Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 15041142502483266306 11 kuniqs the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 13, 2021. Got out of the dungeon alive. The game lasted 00:00:50 (740 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 740, Time: 00:00:50 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 17% Magic: 5/5 EV: 12 Int: 19 God: Gold: 13 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large bone plates 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of magic mapping {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History a +0 club; a goblin corpse You see here a hobgoblin skeleton. Found a bubbling white potion. A goblin is nearby! You can't go up here! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. You open the door. Magic restored. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ........###..##.###.#####....#.#. ........#...###.....#...#....#.#. .......##.#####.#####.#.##...#.#. ......+##.####..#.....#..#'..#.#. ......#........##.######..#..#.#. .....#########..#.##...#####.#.#. .....# #...# ##'#'##.#.#...#.#.#. .....###.#.####...##.#.#.#.#.#.#. .....'.#.#.#..'.@.'..#.#.#.'.# #. .....#.#.#.#.##...####.#.###.# ## .....#...#.#.##'#+## #....##.# .....#####...##.#..######.##.# ......#..######.##......#.#..# ####..'#..#.....#..####.##'..# #...##.#.###.#.#####.##...# #....#...#...#.###...#....# #....#####.###.##..###....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 533 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 740 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, shapermc_ecumenical_altar_flowoftime, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Dagger || 1 Unarmed || 1 Throw: Dart || 8 Cast: Magic Dart || 10 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 739 | 682 | 57 | 169 | 420 | 1 | 739.0 | Dungeon | 739 | 682 | 57 | 169 | 420 | 1 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts