kuniqs Level 1 of the Dungeon (0, 0, D:1) 33 stones (6, 14, D:1) a +0 robe (7, 29, D:1) a +0 spear (25, 10, D:1) a +0 leather armour (32, 12, D:1) 14 arrows (35, 24, D:1) 21 sling bullets (41, 18, D:1) a stone (51, 36, D:1) a +0 dagger (55, 11, D:1) a +0 hunting sling (58, 3, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 3, D:2) a +0 dagger (12, 13, D:2) a +0 club (15, 2, D:2) a stone (15, 5, D:2) a +0 dagger (15, 20, D:2) a +0 ring mail (23, 32, D:2) a stone (35, 31, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 17 stones (12, -17, D:3) 26 sling bullets (21, 30, D:3) a stone (21, 31, D:3) a stone (26, 26, D:3) a +0 club a stone (30, 8, D:3) 16 arrows (31, 21, D:3) a stone (40, 17, D:3) a +0 dagger (40, 18, D:3) a +0 club (49, -5, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, -13, D:4) 20 bolts (4, -1, D:4) a +0 flail (18, -28, D:4) 18 stones (21, -22, D:4) 15 sling bullets (32, -11, D:4) a +0 scale mail a +0 ring mail a +0 flail a +0 club (32, -9, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 24 stones (1, 20, D:5) a +0 morningstar (3, 18, D:5) a +0 short sword (8, 14, D:5) 15 stones (13, 0, D:5) 22 stones (13, 13, D:5) a +0 helmet (37, 6, D:5) a +0 leather armour (41, 27, D:5) a +0 ring mail (45, 2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (16, 2, D:6) 20 arrows a +0 shortbow (24, 8, D:6) a +0 robe a +0 dagger (25, -15, D:6) 16 poisoned needles (25, 14, D:6) a +0 war axe (27, -9, D:6) a +0 plate armour (27, 18, D:6) a +0 ring mail (29, -17, D:6) a +0 flail (43, 12, D:6) a book of Changes (43, 20, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Wiupp's Assorted Antiques a +0 shortbow of freezing (222 gold) a cursed +0 robe (3 gold) a +0 leather armour (60 gold) the cursed +1 chain mail "Uppeqeiz" {*Corrode rElec Regen+} (447 gold) It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. a wand of disintegration (8/24) (360 gold) a +0 trident (105 gold) [Shop] Teiss's Weapon Boutique 15 stones (16 gold) 4 needles of sleeping (22 gold) a +3 hand crossbow (225 gold) a +0 rapier (44 gold) 18 stones (19 gold) a +0 war axe (38 gold) a +0 giant club (18 gold) 17 arrows (37 gold) a +3 battleaxe (258 gold) a +2 spear of piercing (181 gold) a +0 rapier (44 gold) a +0 whip (27 gold) [Shop] Caquiclo's Jewellery Boutique a cursed ring of teleportation (67 gold) an uncursed ring of ice (375 gold) an uncursed amulet of rage (600 gold) the amulet "Habi" {Harm *Drain rN++ Int-2 Dex+3} (744 gold) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (-2). It affects your dexterity (+3). It greatly protects you from negative energy. It causes draining when unequipped. a cursed -2 ring of evasion (30 gold) a cursed -2 ring of dexterity (30 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of magical power (300 gold) an uncursed ring of fire (375 gold) the amulet of the Middle {Spirit +Blink Int+3 Slay+2} (880 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you blink. an uncursed amulet of rage (600 gold) a cursed ring of teleportation (67 gold) an uncursed ring of fire (375 gold) an uncursed ring of poison resistance (300 gold) (0, 0, D:7) a +0 leather armour (2, 29, D:7) a +0 hand axe a +0 plate armour (5, 4, D:7) a +0 quarterstaff (9, -1, D:7) a +3 falchion of freezing a +0 robe (9, 0, D:7) a +2 long sword a +0 robe (9, 13, D:7) a +0 whip (9, 14, D:7) a +0 ring mail a +0 hand axe (9, 15, D:7) a +0 ring mail