e - 6 scrolls of teleportation g - a scroll of fog j - a scroll of fear m - a scroll of blinking Potions b - a potion of magic i - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 7.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Sublimation of Blood Necr 2% N/A 24% 2 Wereblood Tmut 2% N/A 24% 2 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Sif Muna Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The wight hits you with a +3 war axe! The wight closely misses you. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is moderately damaged. The wight hits you from afar with a +5 trident! You feel drained. The wight barely misses you. The searing ray hits the wight! The wight is almost destroyed. You finish channelling your searing ray. The wight barely misses you. The wight hits you from afar with a +5 trident! The wight hits you with a +0 long sword. The wight closely misses you. The wight attacks as you move away! The wight barely misses you. The wight attacks as you move away! The wight completely misses you. The wight attacks as you move away! The wight hits you with a +0 long sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 war axe and wearing a +0 robe (almost destroyed, 81% to hit) The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight but does no damage. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you from afar with a +5 trident! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight barely misses you. The searing ray hits the wight. The wight is heavily damaged. The wight misses you. The wight closely misses you. The searing ray misses the wight. The wight misses you. The wight hits you from afar with a +5 trident! You die... #....##...... #....# ...... #....# ...... #....# ..... #....# ...z. #....+ #...z# #..z)# #...@# #....## #.....# #.....# #.....# #.....# #....## #....# #....# You could see 2 wights. Vanquished Creatures A wight (D:4) 2 orc priests Crazy Yiuf (D:3) 4 orc wizards (D:3) 4 adders A worm (D:4) A dart slug (D:1) 9 orcs 5 ball pythons 6 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 11 kobolds 2 quokkas 4 bats 11 frilled lizards (D:1) 9 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iVAG the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 168 | D:1 | Found a faded altar of an unknown god. 195 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 236 | D:1 | Learned a level 2 spell: Searing Ray 715 | D:1 | Reached skill level 5 in Conjurations 773 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1942 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2216 | D:3 | Reached skill level 6 in Conjurations 2276 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2478 | D:3 | Reached XP level 5. HP: 27/38 MP: 3/8 2701 | D:3 | Found a runed translucent door. 2702 | D:3 | Noticed Crazy Yiuf 2708 | D:3 | Killed Crazy Yiuf 2873 | D:3 | Reached skill level 7 in Conjurations 3130 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3172 | D:3 | Found a radiant altar of Vehumet. 3178 | D:3 | Reached XP level 6. HP: 44/45 MP: 1/9 3181 | D:3 | Became a worshipper of Vehumet 3255 | D:3 | Found a shimmering blue altar of Sif Muna. 3595 | D:4 | HP: 2/41 [wight/+5 trident (2)] 3597 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, minmay_lizard_king D:2: layout_loops_ring D:3: layout_loops_ring, palyth_temple_overflow_mages, lemuel_doored_altar, uniq_crazy_yiuf_cottage D:4: layout_gridville, portal_sewer_entry_a, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Club | 5 | || 5 Dagger | 17 | 37 || 54 Rapier | 7 | || 7 Tailslap | 2 | 3 || 5 Cast: Magic Dart | 74 | 24 || 98 Searing Ray | 2 | 13 || 15 Use: Scroll | | 7 || 7 Armour: Skin | 7 | 16 || 23 Dodge: Dodged | 25 | 39 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3599 | 3469 | 130 | 110 | 2768 | 4 | 899.8 | Dungeon | 3599 | 3469 | 130 | 110 | 2768 | 4 | 899.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1323 daAuts D:1: 1121 daAuts D:2: 998 daAuts D:4: 156 daAuts