Dungeon Crawl Stone Soup version bcrawl-1.27.8b (webtiles) character file. Game seed: 3459898997918264224 515793 ihansama the Spry (level 16, -19/109 HPs) Began as a Fairy Air Elementalist on Oct 27, 2020. Was a High Priest of Vehumet. Hit by a javelin thrown by a merfolk javelineer (33 damage) ... on level 3 of the Shoals. The game lasted 01:38:36 (23389 turns). ihansama the Spry (Fairy Air Elementalist) Turns: 23389, Time: 01:38:37 Health: -19/109 AC: 14 Str: 6 XL: 16 Next: 22% Magic: 32/32 EV: 16 Int: 28 God: Vehumet [*****.] Gold: 1988 SH: 0 Dex: 16 Spells: 7/35 levels left rFire + . . SeeInvis . v - +10 falchion "Uloo" {slice, MR++ Dex+2} rCold + . . Gourm . o - +1 buckler {rC+} rNeg . . . Faith . (armour unavailable) rPois + Spirit . n - +1 helmet {Int+3} rElec . Reflect . j - +1 cloak rCorr . Harm . z - +0 pair of gloves MR +++.. a - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.28/turn E - ring of poison resistance MPRegen 0.23/turn F - ring of protection from fire @: flying evasively, held A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +8 a: Stop Flying, Renounce Religion You were on level 3 of the Shoals. You worshipped Vehumet. Vehumet was extremely pleased with you. You were hungry. You visited 4 branches of the dungeon, and saw 22 of its levels. You collected 2138 gold pieces. You spent 150 gold pieces at shops. Inventory: Hand Weapons v - the +10 falchion "Uloo" (weapon) {slice, MR++ Dex+2} (You found it on level 8 of the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+2). It affects your resistance to hostile enchantments. Missiles D - 2 throwing nets {=f} Armour a - a +0 pair of boots (worn) j - a +1 cloak (worn) n - a +1 helmet of intelligence (worn) o - a +1 buckler of cold resistance (worn) z - a +0 pair of gloves (worn) Jewellery k - the ring "Feistusch" {MP+9 Dex+5} (You found it on level 8 of the Dungeon) [ring of magical power] It affects your dexterity (+5). It affects your magic capacity (+9). l - the ring "Nogriz" {Fire MR+} (You took it off a goblin on level 1 of the Dungeon) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. u - a +5 ring of evasion E - a ring of poison resistance (left hand) F - a ring of protection from fire (right hand) Wands c - a wand of random effects (19) m - a wand of acid (21) q - a wand of disintegration (42) x - a wand of digging (17) y - a wand of paralysis (17) B - a wand of polymorph (6) J - a wand of scattershot (6) O - a wand of enslavement (11) Scrolls d - 13 scrolls of remove curse i - 3 scrolls of magic mapping p - 5 scrolls of teleportation r - 4 scrolls of amnesia s - 6 scrolls of immolation H - a scroll of enchant weapon I - a scroll of identify M - 2 scrolls of blinking Potions b - a potion of flight h - 11 potions of curing t - 4 potions of ambrosia w - 2 potions of lignification A - 3 potions of mutation C - a potion of cancellation G - 3 potions of magic K - a potion of berserk rage N - a potion of haste R - a potion of brilliance T - 2 potions of resistance U - 2 potions of might Miscellaneous g - a phantom mirror P - a lamp of fire Comestibles e - 36 rations {!d} Skills: - Level 10.0 Fighting - Level 18.0 Dodging - Level 1.5 Stealth - Level 10.0 Shields - Level 10.0 Spellcasting - Level 12.0 Conjurations - Level 5.0 Charms - Level 17.0 Air Magic + Level 5.7 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##### 0% 1 None b - Swiftness Chrm/Air ######.. 1% 2 None c - Airstrike Air #######... 1% 4 None d - Lightning Bolt Conj/Air #######... 1% 5 None e - Searing Ray Conj ######.. 1% 2 None f - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None g - Iskenderun's Battles Conj/Chrm ######.. 1% 5 None h - Conjure Ball Lightni Conj/Air #######... 1% 6 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #### 1% 1 None Poisonous Vapours Pois/Air ###### 1% 2 None Conjure Flame Conj/Fire #####... 1% 3 None Dazzling Orbs Conj/Hex #####.. 1% 3 None Static Discharge Air #######. 1% 3 None Stone Arrow Conj/Erth #####. 1% 3 None Bolt of Draining Conj/Necr #####..... 4% 5 None Animate Skeleton Necr N/A 8% 1 None Corona Hex ##..... 8% 1 None Pain Necr ##.... 8% 1 None Regeneration Chrm/Necr ####...... 8% 3 None Freezing Cloud Ice/Air ######.... 10% 6 None Blink Tloc N/A 11% 2 None Call Imp Summ ##.... 11% 2 None Corpse Rot Necr N/A 11% 2 None Ensorcelled Hibernation Hex/Ice ##.... 11% 2 None Confuse Hex ##...... 22% 3 None Spider Form Tmut/Pois ##. 22% 3 None Tukima's Dance Hex ##...... 22% 3 None Vampiric Draining Necr ##........ 22% 3 None Bolt of Cold Conj/Ice #####..... 24% 6 None Poison Arrow Conj/Pois #####..... 24% 6 None Animate Dead Necr N/A 58% 4 None Tree Form Hex/Tmut N/A 58% 4 None Metabolic Englaciation Hex/Ice ##........ 90% 5 None Summon Forest Summ/Tloc ##........ 90% 5 None Ozocubu's Refrigeration Ice ##........ 94% 6 None Steam Barrier Chrm/Fire ####...... 99% 6 None Simulacrum Ice/Necr ##........ 100% 6 None Summon Hydra Summ ##........ 100% 6 None Dungeon Overview and Level Annotations Branches: Dungeon (12/12) Temple (0/1) D:5 Lair (6/6) D:8 Shoals (3/3) Lair:2 Snake (1/3) Lair:2 Slime (0/5) Lair:6 Orc (0/1) D:8 Vaults (0/3) D:12 Depths (0/5) D:12 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Trog Vehumet Xom Jiyva Shops: D:7 ! D:10 * Shoals:1 } Annotations: D:6 exclusion: 2 downstairs D:7 exclusion: downstairs D:8 1 runed translucent door, exclusion: downstairs, Faustar's ghost, novice DrCj D:11 exclusion: downstairs Lair:3 exclusion: downstairs Lair:6 1 runed door Shoals:2 YOLO, exclusions: kraken and 2 more exclusions Shoals:3 Polyphemus Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +8, SH +8) You are small and have problems with some larger weapons. You can fly continuously. Message History The death yak gores you!! * * * LOW HITPOINT WARNING * * * The death yak gores you! * * * LOW HITPOINT WARNING * * * You turn to flesh and can move again. You see here a throwing net {=f}. You feel much better. A merfolk javelineer comes into view. It is wielding a +7 spear of flaming. The merfolk javelineer throws a javelin. The javelin hits your battlesphere! Your battlesphere is destroyed! The death yak gores you. x2 Okay, then. You struggle against the net. The merfolk javelineer shouts! The death yak gores you!! * * * LOW HITPOINT WARNING * * * The merfolk javelineer throws a javelin. The javelin hits you!! You die... ?..P...PP# .. #......PP### ..## ..P...PP.#.##.... .Pm..........PP.. .........PP