koorschki Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 1, D:1) a +0 short sword 2 stones (29, 9, D:1) a +0 chain mail (30, 11, D:1) a +0 club (31, -5, D:1) a +0 spear (38, 17, D:1) a +0 club a +0 dagger 5 stones (45, 33, D:1) a +0 dagger (49, 38, D:1) 9 stones (50, 12, D:1) a +0 mace (59, 39, D:1) 7 stones Level 2 of the Dungeon [Shop] Viram's Antique Weapon Emporium a +0 rapier (92 gold) a +8 shortbow of draining (1090 gold) the +6 scimitar of Accidental Termination {holy, Fly rN+ Will- SInv} (1161 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. a +4 vampiric spear (713 gold) the +3 dire flail of the Sky {drain, rN+ Will- rCorr} (800 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +1 arbalest of freezing (347 gold) a +0 mace (69 gold) (0, 0, D:2) a +0 ring mail (17, 13, D:2) the +1 robe of Anaesthesia {^Contam Will++ Dex+3} Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. (21, 17, D:2) a ball python corpse (30, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 19, D:2) a bat corpse (skeletalised by now) (36, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, 47, D:2) a ribbon worm corpse (42, 16, D:2) a +0 mace (46, 18, D:2) an adder corpse (skeletalised by now) (51, 51, D:2) a +0 club