Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 280116605936442592 11 kuniqs the Conjurer (level 2, 14/20 HPs) Began as a Demonspawn Conjurer on May 16, 2021. Got out of the dungeon alive. The game lasted 00:00:44 (392 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 392, Time: 00:00:44 Health: 14/20 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 5/5 EV: 12 Int: 19 God: Gold: 31 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Skills: + Level 0.7 Fighting - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Summon Small Mammal Summ 8% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Call Imp Summ 2% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Summon Ice Beast Ice/Summ 2% N/A 86% 4 Summon Lightning Spire Summ/Air 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wearing a ring of wizardry (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a ring of wizardry (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Things that are here: a +0 dagger; a kobold corpse There is a huge open gate here. The kobold shouts! There is an open gate here. The goblin shouts! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ........#######'''#######....# ##+###..#g#...........#K#....# # #..###..8.###.8..###....# ## # #..#≈.............≈#....# #. # #..#≈.............≈#..### # # #..#≈≈...........§≈#..# ######..#≈≈≈≈§......≈≈≈≈#..# ## ....##..#§≈≈≈≈§≈.≈≈≈≈§§§#..# #. ....##..#≈≈≈≈≈≈§@≈≈≈≈≈§§#..# # ....##..#################..# ....#......................# ## ....#......................# #. .........#.###..######.##### ## ...............## #.# # .........####### #.# #. .........# #.# #. .........# #.########## You could see a goblin and a kobold. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 392 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, chequers_serial_rivers_micro_b, roderic_roman_lattice Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.7 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 17 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 335 | 56 | 117 | 115 | 1 | 391.0 | Dungeon | 391 | 335 | 56 | 117 | 115 | 1 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 391 daAuts