kumiokru Level 1 of the Dungeon (0, 0, D:1) 21 stones (4, -6, D:1) a +0 spear (7, 16, D:1) a +0 short sword (11, -26, D:1) 15 stones (14, 19, D:1) a +0 whip (26, 10, D:1) a +0 dagger (33, 14, D:1) 29 stones (35, 3, D:1) a +0 club (37, 8, D:1) 9 bolts (39, -6, D:1) a cursed +0 leather armour (41, 19, D:1) 14 poisoned needles (47, -32, D:1) 19 sling bullets (58, -20, D:1) a +0 club (59, -40, D:1) 17 stones (62, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -4, D:2) a cursed +0 ring mail (6, 6, D:2) a +0 leather armour (7, 22, D:2) 17 poisoned needles (8, 25, D:2) a +0 helmet (9, 33, D:2) a cursed -3 dagger a cursed -3 hunting sling 31 stones (11, 3, D:2) a +4 short sword (11, 30, D:2) 14 stones (11, 35, D:2) a +0 club (12, 30, D:2) a +0 hand axe (20, 12, D:2) a stone (23, 15, D:2) a stone a +0 mace (23, 26, D:2) a +0 short sword (24, 9, D:2) a stone (24, 10, D:2) a stone (25, 7, D:2) a +0 short sword (25, 8, D:2) a stone (25, 10, D:2) a stone (26, 8, D:2) a +0 dagger (27, 7, D:2) a stone (27, 8, D:2) 17 stones (28, 7, D:2) a +0 club (28, 14, D:2) a +0 hand axe (30, 20, D:2) 6 curare-tipped needles (36, 4, D:2) a +0 whip (37, 27, D:2) 12 sling bullets (38, 22, D:2) a stone (39, 13, D:2) a +0 short sword (45, 18, D:2) 24 stones (51, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 dagger (3, -6, D:3) a +0 pair of boots (6, 1, D:3) 10 poisoned needles (13, -1, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 morningstar (13, 7, D:3) 21 arrows (20, 25, D:3) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (21, 26, D:3) 21 bolts (28, 22, D:3) a +0 pair of gloves (36, 23, D:3) 18 bolts (37, 13, D:3) a cursed -1 mace (40, 14, D:3) a +3 quarterstaff of chaos (56, 4, D:3) a +0 club (60, 29, D:3) 5 arrows Level 4 of the Dungeon (0, 0, D:4) 4 bolts (8, -4, D:4) a +0 trident a +0 leather armour (9, -12, D:4) a +1 dagger of chaos (10, -4, D:4) a +0 dagger a +0 robe (16, -8, D:4) a +0 dagger a +0 robe a +0 flail a +0 club a +0 leather armour (16, -6, D:4) a +0 ring mail (17, 11, D:4) a +0 war axe (18, -4, D:4) a +0 falchion (21, 25, D:4) 22 stones (25, 25, D:4) a +0 leather armour (26, 19, D:4) a +0 cloak (35, 23, D:4) a +0 club (46, 7, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 22 stones (3, -15, D:5) a +0 battleaxe (4, -4, D:5) a +0 war axe (5, -16, D:5) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe (6, -15, D:5) a +0 trident (9, -22, D:5) a +0 giant spiked club (10, -13, D:5) an uncursed staff of energy (10, 4, D:5) a +0 chain mail (11, -4, D:5) 13 poisoned needles (11, -3, D:5) the ring of Coronation {rPois MP+9 Dex+2 Slay-5} [ring of magical power] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. It affects your magic capacity (+9). (11, 9, D:5) a +0 short sword (12, -23, D:5) 12 poisoned needles (19, -24, D:5) 16 stones (26, -16, D:5) a +0 scale mail (28, -22, D:5) a +0 rapier (31, 16, D:5) 30 stones (33, -18, D:5) 13 stones (40, -6, D:5) a +0 hand axe a +0 dagger a +0 robe (40, -1, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip