ildemir Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 9, D:1) a bat corpse (skeletalised by now) (12, 44, D:1) 20 bolts (18, -3, D:1) a +0 mace (20, 39, D:1) 19 poisoned darts (25, -9, D:1) a +0 club (27, -4, D:1) a +0 hunting sling (30, 33, D:1) a +0 club (36, -14, D:1) a +0 dagger a +0 ring mail of positive energy a kobold corpse (37, -5, D:1) a jackal corpse (skeletalised by now) (38, -10, D:1) 22 stones (38, -7, D:1) a quokka corpse (38, -3, D:1) 17 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 10 stones (0, 1, D:2) 26 stones (1, -6, D:2) a +0 club (1, 0, D:2) 22 bolts (1, 1, D:2) 25 stones (1, 15, D:2) a +2 dagger of speed (11, -8, D:2) a +0 dagger 4 stones (11, 25, D:2) a +0 whip 3 stones (14, 31, D:2) a +0 whip (22, -9, D:2) 15 poisoned darts (31, 7, D:2) a +0 robe (31, 20, D:2) 4 javelins Level 3 of the Dungeon (0, 0, D:3) a potion of attraction