kal9871 Level 1 of the Dungeon [Shop] Ohefiriz's Weapon Emporium 3 curare-tipped darts (50 gold) a +0 whip (35 gold) a +0 sling (21 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 short sword (42 gold) a +1 rapier of venom (165 gold) (0, 0, D:1) a +0 spear (5, 4, D:1) a +0 club (9, 38, D:1) a +0 dagger 4 stones (18, 19, D:1) a +0 dagger (20, 28, D:1) a +0 chain mail (29, 0, D:1) a +0 ring mail (32, 5, D:1) 2 stones (36, 36, D:1) a +0 club (43, 3, D:1) a +0 short sword of venom (44, 5, D:1) 5 stones (45, 27, D:1) a +0 club (46, 20, D:1) 3 stones Level 2 of the Dungeon [Shop] Tyrecuxo's Book Shoppe the Spellbook of Glowing Geometry (286 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Dimensional Bullseye Hexes/Translocation 4 a book of Displacement (286 gold) a book of Callings (260 gold) a book of Vapours (338 gold) a Young Poisoner's Handbook (260 gold) Lysuy's Almanac of Battle Magic (390 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Flame Wave Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 a book of Air (286 gold) a book of Fire (416 gold) a book of Ice (650 gold) [Shop] Anirgh's Distillery a potion of haste (130 gold) 2 potions of degeneration (26 gold) a potion of magic (104 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) [Shop] Ciwak's Jewellery Emporium a ring of protection from cold (325 gold) the ring of Shadows {Umbra +Inv Stlth+} (520 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +5 ring of evasion (468 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) a ring of wizardry (390 gold) a +6 ring of intelligence (468 gold) an amulet of the acrobat (390 gold) an amulet of reflection (390 gold) [Shop] Qinadwac's Antique Armour Emporium a +0 ring mail (76 gold) a +3 scale mail of willpower (494 gold) a +0 ring mail (76 gold) a +0 pair of boots of stealth (218 gold) a +0 tower shield (85 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +4 ring mail of fire resistance (589 gold) a +0 robe (13 gold) a +0 robe (13 gold) (0, 5, D:2) 6 stones (1, 4, D:2) a +0 dagger (14, 18, D:2) a +0 executioner's axe (16, 19, D:2) a +0 robe (25, -3, D:2) a +0 scale mail (26, 10, D:2) a +0 ring mail (29, 20, D:2) a +0 whip (42, 29, D:2) a +0 club (47, 6, D:2) a +0 dagger 2 stones (56, 11, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a beast talisman (0, 15, D:3) a +0 club (2, 10, D:3) a +2 flail of holy wrath (2, 11, D:3) a +0 flail (3, 5, D:3) 4 stones a +0 club (6, 25, D:3) a +0 falchion 2 boomerangs (13, 19, D:3) 4 stones (14, 20, D:3) a +0 club (16, 6, D:3) a +0 club (22, 19, D:3) a +0 flail (22, 28, D:3) 7 stones (27, 28, D:3) a +0 robe (28, 25, D:3) a +0 war axe (33, 20, D:3) 6 javelins Level 4 of the Dungeon [Shop] Talet's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) a scroll of amnesia (52 gold) (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 mace (3, 2, D:4) a +0 club (5, 28, D:4) a +2 robe of fire resistance (16, -17, D:4) a +0 spear (16, -16, D:4) a +0 spear (17, -16, D:4) a +0 club (17, -15, D:4) a +0 whip a +0 leather armour (17, -14, D:4) a +0 halberd (18, -2, D:4) 5 stones (19, -7, D:4) a +0 hand axe a boomerang a +0 leather armour (23, -6, D:4) a +0 giant spiked club (24, 10, D:4) a +0 dagger (37, -22, D:4) a +0 dagger (38, -20, D:4) a +0 whip (39, -21, D:4) a +0 robe a +0 club (40, -20, D:4) a +0 spear (40, -19, D:4) a +0 spear (45, -3, D:4) a stone (49, 26, D:4) a +0 flail (50, 0, D:4) a +0 dagger (56, -12, D:4) a +0 short sword 6 poisoned darts (63, -7, D:4) a +0 trident (66, 5, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) 5 stones (4, 19, D:5) a +0 long sword (8, -12, D:5) a staff of fire a +0 whip (10, -10, D:5) a +0 scale mail (12, -13, D:5) a +0 robe (14, -22, D:5) a +0 halberd (14, -21, D:5) a +0 orcbow (15, -21, D:5) a +0 whip (15, -12, D:5) a +0 robe (16, -19, D:5) a +0 robe a +0 club (21, 25, D:5) the +5 plate armour of Supple Strength {rC+} rC+: It protects you from cold. (30, 3, D:5) a +0 leather armour (33, 14, D:5) a +0 robe a +0 dagger (34, 14, D:5) a +0 short sword (34, 15, D:5) a +0 ring mail a +0 club (37, 2, D:5) a +0 giant spiked club (45, 7, D:5) a +0 spear Level 6 of the Dungeon [Shop] Atoutrog's General Store a scroll of blinking (75 gold) a wand of polymorph (4) (56 gold) a potion of magic (80 gold) a +0 rapier (40 gold) a +0 chain mail (45 gold) a scroll of teleportation (30 gold) a scroll of poison (40 gold) a +3 shortbow of flaming (224 gold) [Shop] Haefam's Weapon Shop the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1115 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. 6 stones (7 gold) a +3 orcbow of draining (302 gold) a +0 long sword (45 gold) a +0 quarterstaff (52 gold) the +9 sling of Zicwy {freeze, rN+ Will+ Int+2} (893 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. 3 silver javelins (351 gold) a +1 orcbow of freezing (172 gold) a +8 giant club (568 gold) [Shop] Heeps's Weapon Boutique a +0 dagger (22 gold) a +2 vampiric whip (214 gold) the +7 scimitar of Impish Defence {speed, rPois rC+ Str+2 Int-2} (717 gold) Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rPois: It protects you from poison a +0 rapier (44 gold) 3 datura-tipped darts (29 gold) the +6 morningstar "Killer Klown's Death" {flame, rF+++ Will+ Int-5 SInv} (863 gold) Int-5: It affects your intelligence (-5). rF+++: It renders you almost immune to fire. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 falchion (33 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) a +0 hand axe (33 gold) [Shop] Juiloaz's Antique Weapon Shoppe a +0 short sword (63 gold) a +2 halberd of flaming (403 gold) a +0 falchion (63 gold) the +8 falchion of Righteous Anger {holy, Int+2} (1188 gold) Int+2: It affects your intelligence (+2). a +0 trident (73 gold) a +0 war axe (73 gold) a +1 heavy mace (260 gold) a +0 spear (63 gold) a +0 sling (31 gold) a +0 dagger (42 gold) [Shop] Goipipou's Assorted Antiques the +0 leather armour of Niseqyfeoth {-Tele rElec rPois rC+} (424 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison -Tele: It prevents most forms of teleportation. a scroll of butterflies (84 gold) a scroll of enchant weapon (157 gold) a potion of lignification (63 gold) a +0 giant club (35 gold) a +0 battleaxe of flaming (287 gold) the +3 orcbow of the Hierophant {elec, rElec rPois rN+ SInv} (1056 gold) rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. a potion of haste (210 gold) a staff of air (525 gold) 2 scrolls of poison (168 gold) (17, 39, D:6) a +0 club a +0 leather armour (17, 40, D:6) a +0 short sword 3 boomerangs a +0 leather armour a +0 club (18, 40, D:6) a +2 antimagic falchion a +0 leather armour a +0 short sword a +0 chain mail (20, 6, D:6) a +0 scythe a +0 robe (25, 40, D:6) a +0 whip (26, 40, D:6) a +0 club (26, 41, D:6) a +0 whip (29, 4, D:6) a +0 shortbow (42, -1, D:6) a +0 dagger (42, 18, D:6) a +0 dagger a +0 