of electrocution (0, 2, D:6) a +0 animal skin (4, -36, D:6) 12 sling bullets (8, -19, D:6) 22 arrows (10, -22, D:6) a cursed -1 battleaxe (11, -36, D:6) an arrow (12, -2, D:6) the cursed +1 long sword "Ultimatum" {vamp, Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It has a curse placed upon it. (12, 0, D:6) a +0 dagger (14, -36, D:6) an arrow (15, -36, D:6) an arrow (17, -36, D:6) a +0 shortbow 12 arrows (19, -46, D:6) a +0 flail a +2 flail of holy wrath (20, -47, D:6) a cursed -3 spear 2 throwing nets (22, -47, D:6) a +0 fustibalus Level 7 of the Dungeon (31, 19, D:7) a +0 dagger a +0 ring mail a +0 dagger a cursed +0 robe a +2 long sword of holy wrath a +0 chain mail (35, 18, D:7) a +0 dagger a +0 scale mail (43, 46, D:7) a +0 ring mail (44, 22, D:7) a +0 whip (44, 23, D:7) a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 leather armour (45, 24, D:7) a +0 dagger a +0 robe (47, 17, D:7) 22 stones (47, 24, D:7) a +0 dagger a +0 robe (54, 36, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, 0, D:8) a +0 dagger a +0 chain mail a cursed -2 club a +0 leather armour (5, -15, D:8) a +2 scimitar of flaming a +0 robe (6, -25, D:8) 20 stones (9, -1, D:8) a +0 leather armour (17, -9, D:8) 29 bolts (19, -9, D:8) a +0 ring mail (28, 0, D:8) 17 stones (31, -25, D:8) a +0 flail (38, -29, D:8) 10 poisoned needles (38, 3, D:8) a book of Flames (43, -7, D:8) a +0 ring mail (45, -15, D:8) 18 stones Level 9 of the Dungeon [Shop] Yskuiphank's Gadget Shoppe a wand of paralysis (10) (168 gold) a lamp of fire (560 gold) a wand of flame (19) (147 gold) a wand of random effects (23) (175 gold) a phantom mirror (420 gold) a wand of clouds (5) (378 gold) a sack of spiders (280 gold) a wand of polymorph (6) (112 gold) a crystal ball of energy (280 gold) (0, 0, D:9) a +0 hand axe (1, 10, D:9) a +0 quarterstaff (4, 14, D:9) a +0 flail a +0 plate armour (4, 18, D:9) a +0 ring mail (4, 19, D:9) a +0 dagger a +0 leather armour (5, 10, D:9) a +0 short sword (5, 17, D:9) a cursed -2 short sword a +0 halberd a +0 chain mail a +0 glaive a +0 plate armour a +0 dagger the +4 quarterstaff of the Evil Eye {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). the +4 plate armour "Wishriuv" {MR- Regen+ Int+8} It affects your intelligence (+8). It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 whip (5, 18, D:9) a +1 falchion of protection a +0 flail a +0 leather armour (6, 16, D:9) a +0 mace a +0 leather armour (8, 20, D:9) a +0 club a +0 ring mail (11, 17, D:9) a +1 naga barding of stealth (11, 19, D:9) a +0 helmet of intelligence (13, 14, D:9) a +0 naga barding (14, -1, D:9) a +1 falchion of venom (14, 28, D:9) a +0 quarterstaff (17, -7, D:9) a +0 spear (20, 5, D:9) a +0 giant club (21, 35, D:9) a +0 chain mail a +0 glaive (23, 16, D:9) a +0 leather armour (25, 3, D:9) a +0 flail an arrow (25, 4, D:9) a +0 halberd (26, 0, D:9) 2 stones (26, 2, D:9) a +0 shortbow an arrow (27, -1, D:9) 3 stones a +0 dagger (27, 0, D:9) 3 stones a +0 dagger a +0 short sword (27, 2, D:9) 6 arrows (27, 