kmx Level 1 of the Dungeon (0, 0, D:1) 135 bolts (2, 17, D:1) a +0 short sword (4, 15, D:1) 174 arrows (12, 17, D:1) a +0 leather armour (14, 11, D:1) a +0 club (16, 38, D:1) a cursed -3 club (22, 24, D:1) a +0 dagger (26, 42, D:1) a +0 ring mail (28, -13, D:1) a stone (28, 2, D:1) a +0 dagger (35, 17, D:1) a +0 ring mail (40, 2, D:1) a +0 dagger (46, 3, D:1) a +0 club Level 2 of the Dungeon (1, -4, D:2) a +0 dagger (17, 30, D:2) a ball python corpse (18, -19, D:2) a +0 club (42, -16, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -5, D:3) a jackal skeleton (4, 4, D:3) a +0 trident (5, 3, D:3) a cursed +0 hand axe (still there?) 15 gold pieces (still there?) (9, 2, D:3) a book of Conjurations (10, 5, D:3) a potion of heal wounds (11, -4, D:3) a +0 mace (16, 18, D:3) a potion of cancellation