kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) a +0 club (3, -19, D:1) a +0 dagger (7, 7, D:1) a +0 whip (7, 16, D:1) a +0 club (9, 9, D:1) a +0 dagger (11, -7, D:1) a +0 club (13, -28, D:1) a +0 short sword (14, -28, D:1) a +0 dagger (17, 24, D:1) a +0 dagger (22, 9, D:1) a +0 short sword (22, 17, D:1) a +0 leather armour (23, -16, D:1) a +0 pair of boots (35, -16, D:1) a +0 club (36, -13, D:1) a +0 club (39, 22, D:1) a +0 chain mail (54, -8, D:1) a +0 dagger 5 stones (56, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -6, D:2) a +0 spear (11, 24, D:2) a ball python corpse (11, 38, D:2) a +0 club (16, -2, D:2) a quokka corpse an adder corpse (17, -2, D:2) a +0 chain mail (26, 13, D:2) a +0 dagger 2 stones (27, 27, D:2) a +0 dagger (32, 22, D:2) the +8 dagger of Dull Innocence {flame, rN+ rCorr Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (35, 29, D:2) a bat corpse (skeletalised by now) (35, 31, D:2) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, 10, D:2) a staff of conjuration (53, 21, D:2) a rat skeleton