Dungeon Crawl Stone Soup version bcrawl-1.15.1-4-g77d781cab4 (webtiles) character file. Game seed: 14388903215171916202 59 kroki the Charmwright (level 3, -1/22 HPs) Began as a Skeleton Skald on Oct 9, 2019. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (2208 turns). kroki the Charmwright (Skeleton Skald) Turns: 2208, Time: 00:02:22 Health: -1/22 AC: 3 Str: 15 (17) XL: 3 Next: 78% Magic: 0/7 EV: 12 Int: 12 God: Gold: 120 SH: 0 Dex: 8 Spells: 2/8 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of remove curse Skills: + Level 2.6 Fighting * Level 3.4 Polearms - Level 1.6 Armour - Level 2.2 Dodging - Level 3.3 Spellcasting * Level 3.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##...... 5% 1 N/A A - Ozocubu's Armour Chrm/Ice #....... 34% 3 N/A S - Song of Slaying Chrm ##...... 9% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spectral Weapon Hex/Chrm #....... 34% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: The Shining One Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History You see here a chain mail. You see here 148 stones. You see here a +0 dagger. There is an open door here. Terence is too close now for your liking. Terence shouts! Terence is nearby! Terence hits you with a +0 hand axe. Terence is nearby! You hit Terence but do no damage. Terence is nearby! You hit Terence but do no damage. Terence hits you with a +0 hand axe. Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Terence bares his teeth. Terence hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. Terence barely misses you. You barely miss Terence. Terence hits you but does no damage. You hit Terence but do no damage. A dart slug comes into view. Terence hits you with a +0 hand axe. You closely miss Terence. Your magical infusion is running out. Terence hits you with a +0 hand axe. You puncture Terence! Terence is moderately wounded. You hit Terence. Terence is heavily wounded. Terence says, "Time to say good-bye..." Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence completely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. You are no longer magically infusing your attacks. The dart slug bites you but does no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The dart slug bites you. * * * LOW HITPOINT WARNING * * * The dart slug closely misses you. Your song is almost over. Terence shouts, "Now you die!" Terence hits you but does no damage. Your song has ended. Terence looks scornfully at you. Okay, then. As you read the scroll labeled PUSKE KAULE, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Terence closely misses you. Terence says, "Time to say good-bye..." Okay, then. Casting: Song of Slaying (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence says, "Time to say good-bye..." Terence misses you. You hit Terence. Terence is heavily wounded. Terence misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You closely miss Terence. Terence is severely wounded. You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... #####.########.# ..# #.#.....<#.# #'###'#...####.# .............#.# ........#.#....# ..........#..######## .........##.........# ............#######.# ..............w@@# #.#....#########.# #.####.#.......#.# #.w..w.#.#####.#.. #####..#.#<†.#.#### #..#.#.###.# #..#.#.# #.# ####.#.###.# #.#.....# You could see Terence and a dart slug. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) A worm (D:2) 2 leopard geckos 2 giant cockroaches (D:1) 8 goblins 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) A ball python (D:2) 2 bats (D:1) 5 frilled lizards 4 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Skeleton Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 306 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 704 | D:1 | Reached XP level 3. HP: 19/22 MP: 7/7 708 | D:1 | Learned a level 2 spell: Song of Slaying 712 | D:1 | Learned a level 3 spell: Ozocubu's Armour 890 | D:2 | Reached skill level 3 in Polearms 1090 | D:2 | Noticed Terence 1117 | D:2 | HP: 5/22 [Terence/+0 hand axe (2)] 1135 | D:2 | HP: 2/22 [Terence/+0 hand axe (5)] 1141 | D:2 | HP: 2/22 [Terence/+0 hand axe (1)] 1911 | D:2 | Found a glowing golden altar of the Shining One. 2177 | D:2 | HP: 4/22 [Terence/+0 hand axe (3)] 2201 | D:2 | HP: 2/22 [Terence/+0 hand axe (3)] 2208 | D:2 | Slain by Terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.4 Fighting | | 2.6 Armour | | 1.6 Dodging | | 2.2 Spellcasting | | 3.3 Charms | | 3.6 Action || total -------------------------++------- Melee: Spear || 178 Cast: Infusion || 14 Song of Slaying || 1 Use: Scroll || 2 Armor: Leather armour || 23 Dodge: Dodged || 86 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms D:2: layout_basic, lemuel_coloured_pillars_altar, chequers_serial_rivers_micro_d, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 0.0 | 80.6 | 1092.0 Dungeon | 100.0 | 100.0 | 1.1 | 0.0 | 80.6 | 1092.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.5 +-------+-------+-------+-------+-------+----------------------