koorschki Level 1 of the Dungeon (0, 20, D:1) 5 stones (3, 22, D:1) a +0 dagger (7, 13, D:1) a +0 war axe (16, 5, D:1) a +0 long sword (20, 0, D:1) a +0 club (20, 29, D:1) 3 stones (27, -11, D:1) a +0 mace (38, 3, D:1) a +0 short sword (38, 4, D:1) a +0 club (45, 9, D:1) a +0 club (46, 16, D:1) a +0 club (47, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (0, 2, D:2) a +0 dagger (2, -4, D:2) a +0 dagger a +0 robe (8, -16, D:2) a +0 club (10, 3, D:2) 4 stones (10, 14, D:2) 7 stones (28, 3, D:2) a +0 whip (42, 12, D:2) a +0 whip (46, -6, D:2) 4 stones (57, 6, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (1, -1, D:3) 2 poisoned darts (9, -15, D:3) a +0 trident a +0 leather armour (10, -14, D:3) a +0 club (10, -13, D:3) a +0 club a boomerang (10, -12, D:3) a +0 mace (24, -15, D:3) a +0 sling (31, -19, D:3) the +1 robe of the Enchanting Gods {rC+ rN+ SInv Archmagi} rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (46, -46, D:3) a +0 war axe an orc corpse (skeletalised by now) (59, -42, D:3) a bat corpse