Dungeon Crawl Stone Soup version 0.32-a0-314-g526f7d4993 (webtiles) character file. Game seed: 2675495226407359487 37 kirsanium the Slasher (level 3, -2/35 HPs) Began as a Gnoll Cinder Acolyte on Feb 16, 2024. Was a High Priest of Ignis. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (1008 turns). kirsanium the Slasher (Gnoll Cinder Acolyte) Turns: 1008, Time: 00:01:06 Health: -2/35 AC: 3 Str: 13 XL: 3 Next: 41% Magic: 2/7 EV: 11 Int: 15 God: Ignis [*****.] Gold: 110 SH: 0 Dex: 7 Spells: 5/7 levels left rFire + . . a - -1 falchion (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) d - a +1 hat (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of amnesia {unknown} Potions c - a potion of brilliance {unknown} e - a potion of lignification {unknown} Skills: + Level 6.5 Fighting + Level 0.8 Short Blades + Level 6.5 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 0.8 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 5.4 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 36% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 43% 3 Passage of Golubria Tloc 3% N/A 85% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence closely misses you. Your magical contamination has completely faded away. Terence attacks as he pursues you! Terence hits you but does no damage. Terence is no longer more vulnerable to fire. Terence closely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "That felt goooood." Ignis goes out, and joins you in death. ........†.....# #.# #.#.#.###.....# #.### #...#.# #.....# #...# ....#.# ####### #.#.# ##.##.# #...# ......# ##.## ##.#### #.# #.# ##########.# #.# ##...@@.....# ...#######...######### ............# .#######...## ### ##.## ..# ### ..# ..# ...# You could see Terence. Vanquished Creatures A ribbon worm (D:2) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins 2 quokkas 3 ball pythons 3 frilled lizards A kobold (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kirsanium the Gnoll Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 134 | D:1 | Reached XP level 2. HP: 29/29 MP: 5/5 219 | D:1 | Learned a level 2 spell: Scorch 689 | D:2 | Reached XP level 3. HP: 25/35 MP: 7/7 855 | D:2 | Reached skill level 1 in Invocations 990 | D:2 | Noticed Terence 1006 | D:2 | HP: 1/35 [Terence/+0 flail (7)] 1008 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, minmay_misc_feat_rugged D:2: layout_loops_cross, corexii_shack, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 6.5 Short Blades | | 0.8 Long Blades | | 6.5 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 0.8 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 5.4 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Falchion || 74 Bite || 3 Cast: Scorch || 3 Armour: Robe || 50 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1007 | 986 | 21 | 0 | 807 | 2 | 503.5 | Dungeon | 1007 | 986 | 21 | 0 | 807 | 2 | 503.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 670 daAuts D:2: 337 daAuts