Dungeon Crawl Stone Soup version 0.27-a0-1185-ga233589e6f (webtiles) character file. Game seed: 8522704820434945077 11 kuniqs the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on May 19, 2021. Got out of the dungeon alive. The game lasted 00:01:00 (706 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 706, Time: 00:01:00 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 1/5 EV: 12 Int: 19 God: Gold: 3 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Skills: + Level 0.5 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Animate Skeleton Necr 4% N/A 17% 1 Pain Necr 8% 1d4 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Vampiric Draining Necr 1% 2d6 45% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Animate Dead Necr 1% N/A 86% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Malevolent energies surge around you. The helpless jackal fails to defend itself. You hit the jackal but do no damage. The helpless jackal fails to defend itself. You hit the jackal but do no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (paralysed, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. Malevolent energies surge around you. The jackal is no longer paralysed. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Malevolent energies surge around you. Your Dodging skill increases to level 2! You see here a jackal corpse. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.# #.# #.# #.# #.# #.# ################# #.# #...#.@.#.P.#...# #.# #...#...#...#...# ######.#####'###'###'###'## ..........#..†...........P# .########.'..†....##......# ## ###...............# ##'###'###'###'## #..≈#...#...#...# #.(.#...#...#..P# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 endoplasms 3 jackals (D:1) A quokka (D:2) 7 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 622 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 622 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 706 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, chequers_ecumenical_altar_simple D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.5 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 24 Use: Scroll || 1 Potion || 1 Stab: Paralysed || 2 Armor: Robe || 3 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 706 | 645 | 61 | 415 | 113 | 2 | 353.0 | Dungeon | 706 | 645 | 61 | 415 | 113 | 2 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 419 daAuts D:1: 286 daAuts