kmx the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 33, D) a death scarab corpse (61, 8, D) an uncursed staff of wizardry (61, 16, D) the +7 fustibalus "Zooraogh" {velocity, MR++} Any stone fired from it inflicts extra damage. It affects your resistance to hostile enchantments. (62, 1, D) the +8 dagger "Cuergheumm" {pain, rC+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from cold. (62, 17, D) a +2 dagger of venom (62, 26, D) an uncursed amulet of magic regeneration (62, 27, D) a book of Changes (63, 0, D) a box of beasts (63, 16, D) a +5 great mace of crushing (63, 17, D) an uncursed staff of conjuration (63, 26, D) an uncursed staff of air (63, 27, D) a lamp of fire (inert) (64, 16, D) the +5 ring mail of Qazlal's Generosity {rN+ Regen+ Int+6} It affects your intelligence (+6). It protects you from negative energy. It increases your rate of regeneration. (64, 17, D) a crystal ball of energy (64, 26, D) a +2 ring mail of cold resistance (64, 27, D) a +4 great sword of slicing (65, 26, D) a box of beasts (68, 0, D) a +1 scythe of venom (69, 0, D) a +4 plate armour of fire resistance (69, 32, D) a shapeshifter corpse (70, 8, D) an uncursed staff of power (70, 33, D) a shapeshifter corpse (71, 12, D) a hell hound corpse (71, 16, D) an uncursed staff of earth (71, 17, D) a +2 dagger of speed (71, 27, D) a +2 shortbow of velocity (72, 8, D) a +0 long sword of electrocution (72, 9, D) a +3 plate armour of poison resistance (72, 26, D) an uncursed ring of fire (73, 16, D) a +6 fustibalus of flaming