kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 4, D:1) a +0 sling (7, 5, D:1) a +0 scale mail (10, 3, D:1) a +0 ring mail (12, 3, D:1) a +0 whip (13, -12, D:1) a +0 club (13, 5, D:1) a +0 dagger a +0 club (24, -4, D:1) a +0 club (28, -3, D:1) a +0 ring mail (28, 9, D:1) a +0 hand axe (30, 7, D:1) a +0 dagger (30, 9, D:1) a +0 dagger (33, 18, D:1) a +0 dagger a +0 club a +0 club (34, 5, D:1) a +0 spear (34, 18, D:1) a +0 dagger (35, 4, D:1) 3 stones (38, 12, D:1) a +0 hand axe (42, -4, D:1) a +0 ring mail (48, 18, D:1) 6 stones (52, 13, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Cothesk's Jewellery Shop a +4 ring of protection (504 gold) an amulet of reflection (420 gold) an amulet of reflection (420 gold) an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) the ring of Koump {Ice Int+2} (506 gold) [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a ring of magical power (280 gold) a ring of positive energy (280 gold) (0, 0, D:2) a +0 mace (0, 2, D:2) 4 stones (6, 17, D:2) a +0 mace (7, 9, D:2) a +0 club a +0 sling (15, -7, D:2) a +0 club (17, 3, D:2) a +0 dagger (18, -9, D:2) 4 poisoned darts (20, 25, D:2) a +0 short sword a +0 ring mail (20, 26, D:2) a +0 whip (21, -6, D:2) a +0 leather armour (26, -7, D:2) a +0 dagger (47, 13, D:2) a +0 trident (52, -4, D:2) 9 stones a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -11, D:3) 12 gold pieces (8, -10, D:3) 11 gold pieces (8, -9, D:3) 17 gold pieces (9, -11, D:3) 11 gold pieces (9, -10, D:3) 6 gold pieces (9, -9, D:3) 6 gold pieces (10, -10, D:3) 18 gold pieces (12, 7, D:3) 7 stones (15, 15, D:3) a boomerang a +0 hand axe (16, 2, D:3) a +0 club (16, 11, D:3) a +0 dagger (17, 3, D:3) a +0 club a +0 dagger (17, 8, D:3) a +0 animal skin a +0 trident of venom (17, 11, D:3) a +0 club (18, 11, D:3) a +0 club (19, 21, D:3) a +0 whip (21, 19, D:3) a staff of earth (21, 23, D:3) a +0 leather armour a +0 dagger of protection a +0 leather armour a +0 dagger a +0 dagger a +0 short sword a +0 flail a +0 dagger (23, -8, D:3) a +0 mace (26, 27, D:3) a +0 club (27, 27, D:3) a +0 club (34, 12, D:3) a +0 helmet (44, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 6 stones (12, -18, D:4) a +0 club (13, -15, D:4) a +0 spear (14, -16, D:4) a +0 whip 6 stones a +0 club a +0 club a +0 leather armour a +2 whip of venom (14, -8, D:4) a +0 hand axe (15, 20, D:4) a +0 trident (19, 14, D:4) a +0 whip 2 stones (20, 14, D:4) a +0 flail a +0 ring mail (36, -21, D:4) a +0 hand axe (40, 5, D:4) a +0 whip (49, 16, D:4) a +0 dagger (57, -20, D:4) a +0 dagger (57, -18, D:4) a +0 dagger 8 poisoned darts Level 5 of the Dungeon (0, 0, D:5) the +9 short sword of Ossish {elec, Drain Fly rF+} rF+: It protects you from fire. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (2, -16, D:5) 6 stones (3, -6, D:5) a serpent talisman (8, -14, D:5) 3 javelins (21, 22, D:5) an iguana corpse (skeletalised by now) (24, -15, D:5) a scroll of identify (26, 4, D:5) 8 stones (28, -15, D:5) a scroll of identify (41, 20, D:5) a +0 chain mail (45, 15, D:5) a +0 robe