Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15430258272859461052 106 kuniqs the Conjurer (level 4, -4/32 HPs) Began as a Demonspawn Conjurer on Aug 1, 2021. Slain by a water moccasin (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:24 (2555 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2555, Time: 00:03:24 Health: -4/32 AC: 3 Str: 7 XL: 4 Next: 55% Magic: 1/8 EV: 11 Int: 20 God: Gold: 166 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . i - +0 falchion rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn l - ring of positive energy {@q6} MPRegen 0.11/turn (no ring) @: lethally poisoned (-4 -> -15) A: powered by death 1, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons i - a +0 falchion (weapon) Missiles m - a throwing net Armour e - a +0 leather armour (worn) Jewellery l - a ring of positive energy (left hand) {@q6} Scrolls a - a scroll of brand weapon b - a scroll of blinking {unknown} c - a scroll of fear {unknown} f - a scroll of noise {unknown} g - 4 scrolls of identify {@r1} h - 2 scrolls of amnesia {unknown} k - a scroll of immolation p - a scroll of teleportation {unknown} r - a scroll of magic mapping {unknown} Potions d - a potion of attraction {unknown} j - a potion of brilliance {unknown} n - a potion of cancellation {unknown} o - a potion of mutation {unknown} Skills: + Level 1.6 Fighting + Level 2.5 Dodging + Level 2.5 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Hailstorm Conj/Ice 11% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Ice Form Ice/Tmut 2% N/A 91% 4 Petrify Tmut/Erth 2% N/A 91% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Statue Form Tmut/Erth 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History Okay, then. It was a potion of curing. You feel better. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. A water moccasin is nearby! Unknown command. You aren't carrying any items that you can evoke. As you read the scroll labelled KABYSHR OCLORA, it crumbles to dust. It is a scroll of identify. a - a scroll of brand weapon The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. Malevolent energies surge around you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... .............### .... #.............## #...###...........#..## ......#...<.....###).## ##.... #.......## ##... ##.....####..#### ####. #......#.....# #.... ......S#.###.# #.### .......@.# #.# # # .......### #.# ....... #.# ....<.. ... ....##+ ... #### .... .. #... ### ..## You could see a water moccasin. Vanquished Creatures An adder (D:2) 3 gnolls 2 dart slugs (D:2) 6 ball pythons 3 endoplasms A giant cockroach (D:3) 5 goblins 3 hobgoblins 10 jackals 4 quokkas 6 bats A frilled lizard (D:2) 8 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 500 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 500 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 557 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Found a faded altar of an unknown god. 1356 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1356 | D:2 | Reached XP level 3. HP: 24/25 MP: 1/6 1438 | D:1 | Reached skill level 1 in Fighting 1671 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 2546 | D:4 | Noticed a water moccasin 2555 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, minivault_5, hex_medium D:2: layout_loops_cross, hellmonk_ecumenical_altar_blasted D:3: layout_rooms D:4: layout_rooms, minmay_temple_entry_waves, minmay_ogre_servants Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.5 Fighting | 1 | 1.6 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 2 | 2 || 4 Cast: Magic Dart | 58 | 39 || 97 Searing Ray | 4 | 3 || 7 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armor: Robe | 1 | || 1 Leather armour | 1 | 2 || 3 Dodge: Dodged | 8 | 5 || 13 Rpst.: Falchion | 1 | 2 || 3