Dungeon Crawl Stone Soup version 0.27-a0-1182-gee19b5822f (webtiles) character file. Game seed: 4088080067299282007 238 kuniqs the Conjurer (level 5, 38/38 HPs) Began as a Demonspawn Conjurer on May 18, 2021. Got out of the dungeon alive. The game lasted 00:02:40 (2459 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2459, Time: 00:02:41 Health: 38/38 AC: 7 Str: 7 XL: 5 Next: 78% Magic: 9/9 EV: 11 Int: 21 God: Gold: 77 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . i - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sturdy frame 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +0 short sword i - a +0 trident (weapon) Armour a - a +0 robe b - a +1 pair of boots (worn) f - a +0 ring mail (worn) Scrolls g - a scroll of teleportation Potions c - a potion of attraction e - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 28% 3 Fulminant Prism Conj/Hex 6% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. Message History Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (severely wounded, paralysed, 100% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Malevolent energies surge around you. Terence is no longer paralysed. Terence barely misses you. The searing ray hits Terence. You kill Terence! Without enough magic to sustain it, your searing ray dissipates. Things that are here: a +0 flail; a +3 scale mail of cold resistance (D) Dungeon Where to? (Enter - D:3, ? - help) HP restored. You see here an adder skeleton. You see here a +0 robe. Magic restored. A hobgoblin comes into view. (D) Dungeon Where to? (Enter - D:2, ? - help) A hobgoblin is nearby! The hobgoblin shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) Okay, then. You can't go up here! (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.#.......###.# #.######.##.#........# #........##.#.#'###### ###########.###.# #.# #'# #.# #.# #.###'## ### #######...####### ..# #.'.'.'.@.'.'.'.# #.#######.#####...#####.# ## #..........#.###'######.## #† #.########.#...#.#.......# #. ..# #....##+#######.# #. ### #.....#.# #.# #. # #.....#'# #.# #. #### #.#....[# #.# #. ...# #....#### ##.#######. There were no monsters in sight! Vanquished Creatures A necrophage (D:4) Terence (D:3) 4 gnolls (D:4) 4 adders A worm (D:2) 2 dart slugs 4 ball pythons 6 bats 4 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins 6 jackals A quokka (D:1) A frilled lizard (D:2) 4 goblins 5 kobolds 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 390 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 390 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 422 | D:1 | Learned a level 2 spell: Searing Ray 1256 | D:2 | Reached skill level 1 in Fighting 1256 | D:2 | Reached XP level 3. HP: 23/26 MP: 1/6 2018 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 2163 | D:3 | Noticed Terence 2189 | D:4 | Noticed a necrophage 2238 | D:4 | Killed a necrophage 2239 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2239 | D:4 | Reached XP level 5. HP: 23/38 MP: 1/9 2342 | D:3 | Killed Terence 2459 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners, minmay_box_of_dots D:2: layout_loops_ring D:3: layout_basic, chequers_temple_overflow_minitemple, uniq_terence, uniq_robin D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.1 Dodging | 2 | 2.9 Fighting | 1 2 | 2.2 Spellcasting | 3 | 3.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 5 | || 5 Short sword | 7 | || 7 Trident | | 10 || 10 Cast: Magic Dart | 58 | 9 || 67 Searing Ray | 4 | 5 || 9 Use: Scroll | | 2 || 2 Armor: Ring mail | 14 | 5 || 19 Dodge: Dodged | 16 | 14 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2462 | 2254 | 208 | 744 | 1224 | 4 | 615.5 | Dungeon | 2462 | 2254 | 208 | 744 | 1224 | 4 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts D:2: 834 daAuts D:3: 286 daAuts D:4: 160 daAuts