ring mail (43, 17, D:6) a +0 dagger a +0 robe (43, 19, D:6) a +0 club (44, 17, D:6) a +0 dagger a +0 leather armour (45, 16, D:6) a +0 flail (46, 15, D:6) a +0 short sword (47, 12, D:6) a +0 dagger of venom a +0 robe (47, 15, D:6) a +0 dagger a +0 robe a +2 trident of draining an orb of energy (49, 15, D:6) a +0 animal skin Level 7 of the Dungeon (4, -19, D:7) a +0 whip of freezing (4, 1, D:7) a +0 club (5, -11, D:7) a +0 pair of boots (5, -1, D:7) a +0 whip (5, 2, D:7) a +0 whip a +0 flail a +0 whip a +0 club a +0 robe (5, 3, D:7) a +0 spear (10, -8, D:7) 5 stones (10, 3, D:7) a +0 dagger a +0 robe (11, 3, D:7) a +0 club a +0 leather armour a +0 dagger 3 boomerangs a +0 ring mail a +0 flail a +0 chain mail (18, 22, D:7) a +0 short sword (18, 24, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 dagger a +0 robe a +0 flail (21, 7, D:7) a +1 battleaxe of flaming a +0 chain mail (21, 8, D:7) a +0 mace (22, 7, D:7) a +0 whip a +0 robe (22, 8, D:7) a +0 dagger a +0 robe (30, -12, D:7) a +0 war axe (30, 23, D:7) 3 stones (35, 8, D:7) a +0 dagger (37, -27, D:7) a +1 barding (43, 2, D:7) a +0 ring mail (54, -17, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 flail of protection (1, 0, D:8) a +0 chain mail a +0 war axe (4, -15, D:8) a +0 robe a +0 dagger (4, -14, D:8) a +0 club (4, -13, D:8) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (4, -6, D:8) a +0 leather armour a +0 dagger (5, -13, D:8) a +0 club a +0 flail (12, 4, D:8) a +0 ring mail (15, -8, D:8) a stone (15, 13, D:8) a +0 giant spiked club a +0 giant club (33, -25, D:8) a boomerang (33, -24, D:8) 2 boomerangs (34, -24, D:8) a boomerang (35, -26, D:8) a boomerang (36, 21, D:8) a +0 dagger a +0 leather armour a +0 hand axe 2 boomerangs a +0 leather armour (37, -12, D:8) a +0 dagger (37, 21, D:8) a +0 hand axe (42, -2, D:8) a +0 dagger a +0 robe (46, 1, D:8) 5 stones (46, 18, D:8) a +0 pair of boots (49, 15, D:8) a +0 dagger (56, 10, D:8) 4 stones Level 9 of the Dungeon [Shop] Yntamne's Assorted Antiques a potion of berserk rage (170 gold) a scarf of shadows (408 gold) a +0 quarterstaff of draining (312 gold) a +0 sling (51 gold) a ring of protection from fire (850 gold) a sack of spiders (1360 gold) a +0 ring mail (136 gold) a potion of curing (102 gold) (0, 0, D:9) a +0 hand axe (0, 1, D:9) a +0 robe (11, 15, D:9) an orb of energy (13, -4, D:9) a +0 short sword (13, 15, D:9) 6 stones (19, 32, D:9) 2 boomerangs (20, -8, D:9) a +0 club a +0 whip a +0 trident a +0 scale mail (21, -6, D:9) a +0 flail (21, 24, D:9) a +0 shortbow (25, 3, D:9) a +0 buckler (26, 18, D:9) a +0 club 4 stones (26, 19, D:9) a +0 dagger 5 poisoned darts (28, 19, D:9) a +0 short sword (33, -8, D:9) a +0 spear a +0 whip a +0 robe a +0 short sword a +0 scale mail (33, -7, D:9) a +0 orcbow (34, -8, D:9) a +0 whip a +0 spear (36, -8, D:9) a +0 club a +0 whip (41, 15, D:9) the +0 ring mail of the Vanishing Youths {rF+ Int-2 Stlth+} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (42, 31, D:9) a +0 ring mail (44, 3, D:9) 6 javelins (45, -8, D:9) a +0 plate armour (46, -3, D:9) a +0 war axe a +0 plate armour (46, -2, D:9) a +0 quarterstaff a +0 sling a +0 ring mail (47, -4, D:9) a +0 hand axe (47, 32, D:9) a +0 leather armour (48, -5, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 8 stones (3, -7, D:10) a +0 sling (6, -10, D:10) a +0 arbalest (10, -4, D:10) a +2 pair of gloves (27, 12, D:10) a +0 hand axe the Ecumenical Temple