a +0 whip a +0 flail (24, 8, D:7) a +0 plate armour (37, 18, D:7) a +0 ring mail (39, 3, D:7) a +0 giant club (unseen) (40, 4, D:7) a cursed +5 flail a +0 robe (41, 0, D:7) a +0 robe a cursed -1 dagger (44, -4, D:7) a +0 whip (44, 0, D:7) a cursed +0 chain mail a +0 club a +0 leather armour (45, -5, D:7) a +0 robe a +0 dagger (45, -1, D:7) a +0 club a +0 leather armour a +0 hand axe (46, 1, D:7) a +0 robe a +0 dagger (46, 12, D:7) a +0 giant club (48, -3, D:7) a +0 mace a +0 leather armour a +0 battleaxe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 21 stones (2, 4, D:8) a +0 ring mail (3, 20, D:8) 22 arrows (4, 3, D:8) a large rock (4, 7, D:8) a wand of random effects (31/48) (7, 4, D:8) 2 large rocks (11, 0, D:8) a large rock (12, -1, D:8) a large rock (13, 6, D:8) a +0 giant spiked club a +0 robe a +2 scimitar of flaming (14, 17, D:8) 8 stones (17, -6, D:8) a +0 giant spiked club (19, -14, D:8) a +0 dagger (21, 10, D:8) a +0 leather armour (22, -10, D:8) a +0 short sword (23, -5, D:8) a cursed +0 robe a +0 dagger (24, -14, D:8) the +3 morningstar of Tumult {crush, rElec MP-9 Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. (24, -2, D:8) a +0 war axe (28, -5, D:8) a +0 leather armour a +0 falchion (31, 9, D:8) 17 sling bullets (35, -2, D:8) a +0 trident a +0 plate armour (40, -11, D:8) a +0 whip Level 9 of the Dungeon [Shop] Cuxelej's Weapon Emporium a +0 flail (59 gold) the cursed +3 scythe of Incongruity {antimagic, rPois Int+5 Dex-3} (618 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from poison. It has a curse placed upon it. 17 stones (28 gold) a +0 rapier (68 gold) a +0 rapier of draining (156 gold) a +0 war axe (59 gold) a +0 quarterstaff (68 gold) a +0 rapier (68 gold) a +0 longbow (76 gold) a +1 hand crossbow of freezing (226 gold) [Shop] Jeuhasi's Assorted Antiques a +0 longbow of flaming (232 gold) a wand of flame (29/48) (356 gold) a wand of digging (13/24) (782 gold) an uncursed amulet of the gourmand (690 gold) the cursed +1 mace "Hauditt" {venom, Dex+4} (483 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It has a curse placed upon it. a potion of mutation (57 gold) a +0 mace (69 gold) an uncursed amulet of the gourmand (690 gold) a +0 pair of gloves (103 gold) a +3 plate armour of fire resistance (1035 gold) an uncursed amulet of regeneration (690 gold) a wand of random effects (27/48) (333 gold) (0, 0, D:9) a stone a +0 club (9, 33, D:9) a +1 helmet (15, -3, D:9) a +0 mace a +0 ring mail (16, -3, D:9) a +0 club (22, 31, D:9) 17 arrows (28, 30, D:9) 2 potions of brilliance 2 potions of flight (28, 34, D:9) 2 scrolls of noise (29, 10, D:9) a +0 giant club (35, 15, D:9) a +0 hand axe (42, -2, D:9) a cursed +0 robe a +0 dagger (43, -3, D:9) a +0 chain mail a +0 glaive (44, 7, D:9) a +0 falchion (53, -1, D:9) a +0 leather armour (54, 20, D:9) a yak corpse (55, 21, D:9) a hound skeleton (60, 13, D:9) a +0 giant club a hill giant corpse a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a cursed -1 spear (3, 16, D:10) a slice of pizza (4, 17, D:10) 8 gold pieces (8, 4, D:10) 2 potions of degeneration (9, -6, D:10) a +0 plate armour (13, 1, D:10) a +0 morningstar (20, 8, D:10) a river rat corpse (23, -5, D:10) a +0 vampiric halberd (unseen) (25, 9, D:10) a killer bee corpse (27, 5, D:10) an uncursed ring of magical power (28, 2, D:10) 15 gold pieces (30, -10, D:10) a +0 falchion the Ecumenical Temple