28, D:9) a +0 falchion (28, 2, D:9) a +0 flail (29, 2, D:9) a +0 robe a +0 scimitar (32, 16, D:9) a +0 whip (33, 18, D:9) a +0 halberd a +0 ring mail (35, 0, D:9) a +3 falchion a +0 robe (35, 18, D:9) a +0 giant club (37, 0, D:9) a +0 robe a +0 flail (40, 1, D:9) a +0 robe a +3 dagger (41, 2, D:9) a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) 9 gold pieces (2, 1, Orc:1) a +0 dire flail (unseen) (3, 0, Orc:1) a +0 dagger (3, 1, Orc:1) a +0 dagger (4, -1, Orc:1) 6 tomahawks (4, 0, Orc:1) a tomahawk (5, 4, Orc:1) 15 gold pieces Level 1 of the Lair of Beasts (19, 2, Lair:1) a +0 short sword (25, 31, Lair:1) 24 arrows (27, -26, Lair:1) a cursed +0 club (28, -20, Lair:1) 26 sling bullets 11 arrows (28, 32, Lair:1) a +0 whip (31, -22, Lair:1) 8 arrows (43, -18, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (0, 40, Lair:2) a +0 ring mail (6, 27, Lair:2) 17 bolts (10, 3, Lair:2) a +0 spear (10, 11, Lair:2) 15 sling bullets (35, 46, Lair:2) 8 stones (36, 23, Lair:2) a +0 long sword a +0 chain mail (38, 22, Lair:2) 3 throwing nets (41, 5, Lair:2) 25 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 stones (2, -38, Lair:3) 2 potions of degeneration an uncursed amulet of the gourmand a +0 animal skin (23, -36, Lair:3) a +0 scale mail (24, -17, Lair:3) 19 stones (31, -37, Lair:3) a throwing net (39, -47, Lair:3) a cursed +0 plate armour (45, -50, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (1, -34, Lair:4) a +0 dagger (3, 6, Lair:4) a +0 pair of gloves (9, -33, Lair:4) 19 stones (11, -10, Lair:4) a +0 morningstar (14, -41, Lair:4) 23 arrows (42, 0, Lair:4) a +0 shortbow (44, -6, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 chain mail of cold resistance (0, 2, Lair:5) a potion of degeneration (4, -11, Lair:5) a +0 ring mail (8, 5, Lair:5) a +0 blowgun (9, -18, Lair:5) an uncursed staff of conjuration (17, -30, Lair:5) a +0 leather armour (19, -42, Lair:5) a +0 robe (21, -21, Lair:5) a book of Death (23, -21, Lair:5) a cursed -1 hunting sling (23, 11, Lair:5) 18 bolts (28, -40, Lair:5) 25 stones (41, -3, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (1, 18, Lair:6) the +4 war axe of the Ecumenical Temple {drain, rF- Str+5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It makes you vulnerable to fire. It lets you see invisible. (2, 34, Lair:6) a +1 hunting sling of freezing (8, 27, Lair:6) a +0 robe (12, 26, Lair:6) 17 stones (13, 20, Lair:6) a cursed +0 plate armour (16, 3, Lair:6) a +0 bardiche (18, 27, Lair:6) a +0 pair of gloves (24, 4, Lair:6) a +0 spear (27, 31, Lair:6) 30 stones (27, 32, Lair:6) 27 stones (28, 23, Lair:6) 23 stones (28, 31, Lair:6) an uncursed staff of poison (28, 32, Lair:6) an uncursed amulet of regeneration (29, 6, Lair:6) an uncursed staff of earth (30, 29, Lair:6) 17 arrows (35, 17, Lair:6) a +0 shortbow (36, -7, Lair:6) a +0 scimitar (37, -8, Lair:6) 17 stones (41, -12, Lair:6) a book of Frost (54, -21, Lair:6) a +0 cloak Level 2 of the Abyss (0, 0, Abyss:2) 2 needles of confusion (23, 1, Abyss:2) 22 arrows