imnir Level 1 of the Dungeon (0, 0, D:1) 19 stones (5, -21, D:1) a +0 club (5, -20, D:1) a +2 dagger of pain 2 stones (6, -20, D:1) a stone (19, -12, D:1) a +0 club (20, -9, D:1) a +0 club (23, -22, D:1) a +0 short sword (33, -19, D:1) a +0 short sword a stone (34, -17, D:1) a stone (35, -15, D:1) a stone (37, -13, D:1) 2 stones (37, 8, D:1) a +0 club (41, -29, D:1) a +0 dagger (42, 9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger a +0 robe (7, -14, D:2) a +0 dagger a +0 robe (9, -14, D:2) a +0 short sword (9, -13, D:2) a +0 short sword (20, -5, D:2) a +0 club (24, -23, D:2) a +0 dagger (25, 4, D:2) 12 sling bullets (35, -18, D:2) a +0 chain mail (37, -23, D:2) a +0 giant club (37, -21, D:2) a +0 club (37, -2, D:2) a +0 club (37, 15, D:2) a +0 spear (38, -21, D:2) a +0 club (42, -27, D:2) 18 stones (47, 6, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 0, D:3) a +0 hand axe (6, -8, D:3) a +0 ring mail (7, -7, D:3) a +0 hand axe (8, -7, D:3) a +0 dagger (8, 3, D:3) a +0 club (9, -25, D:3) a +0 leather armour (9, -7, D:3) a +0 club (10, -25, D:3) a +0 club (10, -17, D:3) a +0 dagger a +0 robe (13, -24, D:3) a +0 centaur barding (15, -5, D:3) a +0 ring mail a tomahawk a cursed +0 leather armour a +0 falchion (16, -12, D:3) a +0 club (16, -6, D:3) 2 tomahawks (16, -5, D:3) 18 stones a +0 leather armour a +0 hand axe (16, 15, D:3) a +0 dagger (17, -7, D:3) a tomahawk (17, -6, D:3) a +0 club (20, 4, D:3) a +0 plate armour (24, 6, D:3) a +0 club (32, -19, D:3) a +0 chain mail a +0 short sword a +0 dagger a +0 robe (33, -19, D:3) a +0 leather armour (34, -27, D:3) a +0 whip (34, -19, D:3) a +0 dagger a cursed +0 robe a +0 club a +0 leather armour (37, -27, D:3) 26 bolts (40, -15, D:3) a +0 whip a +0 hand axe (41, -15, D:3) a +0 hand axe a +0 leather armour (41, 3, D:3) a +0 robe (42, 8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 leather armour (5, 9, D:4) 17 gold pieces (5, 10, D:4) a +0 quarterstaff (5, 11, D:4) 13 gold pieces (6, 27, D:4) a +0 scale mail (13, 8, D:4) 15 gold pieces (13, 27, D:4) a +0 ring mail (19, 1, D:4) a +0 dagger a +0 robe (23, 31, D:4) 14 sling bullets (23, 35, D:4) a +0 giant spiked club (25, -3, D:4) 16 bolts (25, 12, D:4) 29 stones (54, -4, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, -15, D:5) a +0 ring mail (13, 8, D:5) a +0 robe (15, 22, D:5) a +0 chain mail (16, 24, D:5) a +0 whip of flaming (17, 10, D:5) 15 poisoned needles (18, 13, D:5) 20 arrows (18, 24, D:5) a +0 halberd (18, 25, D:5) a +0 flail a +0 spear (21, -21, D:5) a +0 dagger a +0 robe of fire resistance (21, -20, D:5) a +0 club a +0 ring mail (24, -16, D:5) a +0 chain mail (25, -1, D:5) 6 large rocks (26, -3, D:5) a +0 ring mail (27, -29, D:5) a +0 whip (33, -25, D:5) 11 bolts (33, -5, D:5) a +0 giant spiked club (34, -2, D:5) a +0 ring mail (43, -15, D:5) the +0 leather armour of Atumud {MR+} It affects your resistance to hostile enchantments. (48, 2, D:5) 13 poisoned needles Level 6 of the Dungeon [Shop] Sez Piag's Antique Armour Shoppe a +1 chain mail of positive energy (270 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) the cursed +0 chain mail of the Orcish Mines {rF- rCorr Dex+3 Stlth+} (324 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (40 gold) a +0 helmet (90 gold) a +0 ring mail (80 gold) a +0 robe (14 gold) [Shop] Uhit's Jewellery Shop an uncursed amulet of regeneration (390 gold) an uncursed ring of flight (227 gold) an uncursed ring of wizardry (390 gold) an uncursed amulet of harm (390 gold) an uncursed ring of protection from magic (325 gold) a +4 ring of strength (351 gold) a cursed -4 ring of evasion (26 gold) an uncursed ring of ice (325 gold) [Shop] Heryurir's Book Emporium a book of Necromancy (300 gold) a book of Cantrips (200 gold) a book of Conjurations (300 gold) a book of Battle (400 gold) a book of Debilitation (400 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) a book of Flames (350 gold) Nyquypha's Almanac of Attacks (583 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Searing Ray Conjuration 2 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lightning Bolt Conjuration/Air 5 f - Bolt of Fire Conjuration/Fire 6 a book of Debilitation (400 gold) a book of Minor Magic (200 gold) a book of Dreams (750 gold) a book of Misfortune (200 gold) (0, 0, D:6) 22 stones (10, 4, D:6) 18 stones (11, -2, D:6) a +0 chain mail (13, -1, D:6) 3 javelins of penetration (16, -22, D:6) a +0 club (17, -23, D:6) a +0 dagger a +0 robe (17, -22, D:6) a +0 dagger a +0 robe (18, -14, D:6) 18 sling bullets (34, -20, D:6) a +0 scale mail (38, -22, D:6) a +0 leather armour (45, 4, D:6) a -3 mace (46, 4, D:6) a -2 mace (46, 15, D:6) 16 stones (47, 6, D:6) a -3 war axe a -3 long sword a -1 short sword of speed a -2 eveningstar (49, 1, D:6) 12 sling bullets (50, -16, D:6) 19 stones (52, -14, D:6) a stone (53, -13, D:6) a stone (55, -11, D:6) a stone (65, -12, D:6) 19 sling bullets (66, -26, D:6) a +0 scythe a +0 robe (67, -9, D:6) 2 arrows (67, -8, D:6) 2 arrows (67, -7, D:6) an arrow (67, -6, D:6) an arrow (67, -3, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon [Shop] Huesar Fymeu's Magic Scroll Boutique a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) 3 scrolls of fear (105 gold) a scroll of enchant armour (75 gold) a scroll of random uselessness (10 gold) a scroll of enchant weapon (75 gold) a scroll of amnesia (35 gold) a scroll of fog (20 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) (0, 0, D:7) a +0 club (0, 1, D:7) a +2 spear of freezing a +0 chain mail (1, -1, D:7) a +0 flail (1, 0, D:7) a +0 flail a +0 ring mail (1, 5, D:7) 19 stones (11, 10, D:7) 4 bolts (13, 16, D:7) a +3 hunting sling (18, 16, D:7) a +0 hand axe (20, 29, D:7) 14 arrows (22, -3, D:7) 5 javelins (23, 14, D:7) 12 bolts (24, 32, D:7) a +0 dagger (27, 33, D:7) a tomahawk (28, 32, D:7) a tomahawk (29, 6, D:7) 12 poisoned needles (29, 32, D:7) a tomahawk (31, 31, D:7) a +0 club a +0 ring mail (32, 32, D:7) a +0 war axe 2 tomahawks (33, 32, D:7) a +0 mace 3 tomahawks a +0 ring mail (41, 19, D:7) 22 arrows (49, 18, D:7) 22 bolts Level 8 of the Dungeon (0, 0, D:8) a +1 glaive of protection (7, -29, D:8) 22 stones (7, 2, D:8) an arrow (7, 3, D:8) an arrow (8, -40, D:8) a +0 scale mail (8, 2, D:8) 2 arrows (10, 0, D:8) 2 arrows (11, -1, D:8) an arrow (12, -1, D:8) an arrow (14, -2, D:8) 15 arrows a +3 shortbow (20, -2, D:8) a scroll of random uselessness (25, -1, D:8) a cursed +0 centaur barding (31, -8, D:8) 18 sling bullets (36, -27, D:8) a tomahawk of dispersal (37, -27, D:8) 3 tomahawks of dispersal (38, -28, D:8) 2 tomahawks of dispersal (38, -27, D:8) 2 tomahawks of dispersal (38, -26, D:8) 4 tomahawks of dispersal (40, -37, D:8) a +0 giant club (41, -36, D:8) a +0 club (47, -6, D:8) a cursed -2 short sword a +0 whip (48, -28, D:8) a +0 dagger a +0 robe (49, -6, D:8) a +2 mace of draining a +0 leather armour (50, -7, D:8) a +0 dagger a cursed +0 leather armour a +0 falchion a +0 ring mail (50, -6, D:8) a +0 trident a +0 leather armour (52, -7, D:8) a +0 dagger (54, -40, D:8) a potion of mutation (56, -49, D:8) a potion of mutation (57, -45, D:8) a +0 hand axe a +0 leather armour (57, -36, D:8) a +0 hand axe a +0 chain mail (58, -48, D:8) a +2 hat (59, -48, D:8) a potion of mutation Level 9 of the Dungeon [Shop] Qeinang's Distillery a potion of mutation (88 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) a potion of magic (88 gold) a potion of curing (33 gold) a potion of haste (110 gold) (0, 0, D:9) a +0 scale mail (2, 0, D:9) a +0 hand axe (9, 23, D:9) 12 stones (26, -13, D:9) a +0 long sword (29, -23, D:9) a +0 ring mail (31, 12, D:9) a +0 trident (33, -13, D:9) 11 bolts (41, 6, D:9) a +0 flail Level 10 of the Dungeon [Shop] Fuarouph's Magic Scroll Shop a scroll of vulnerability (127 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) 2 scrolls of summoning (323 gold) a scroll of enchant armour (127 gold) a scroll of noise (17 gold) a scroll of vulnerability (127 gold) a scroll of teleportation (51 gold) a scroll of identify (34 gold) [Shop] Causuho's Book Shop a book of Changes (400 gold) a book of Flames (560 gold) a book of Cantrips (320 gold) a book of Misfortune (320 gold) a book of Maledictions (400 gold) a book of Alchemy (1200 gold) a book of Clouds (720 gold) a book of Conjurations (480 gold) a book of Minor Magic (320 gold) a book of Cantrips (320 gold) [Shop] Enguelar's Jewellery Emporium an uncursed ring of protection from magic (250 gold) an uncursed amulet of the gourmand (300 gold) a cursed ring of attention (45 gold) an uncursed ring of poison resistance (200 gold) an uncursed amulet of the acrobat (300 gold) an uncursed ring of flight (175 gold) a cursed ring of teleportation (45 gold) a cursed ring of teleportation (45 gold) an uncursed ring of ice (250 gold) [Shop] Wubribal's Gadget Shop a fan of gales (480 gold) a wand of digging (12) (384 gold) a phantom mirror (360 gold) a wand of enslavement (11) (156 gold) a wand of random effects (32) (204 gold) a wand of polymorph (15) (204 gold) a lightning rod (4/4) (480 gold) a sack of spiders (240 gold) a wand of disintegration (17) (252 gold) a lamp of fire (480 gold) a wand of flame (31) (198 gold) [Shop] Gofo's Antique Weapon Emporium a +0 hunting sling (45 gold) a +0 club (30 gold) a +0 spear (90 gold) a +0 hand crossbow (105 gold) a +0 hand axe (90 gold) a +0 hand crossbow (105 gold) the cursed +2 shortbow of Gallantry {flame, +Inv} (792 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. It has a curse placed upon it. the +9 great sword of Rotation {slice, *Rage +Rage Int-3 Dex+8} (2208 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+8). It lets you go berserk. It may make you go berserk in combat. a +0 hunting sling (45 gold) (0, 