Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 12056824468819035383 8 kuniqs the Conjurer (level 2, 18/19 HPs) Began as a Demonspawn Conjurer on May 14, 2021. Got out of the dungeon alive. The game lasted 00:00:40 (548 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 548, Time: 00:00:41 Health: 18/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 12 Int: 19 God: Gold: 27 SH: 0 Dex: 11 Spells: 4/5 levels left rFire + . . SeeInvis . f - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves f - a staff of fire (weapon) Scrolls d - a scroll of teleportation {unknown} e - a scroll of magic mapping {unknown} Potions b - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 2! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Things that are here: a +0 club; a goblin corpse Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.#.......##.##.##.##.##.#.#... ............##.#..§#..##..#.##.). #.#.#.......##.##..#§#..######... #.#.#.......##.#.##.####.##..#..# ...............##.##.#.§§....#..# #.#.#.......##.#..#.###§#≈.#.#..# ...............#.###§.#.#≈≈.##..# #.#.#.##.##.####..#.##.#.#§§##... #.#............#@..#..##.###.#... #.###.##.##.##.#########.###.#.## ................................. ..###.####....................... ..###.# ##.##.###....#####..#.## ......# #.....##....#####..#.# ..###.#####....###.............. ...(..................#####.##.## ..##..............(...# ###. #.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Found a faded altar of an unknown god. 524 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 524 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 548 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, chequers_ecumenical_altar_island Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Staff || 3 Cast: Magic Dart || 10 Armor: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 547 | 524 | 23 | 58 | 430 | 1 | 547.0 | Dungeon | 547 | 524 | 23 | 58 | 430 | 1 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 547 daAuts