Dungeon Sprint DCSS version 0.22.1-2-g9c5b331383 (webtiles) character file. 7 kmx the Grasshopper (level 2, -2/40 HPs) Began as a Gnoll Warper on Dec 28, 2018. Was an Initiate of Makhleb. Slain by a merfolk ... wielding a +0 trident (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:14 (107 turns). kmx the Grasshopper (Gnoll Warper) Turns: 107, Time: 00:02:15 Health: -2/40 AC: 3 Str: 24 XL: 2 Next: 0% Magic: 8/8 EV: 15 Int: 15 God: Makhleb [......] Gold: 0 SH: 8 Dex: 20 Spells: 12/12 levels left rFire . . . SeeInvis . Q - +5 demon blade rCold . . . Gourm . N - +3 buckler rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn I - +6 ring of strength MPRegen 0.11/turn D - +6 ring of dexterity @: berserking, very quick A: distributed training, fangs 1, strong nose a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion n - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). y - the +7 Singing Sword (You found it in the Dungeon) z - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. A - the +0 sword of Power (You found it in the Dungeon) B - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Q - a +5 demon blade (weapon) R - a +5 triple sword S - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. T - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Missiles e - 5 tomahawks of dispersal (quivered) Armour b - a +0 leather armour (worn) w - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. x - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. N - a +3 buckler (worn) O - a +3 large shield P - a +3 shield Jewellery D - a +6 ring of dexterity (right hand) E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength (left hand) Wands J - a wand of disintegration (7) K - a wand of iceblast (6) L - a wand of acid (7) Scrolls d - 5 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions c - 2 potions of brilliance g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 2 potions of berserk rage l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Miscellaneous C - a lightning rod (4/4) M - a crystal ball of energy Comestibles f - 7 rations Skills: + Level 5.1 Fighting + Level 2.3 Short Blades + Level 5.1 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 3.5 Throwing + Level 3.5 Armour + Level 5.1 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Charms + Level 1.8 Summonings + Level 1.8 Necromancy + Level 5.8 Translocations + Level 1.8 Transmutations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 3% 2 #...... Gell's Gravitas Tloc ###....... 6% 3 ###.... Lesser Beckoning Tloc ###....... 6% 3 ###.... Teleport Other Tloc ###..... 6% 3 ###.... Shroud of Golubria Chrm/Tloc ###....... 7% 2 #...... Passage of Golubria Tloc N/A 21% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident The mass of ice explodes! The iceblast engulfs the merfolk. The merfolk is lightly wounded. The iceblast engulfs the merfolk. The merfolk is lightly wounded. The merfolk hits you from afar with a trident! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block the merfolk's attack. The merfolk closely misses you. You feel a strong urge to attack something. The merfolk hits you with a trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a trident. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.:.:.▓ ▓.mm..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | kmx the Gnoll Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 14 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 14 | D | Found the +10 dark maul {crush} 14 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 14 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 14 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 16 | D | Found the +6 shillelagh "Devastator" {shatter} 16 | D | Found the +11 plutonium sword {*Contam Stlth-} 16 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 16 | D | Found the +9 sword of Zonguldrok {reap} 16 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 16 | D | Found the +0 sword of Power 16 | D | Found the +7 mace of Variability {chain chaos} 16 | D | Found the +7 Singing Sword 16 | D | Found the +7 longbow "Piercer" {penet, EV-2} 54 | D | Reached skill level 5 in Fighting 54 | D | Reached skill level 5 in Long Blades 54 | D | Reached skill level 5 in Dodging 54 | D | Reached skill level 5 in Spellcasting 54 | D | Reached skill level 1 in Conjurations 54 | D | Reached skill level 1 in Hexes 54 | D | Reached skill level 1 in Charms 54 | D | Reached skill level 1 in Summonings 54 | D | Reached skill level 1 in Necromancy 54 | D | Reached skill level 1 in Transmutations 54 | D | Reached skill level 1 in Fire Magic 54 | D | Reached skill level 1 in Ice Magic 54 | D | Reached skill level 1 in Air Magic 54 | D | Reached skill level 1 in Earth Magic 54 | D | Reached skill level 1 in Poison Magic 54 | D | Reached XP level 2. HP: 27/27 MP: 6/8 83 | D | Became a worshipper of Makhleb the Destroyer 104 | D | Entered arena 2. 104 | D | Noticed a merfolk 104 | D | Noticed a merfolk 104 | D | Found a transporter. 107 | D | HP: 2/40 [merfolk/trident (23)] 107 | D | Slain by a merfolk Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Short Blades | 2 | 2.3 Long Blades | 5 | 5.1 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 3 | 3.5 Armour | 3 | 3.5 Dodging | 5 | 5.1 Stealth | 2 | 2.3 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Spellcasting | 5 | 5.5 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Charms | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Transmutations | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Invocations | 2 | 2.5 Evocations | 2 | 2.3 Translocations | | 5.8 Action || total -------------------------++------- Evoke: Wand || 1 Use: Potion || 2 Dodge: Dodged || 2 Block: Buckler || 1