imnir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (20, -52, D:1) a +0 whip (20, -21, D:1) 12 stones (53, -60, D:1) a +0 hand axe (54, -38, D:1) 12 poisoned needles (55, -36, D:1) 12 stones (62, -32, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 17 stones (9, -39, D:2) a stone (10, -39, D:2) a stone (10, -38, D:2) a stone a +0 short sword (10, -9, D:2) 26 stones (11, -38, D:2) a stone (12, -37, D:2) a stone (14, -36, D:2) 16 stones a +0 leather armour a goblin corpse (skeletalised by now) (17, -11, D:2) a bat corpse (25, -16, D:2) 18 bolts (28, -38, D:2) 9 gold pieces (28, -19, D:2) a rat corpse (29, -3, D:2) 25 stones (31, -19, D:2) a +0 dagger (32, -48, D:2) a +2 ring of protection (36, -47, D:2) a +0 whip of electrocution (36, -46, D:2) 14 gold pieces (36, -44, D:2) a +0 bardiche (36, -42, D:2) the +7 lajatang of Vuvysot {venom, rElec rC- Int+2 Dex+8} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+8). It makes you vulnerable to cold. It insulates you from electricity. (36, -40, D:2) 9 gold pieces (36, -39, D:2) a scroll of remove curse (36, -38, D:2) a +0 dagger