Dungeon Crawl Stone Soup version 0.27-a0-1180-g7fc4abc71e (webtiles) character file. Game seed: 12788704881360449395 67 kuniqs the Conjurer (level 4, 32/32 HPs) Began as a Demonspawn Conjurer on May 17, 2021. Got out of the dungeon alive. The game lasted 00:02:05 (1480 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1480, Time: 00:02:06 Health: 32/32 AC: 5 Str: 8 XL: 4 Next: 0% Magic: 6/7 EV: 11 Int: 20 God: Gold: 95 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: yellow scales 1, condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 short sword (weapon) Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls b - a scroll of brand weapon {unknown} d - 2 scrolls of identify {unknown} Potions e - a potion of might {unknown} Skills: + Level 1.4 Fighting + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 22% 1 Dazzling Flash Conj/Hex 22% N/A 26% 3 Wereblood Tmut 2% N/A 32% 2 Spider Form Tmut/Pois 1% N/A 54% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Ice Form Ice/Tmut 2% N/A 91% 4 Hydra Form Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A meltable shield of frost defends you. (SH +4) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. A hobgoblin comes into view. Found 8 gold pieces. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .####...≈....#.####.....≈..##.).. )# #....≈≈...........≈≈......... .# ##...≈≈≈≈.......≈≈≈≈......... .### #....≈≈≈≈≈...≈≈≈≈≈....####.# ...###....≈≈≈≈≈≈.≈≈≈≈≈≈....# #.# ...........≈≈≈≈≈≈≈≈≈≈≈.....####.# ##.##......≈≈≈.....≈≈≈..........# #.........≈≈.......≈≈..........# #.......≈≈≈≈...@...≈≈≈≈......### #.....≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈....# #...≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈..# ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ..............≈≈≈≈≈...........# .##............≈≈≈............# .##)#####......≈≈≈............# .##.# #.......≈......###.#### .##.# #.).....≈............#### There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs (D:1) 7 ball pythons 6 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 3 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards 5 goblins 4 rats (D:1) 46 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:2) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 167 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 167 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 184 | D:1 | Learned a level 2 spell: Searing Ray 569 | D:1 | Reached skill level 1 in Fighting 594 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1456 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1456 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 1480 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, st_stairs_11, minmay_tetromino_l2 D:2: layout_loops_cross, ebering_ecumenical_altar_petrified, basic_altar, minmay_misc_feat_plants, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Fighting | 1 | 1.4 Spellcasting | | 2.5 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 1 | || 1 Short sword | 23 | || 23 Cast: Magic Dart | 57 | || 57 Searing Ray | 6 | || 6 Stab: Sleeping | 1 | || 1 Armor: Robe | 9 | || 9 Leather armour | 4 | || 4 Dodge: Dodged | 55 | || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1488 | 1432 | 56 | 634 | 519 | 2 | 744.0 | Dungeon | 1488 | 1432 | 56 | 634 | 519 | 2 | 744.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1373 daAuts D:2: 115 daAuts