0, D:10) a +0 pair of gloves (5, 31, D:10) a +0 spear (7, 12, D:10) a +0 ring mail a +0 dagger (7, 31, D:10) a +0 spear a +0 leather armour (8, 10, D:10) a cursed -1 dagger a +0 robe (8, 11, D:10) a +0 dagger a +0 robe a +0 falchion (9, 12, D:10) a +0 trident a cursed +0 chain mail (10, 13, D:10) a +0 short sword a +0 leather armour (13, 9, D:10) 2 stones (16, 34, D:10) a +0 club a +0 chain mail (19, 17, D:10) 17 arrows (22, 42, D:10) a +0 club (22, 43, D:10) a +0 whip a +0 halberd (25, 17, D:10) a +0 mace (26, 22, D:10) 18 arrows (26, 34, D:10) a +0 giant club a +0 giant spiked club (32, 43, D:10) a +0 club (35, 18, D:10) 10 arrows a +0 shortbow (39, 38, D:10) a +0 dagger (49, 25, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Kematrie's Weapon Emporium 20 sling bullets (130 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) a +0 dagger (26 gold) a +0 lajatang (195 gold) 18 arrows (46 gold) 7 needles of confusion (45 gold) the +7 spear of the Unseen Realm {elec, Str+3 SInv} (780 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It lets you see invisible. a +3 vampiric broad axe (377 gold) 29 stones (37 gold) the +4 rapier of Misery {freeze, rF- MR+ Dex+2} (481 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (0, 0, D:11) a +0 club (5, 8, D:11) 13 stones (11, 4, D:11) a +0 whip (13, 2, D:11) a +0 short sword a poisoned needle (14, 0, D:11) a +0 blowgun 6 poisoned needles (14, 3, D:11) a +0 club (15, 0, D:11) a +0 short sword (15, 6, D:11) a +0 dagger (15, 7, D:11) an arrow (16, 5, D:11) an arrow (16, 6, D:11) a javelin of returning an arrow (16, 7, D:11) a +0 short sword (17, 3, D:11) 22 arrows a +0 shortbow (17, 4, D:11) 11 arrows a +0 shortbow (17, 5, D:11) 6 arrows a +0 robe a +0 dagger a +0 hand axe (17, 6, D:11) 9 arrows a +0 shortbow (18, -12, D:11) a book of Enchantments (18, 3, D:11) 2 arrows (18, 4, D:11) an arrow a +0 trident (18, 5, D:11) a +0 robe a +0 dagger (18, 6, D:11) an arrow a +0 plate armour a +0 mace (19, 5, D:11) 4 javelins of returning a +0 chain mail (21, -5, D:11) 14 poisoned needles (23, 4, D:11) a +0 leather armour (25, 3, D:11) a +0 robe a +0 dagger (28, 37, D:11) a +0 club (32, -14, D:11) a +0 flail (38, 6, D:11) 23 stones (41, -7, D:11) 13 stones Level 12 of the Dungeon [Shop] Roant's Weapon Shoppe (Shop contents are unknown) [Shop] Qougu's Armour Shoppe (Shop contents are unknown) (1, 0, D:12) a scorpion corpse (1, 1, D:12) a worker ant corpse (2, 1, D:12) a +0 flail (4, 4, D:12) a +0 dagger (unseen) (8, 1, D:12) 32 bolts (10, 2, D:12) a +0 whip (unseen) (11, 2, D:12) 19 gold pieces (13, 0, D:12) a scroll of teleportation (unseen) (13, 1, D:12) a +0 trident (unseen) (13, 4, D:12) 18 gold pieces (13, 9, D:12) 13 gold pieces (14, 4, D:12) 24 gold pieces (15, -2, D:12) 14 gold pieces (16, -1, D:12) 17 stones (16, 0, D:12) a scroll of amnesia (16, 4, D:12) a +0 short sword (unseen) (17, 4, D:12) a +0 falchion (still there?) 17 gold pieces (still there?) (18, 0, D:12) 13 gold pieces (18, 4, D:12) 22 gold pieces (19, 1, D:12) 7 gold pieces (38, -3, D:12) a scroll of remove curse (42, -4, D:12) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (42, -3, D:12) an ugly thing corpse (42, 4, D:12) 23 sling bullets (47, -1, D:12) a potion of agility